Player Matchup

He Bo
He Bo
 
He Bo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Micsic
Hachiman
Level 29
God Stats
42W - 45L
1,523 SR
Queue Stats
77W - 83L
1,386 Elo+
Party 2
Athena
Athena
Pinkywithbrain
Athena
Level 149
God Stats
4W - 6L
1,218 SR
Queue Stats
394W - 390L
1,384 Elo+
Solo
Tsukuyomi
Tsukuyomi
Scoutessa
Tsukuyomi
Level 64
God Stats
1W - 2L
1,523 SR
Queue Stats
62W - 67L
1,407 Elo+
Solo
Amaterasu
Amaterasu
kotmotrot
Amaterasu
Level 85
God Stats
1W - 3L
1,386 SR
Queue Stats
119W - 121L
1,400 Elo+
Party 2
Team Averages
Level 96
1,430 SR
1,415 Elo+

VS

Team Averages
Level 45
1,480 SR
1,374 Elo+
Anubis
Anubis
 
Anubis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
DaycareRaider
Set
Level 27
God Stats
3W - 0L
1,659 SR
Queue Stats
47W - 38L
1,447 Elo+
Party 1
Surtr
Surtr
Erkulf
Surtr
Level 9
God Stats
3W - 3L
1,374 SR
Queue Stats
11W - 16L
1,230 Elo+
Party 3
Ganesha
Ganesha
JEN7
Ganesha
Level 63
God Stats
3W - 0L
1,659 SR
Queue Stats
58W - 45L
1,464 Elo+
Party 1
Anhur
Anhur
TKoss
Anhur
Level 43
God Stats
2W - 2L
1,210 SR
Queue Stats
11W - 16L
1,230 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 1 / 0
5,236
524
2,466
5,712
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Micsic
Hachiman
9
2 / 2 / 1
5,221
522
6,913
6,263
2,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
4,961
496
3,654
10,042
7,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Scoutessa
Tsukuyomi
3
1 / 2 / 1
3,833
383
541
2,820
592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Amaterasu
kotmotrot
Amaterasu
9
0 / 2 / 0
5,296
530
4,547
12,948
10,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 0 / 3
6,839
684
4,126
5,339
2,932
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

12
3 / 0 / 2
6,471
647
3,659
8,596
4,553
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Surtr
Erkulf
Surtr
11
2 / 0 / 0
6,999
700
8,216
8,088
4,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
JEN7
Ganesha
9
0 / 1 / 3
5,779
578
3,222
7,051
5,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
TKoss
Anhur
8
1 / 2 / 2
5,099
510
4,152
6,087
2,021
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
7
9
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
1
0
0
W
Anubis
 
Anubis
1
0
3
2.5
W
3
0
2
4
W
Surtr
Erkulf
Surtr
2
0
0
2
W
Ganesha
JEN7
Ganesha
0
1
3
1.5
L
Hachiman
Micsic
Hachiman
2
2
1
1.25
L
0
2
2
0.5
L
Tsukuyomi
Scoutessa
Tsukuyomi
1
2
1
0.75
W
Anhur
TKoss
Anhur
1
2
2
1
L
Amaterasu
kotmotrot
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,121
Damage
23,375
37,785
Taken
35,161
22,710
Mitigated
19,514
11,405
Healing
15,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,466
0
0
1,865
5,712
1,521
0
3,353
2,359
33,807
919
W
Anubis
 
Anubis
4,126
285
0
3,857
5,339
2,932
241
2,159
3,180
56,791
0
W
3,659
1,495
0
2,291
8,596
4,553
84
337
8,259
0
55,016
W
Surtr
Erkulf
Surtr
8,216
3,414
0
4,303
8,088
4,935
0
0
8,088
1,591
42,595
W
Ganesha
JEN7
Ganesha
3,222
529
0
2,786
7,051
5,073
276
1,684
4,897
14,924
3,785
L
Hachiman
Micsic
Hachiman
6,913
3,770
0
2,394
6,263
2,672
0
1,166
5,097
0
33,348
L
3,654
1,022
0
2,513
10,042
7,798
0
1,892
8,150
14,983
0
L
Tsukuyomi
Scoutessa
Tsukuyomi
541
153
0
838
2,820
592
0
275
2,545
0
4,004
W
Anhur
TKoss
Anhur
4,152
1,282
0
2,113
6,087
2,021
494
1,777
3,955
0
20,483
L
Amaterasu
kotmotrot
Amaterasu
4,547
1,846
0
3,795
12,948
10,127
0
575
11,625
0
39,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,547
Gold Earned
31,187
227
Minions Killed
315
0
Camps Cleared
0
875,730
Distance Traveled
986,919
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,236
524
71
7
0
209,375
3
W
Anubis
6,839
684
88
9
0
173,043
0
W
Set
6,471
647
98
10
0
233,420
0
W
Surtr
6,999
700
76
8
0
173,827
0
W
Ganesha
5,779
578
1
0
0
210,222
0
L
Hachiman
5,221
522
53
5
0
187,263
0
L
Athena
4,961
496
11
1
0
230,904
5
L
Tsukuyomi
3,833
383
12
1
0
54,150
0
W
Anhur
5,099
510
52
5
0
196,407
0
L
Amaterasu
5,296
530
80
8
0
194,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role