Player Matchup

Nu Wa
Nu Wa
KKSSWW
Nu Wa
Level 30
God Stats
27W - 28L
1,500 SR
Queue Stats
156W - 169L
1,279 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mojamato
Ah Muzen Cab
Level 94
God Stats
2W - 4L
1,423 SR
Queue Stats
481W - 450L
1,449 Elo+
Party 1
Ganesha
Ganesha
Stallboy
Ganesha
Level 69
God Stats
8W - 9L
1,562 SR
Queue Stats
321W - 299L
1,491 Elo+
Party 1
Chaac
Chaac
TropicalSouldier
Chaac
Level 141
God Stats
3W - 3L
1,826 SR
Queue Stats
108W - 93L
1,579 Elo+
Solo
Arachne
Arachne
plsticduck
Arachne
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 84L
1,575 Elo+
Solo
Team Averages
Level 95
1,562 SR
1,475 Elo+

VS

Team Averages
Level 140
1,604 SR
1,533 Elo+
Skadi
Skadi
GAMEOVER_ME234
Skadi
Level 141
God Stats
4W - 2L
1,854 SR
Queue Stats
462W - 484L
1,492 Elo+
Party 2
Mulan
Mulan
TheRealCorgi
Mulan
Level 127
God Stats
29W - 16L
1,600 SR
Queue Stats
173W - 163L
1,571 Elo+
Party 2
Hun Batz
Hun Batz
donflx91
Hun Batz
Level 126
God Stats
5W - 4L
1,470 SR
Queue Stats
117W - 106L
1,501 Elo+
Solo
Hel
Hel
i Ballstic 101
Hel
Level 124
God Stats
6W - 4L
1,598 SR
Queue Stats
68W - 53L
1,536 Elo+
Solo
Nu Wa
Nu Wa
luxiorgaming
Nu Wa
Level 180
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 136L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KKSSWW
Nu Wa
11
1 / 6 / 1
7,023
502
9,291
10,293
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Mojamato
Ah Muzen Cab
13
1 / 1 / 0
7,267
519
6,886
11,605
4,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Stallboy
Ganesha
12
0 / 2 / 1
6,809
486
3,464
11,077
7,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 0 / 0
8,923
637
7,235
13,682
14,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
plsticduck
Arachne
13
0 / 6 / 0
6,642
474
3,173
17,950
7,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,650
546
6,512
10,187
4,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 0 / 4
8,812
629
15,102
14,484
9,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
donflx91
Hun Batz
15
3 / 1 / 5
8,006
572
6,155
13,296
6,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 0 / 3
7,542
539
6,482
11,824
9,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
2 / 1 / 6
8,370
598
9,857
9,154
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
14
15
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Nu Wa
KKSSWW
Nu Wa
1
6
1
0.25
L
Ah Muzen Cab
Mojamato
Ah Muzen Cab
1
1
0
1
L
Ganesha
Stallboy
Ganesha
0
2
1
0.25
W
8
0
4
10
L
1
0
0
1
W
Hun Batz
donflx91
Hun Batz
3
1
5
5.5
W
1
0
3
2.5
W
2
1
6
5
L
Arachne
plsticduck
Arachne
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,049
Damage
44,108
64,607
Taken
58,945
37,430
Mitigated
32,102
19,062
Healing
21,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,512
2,257
0
2,295
10,187
4,233
0
442
9,745
0
62,889
L
Nu Wa
KKSSWW
Nu Wa
9,291
3,524
0
850
10,293
3,326
404
1,014
9,279
45,111
0
L
Ah Muzen Cab
Mojamato
Ah Muzen Cab
6,886
2,116
0
1,540
11,605
4,747
0
6,426
5,179
0
73,012
L
Ganesha
Stallboy
Ganesha
3,464
55
0
3,546
11,077
7,801
0
4,539
6,538
25,829
542
W
15,102
2,126
0
5,323
14,484
9,018
0
6,951
7,533
0
68,557
L
7,235
306
0
5,279
13,682
14,398
0
1,807
11,875
0
72,630
W
Hun Batz
donflx91
Hun Batz
6,155
1,442
0
2,335
13,296
6,179
0
2,461
10,835
0
80,371
W
6,482
887
2,978
6,048
11,824
9,237
4
2,323
9,501
39,561
0
W
9,857
3,250
0
2,547
9,154
3,435
73
459
8,695
67,617
11,577
L
Arachne
plsticduck
Arachne
3,173
2,141
0
7,847
17,950
7,158
0
1,950
16,000
0
62,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,664
Gold Earned
40,380
452
Minions Killed
526
0
Camps Cleared
0
1,377,229
Distance Traveled
1,421,444
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,650
546
106
8
0
235,392
3
L
Nu Wa
7,023
502
74
5
0
224,659
0
L
Ah Muzen Cab
7,267
519
139
10
0
270,214
0
L
Ganesha
6,809
486
14
1
0
309,644
4
W
Mulan
8,812
629
117
8
0
288,704
0
L
Chaac
8,923
637
133
10
0
272,946
1
W
Hun Batz
8,006
572
109
8
0
333,603
1
W
Hel
7,542
539
54
4
0
290,171
2
W
Nu Wa
8,370
598
140
10
0
273,574
0
L
Arachne
6,642
474
92
7
0
299,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role