Player Matchup

Hercules
Hercules
Hannibal247
Hercules
Level 159
God Stats
4W - 3L
1,735 SR
Queue Stats
199W - 189L
1,499 Elo+
Party 2
Anubis
Anubis
RoyalMarine101
Anubis
Level 145
God Stats
8W - 8L
1,486 SR
Queue Stats
143W - 133L
1,557 Elo+
Solo
Sol
Sol
Skiverz
Sol
Level 63
God Stats
0W - 3L
1,298 SR
Queue Stats
67W - 55L
1,550 Elo+
Solo
Cabrakan
Cabrakan
eZCeta
Cabrakan
Level 47
God Stats
0W - 2L
1,262 SR
Queue Stats
39W - 48L
1,520 Elo+
Solo
Ravana
Ravana
iSpotless
Ravana
Level 105
God Stats
9W - 6L
1,801 SR
Queue Stats
68W - 68L
1,496 Elo+
Party 2
Team Averages
Level 104
1,516 SR
1,524 Elo+

VS

Team Averages
Level 116
1,463 SR
1,547 Elo+
Awilix
Awilix
DannyKetsu
Awilix
Level 125
God Stats
49W - 25L
1,640 SR
Queue Stats
243W - 203L
1,571 Elo+
Solo
Jormungandr
Jormungandr
LunchNapkin
Jormungandr
Level 45
God Stats
7W - 5L
1,579 SR
Queue Stats
46W - 37L
1,532 Elo+
Solo
Medusa
Medusa
QueHizoCachorrao
Medusa
Level 124
God Stats
1W - 1L
1,261 SR
Queue Stats
57W - 43L
1,516 Elo+
Solo
Chang'e
Chang'e
jss
Chang'e
Level 144
God Stats
2W - 1L
1,516 SR
Queue Stats
135W - 125L
1,552 Elo+
Party 1
Tyr
Tyr
misfirings
Tyr
Level 144
God Stats
2W - 1L
1,319 SR
Queue Stats
238W - 233L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hannibal247
Hercules
9
0 / 4 / 0
6,036
464
5,399
10,875
7,762
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 6 / 0
6,274
483
4,202
8,674
4,117
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sol
12
1 / 2 / 0
6,942
534
5,629
7,721
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Cabrakan
eZCeta
Cabrakan
13
0 / 2 / 0
6,823
525
4,898
11,488
11,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ravana
iSpotless
Ravana
10
0 / 3 / 0
6,005
462
5,167
6,419
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DannyKetsu
Awilix
13
7 / 0 / 7
8,203
631
9,221
8,928
3,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
LunchNapkin
Jormungandr
14
0 / 0 / 4
8,596
661
5,196
10,453
8,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

14
2 / 1 / 2
8,027
617
5,044
7,809
3,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
jss
Chang'e
13
6 / 0 / 5
7,912
609
6,822
8,021
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
2 / 0 / 9
7,157
551
5,240
13,446
11,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
1
Kills
17
17
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Awilix
DannyKetsu
Awilix
7
0
7
10.5
L
Hercules
Hannibal247
Hercules
0
4
0
0
W
Jormungandr
LunchNapkin
Jormungandr
0
0
4
2
W
2
1
2
3
L
0
6
0
0
L
Sol
1
2
0
0.5
L
Cabrakan
eZCeta
Cabrakan
0
2
0
0
L
Ravana
iSpotless
Ravana
0
3
0
0
W
Chang'e
jss
Chang'e
6
0
5
8.5
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,295
Damage
31,523
45,177
Taken
48,657
28,506
Mitigated
29,912
12,358
Healing
17,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
DannyKetsu
Awilix
9,221
3,425
0
340
8,928
3,767
130
2,098
6,830
0
49,938
L
Hercules
Hannibal247
Hercules
5,399
1,744
0
2,822
10,875
7,762
240
2,262
8,394
0
19,427
W
Jormungandr
LunchNapkin
Jormungandr
5,196
2,226
0
6,597
10,453
8,610
210
4,452
6,001
69,038
4,967
W
5,044
1,594
0
1,730
7,809
3,145
607
3,031
4,778
0
63,775
L
4,202
340
0
1,280
8,674
4,117
0
2,932
5,365
52,790
1,086
L
Sol
5,629
3,252
0
2,526
7,721
2,251
0
361
7,315
54,851
5,197
L
Cabrakan
eZCeta
Cabrakan
4,898
670
0
3,658
11,488
11,562
0
4,394
7,094
53,469
0
L
Ravana
iSpotless
Ravana
5,167
650
0
2,072
6,419
2,814
620
1,050
5,116
0
44,970
W
Chang'e
jss
Chang'e
6,822
258
1,451
3,309
8,021
2,434
26
1,793
6,228
49,715
2,077
W
5,240
1,133
0
4,037
13,446
11,956
0
3,143
10,303
0
28,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,080
Gold Earned
39,895
404
Minions Killed
416
0
Camps Cleared
0
1,193,072
Distance Traveled
1,392,064
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,203
631
67
5
0
339,100
4
L
Hercules
6,036
464
26
2
0
265,662
0
W
Jormungandr
8,596
661
122
9
0
218,550
0
W
Medusa
8,027
617
105
8
0
271,968
0
L
Anubis
6,274
483
97
7
0
221,118
4
L
Sol
6,942
534
104
8
0
198,303
0
L
Cabrakan
6,823
525
103
8
0
214,198
1
L
Ravana
6,005
462
74
6
0
293,791
0
W
Chang'e
7,912
609
77
6
0
278,694
1
W
Tyr
7,157
551
45
3
0
283,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role