Player Matchup

Anubis
Anubis
Butters00
Anubis
Level 109
God Stats
3W - 2L
1,223 SR
Queue Stats
81W - 81L
1,460 Elo+
Party 1
Izanami
Izanami
NobNobTheSixth
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,417 Elo+
Solo
Cthulhu
Cthulhu
Rolisama
Cthulhu
Level 121
God Stats
3W - 1L
1,601 SR
Queue Stats
120W - 117L
1,488 Elo+
Party 1
Surtr
Surtr
Swaldo_69
Surtr
Level 149
God Stats
6W - 6L
1,144 SR
Queue Stats
572W - 582L
1,466 Elo+
Solo
Arachne
Arachne
Warlord76760
Arachne
Level 103
God Stats
6W - 2L
1,585 SR
Queue Stats
194W - 183L
1,516 Elo+
Solo
Team Averages
Level 102
1,411 SR
1,470 Elo+

VS

Team Averages
Level 117
1,564 SR
1,511 Elo+
Chiron
Chiron
 
Chiron
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Bolkom
Poseidon
Level 100
God Stats
3W - 8L
1,189 SR
Queue Stats
369W - 361L
1,540 Elo+
Solo
Fafnir
Fafnir
KIKO_MOLON_12
Fafnir
Level 121
God Stats
0W - 1L
1,765 SR
Queue Stats
102W - 97L
1,523 Elo+
Party 2
Ah Puch
Ah Puch
Kaloggero
Ah Puch
Level 133
God Stats
11W - 6L
1,866 SR
Queue Stats
606W - 625L
1,482 Elo+
Solo
Charybdis
Charybdis
TheDarkSouls7
Charybdis
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 112L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Butters00
Anubis
18
8 / 2 / 6
10,770
898
9,651
7,729
4,918
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
1 / 3 / 12
8,821
735
17,762
10,463
4,930
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Rolisama
Cthulhu
17
3 / 2 / 14
10,413
868
13,464
15,714
19,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
Swaldo_69
Surtr
16
4 / 1 / 11
10,170
848
6,134
12,502
11,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
Warlord76760
Arachne
16
2 / 1 / 10
8,988
749
5,482
12,554
11,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 5 / 4
8,811
734
12,295
13,171
5,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Bolkom
Poseidon
14
1 / 5 / 3
8,063
672
8,106
10,380
4,225
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 3 / 5
9,143
762
4,418
14,569
20,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Kaloggero
Ah Puch
15
2 / 3 / 5
8,549
712
13,303
9,281
4,003
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
TheDarkSouls7
Charybdis
15
2 / 2 / 4
8,348
696
10,462
7,262
2,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
18
Kills
8
9
Deaths
18
53
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
5
4
0.8
L
Poseidon
Bolkom
Poseidon
1
5
3
0.5
W
Anubis
Butters00
Anubis
8
2
6
5.5
L
1
3
5
1.17
L
Ah Puch
Kaloggero
Ah Puch
2
3
5
1.5
W
1
3
12
2.33
W
Cthulhu
Rolisama
Cthulhu
3
2
14
5
W
Surtr
Swaldo_69
Surtr
4
1
11
9.5
L
Charybdis
TheDarkSouls7
Charybdis
2
2
4
2
W
Arachne
Warlord76760
Arachne
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,493
Damage
48,584
58,962
Taken
54,663
53,019
Mitigated
37,738
17,118
Healing
16,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
12,295
2,878
1,918
2,560
13,171
5,603
0
5,373
7,749
0
28,343
L
Poseidon
Bolkom
Poseidon
8,106
476
783
894
10,380
4,225
462
3,663
6,717
37,122
0
W
Anubis
Butters00
Anubis
9,651
393
166
777
7,729
4,918
543
4,365
3,364
39,363
233
L
4,418
636
1,218
4,381
14,569
20,956
63
5,076
9,493
6,076
837
L
Ah Puch
Kaloggero
Ah Puch
13,303
309
1,412
952
9,281
4,003
0
4,685
4,596
22,791
0
W
17,762
12,062
737
2,177
10,463
4,930
1,397
3,955
6,508
0
27,588
W
Cthulhu
Rolisama
Cthulhu
13,464
168
2,062
2,043
15,714
19,911
180
5,572
10,142
22,385
120
W
Surtr
Swaldo_69
Surtr
6,134
1,526
1,609
2,436
12,502
11,851
533
6,168
6,334
491
11,503
L
Charybdis
TheDarkSouls7
Charybdis
10,462
5,653
1,053
1,098
7,262
2,951
132
4,558
2,704
0
21,704
W
Arachne
Warlord76760
Arachne
5,482
2,783
1,530
3,581
12,554
11,409
852
5,200
7,354
0
9,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,162
Gold Earned
42,914
185
Minions Killed
166
0
Camps Cleared
0
1,230,295
Distance Traveled
1,181,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,811
734
41
3
0
246,506
0
L
Poseidon
8,063
672
61
5
0
229,991
0
W
Anubis
10,770
898
78
7
0
212,274
0
L
Fafnir
9,143
762
12
1
0
239,320
0
L
Ah Puch
8,549
712
29
2
0
258,807
0
W
Izanami
8,821
735
47
4
0
223,924
0
W
Cthulhu
10,413
868
21
2
0
261,866
0
W
Surtr
10,170
848
19
2
0
257,756
0
L
Charybdis
8,348
696
23
2
0
206,583
0
W
Arachne
8,988
749
20
2
0
274,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role