Player Matchup

Sobek
Sobek
Sidewind380
Sobek
Level 66
God Stats
1W - 1L
1,563 SR
Queue Stats
8W - 10L
1,372 Elo+
Party 3
King Arthur
King Arthur
Solrflayre
King Arthur
Level 155
God Stats
7W - 1L
1,500 SR
Queue Stats
143W - 142L
1,496 Elo+
Party 2
Thanatos
Thanatos
Vulonviir
Thanatos
Level 166
God Stats
7W - 3L
1,428 SR
Queue Stats
37W - 31L
1,565 Elo+
Party 2
Artemis
Artemis
WookieOfGreed
Artemis
Level 146
God Stats
3W - 3L
1,540 SR
Queue Stats
98W - 80L
1,565 Elo+
Party 3
Janus
Janus
juanfer500
Janus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 104L
1,502 Elo+
Solo
Team Averages
Level 131
1,506 SR
1,500 Elo+

VS

Team Averages
Level 121
1,609 SR
1,455 Elo+
Vulcan
Vulcan
 
Vulcan
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Johnfidias
Nut
Level 147
God Stats
5W - 3L
1,870 SR
Queue Stats
57W - 48L
1,557 Elo+
Solo
Cthulhu
Cthulhu
TRANQUIL83
Cthulhu
Level 29
God Stats
1W - 2L
1,674 SR
Queue Stats
8W - 12L
1,404 Elo+
Party 1
Achilles
Achilles
iFiddleSheep
Achilles
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
306W - 306L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,260
522
2,703
8,429
5,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
Solrflayre
King Arthur
13
1 / 0 / 3
7,438
620
7,103
8,696
7,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Vulonviir
Thanatos
14
6 / 0 / 2
7,521
627
5,629
10,765
5,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
11
1 / 2 / 1
6,226
519
6,017
8,996
2,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
11
2 / 1 / 4
7,107
592
4,903
6,142
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 4 / 0
5,948
496
2,539
7,163
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
 
Ao Kuang
11
1 / 2 / 0
5,815
485
4,250
7,307
2,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 0 / 1
6,888
574
6,125
6,588
2,661
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
TRANQUIL83
Cthulhu
11
0 / 2 / 0
6,147
512
5,590
10,477
10,385
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
iFiddleSheep
Achilles
11
0 / 3 / 3
5,973
498
3,242
10,747
9,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
11
Kills
4
5
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
0
0
L
Ao Kuang
 
Ao Kuang
1
2
0
0.5
L
3
0
1
3.5
W
1
2
2
1
W
King Arthur
Solrflayre
King Arthur
1
0
3
2.5
L
Cthulhu
TRANQUIL83
Cthulhu
0
2
0
0
W
Thanatos
Vulonviir
Thanatos
6
0
2
7
W
Artemis
1
2
1
0.75
L
Achilles
iFiddleSheep
Achilles
0
3
3
0.5
W
Janus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,355
Damage
21,746
43,028
Taken
42,282
22,975
Mitigated
27,735
18,645
Healing
8,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,539
212
0
500
7,163
2,360
0
4,039
3,124
40,692
1,298
L
Ao Kuang
 
Ao Kuang
4,250
1,190
0
877
7,307
2,665
0
719
6,588
52,070
2,899
L
6,125
3,957
0
4,134
6,588
2,661
0
361
6,227
0
61,887
W
2,703
266
1,921
2,692
8,429
5,432
0
624
7,805
16,460
362
W
King Arthur
Solrflayre
King Arthur
7,103
830
0
596
8,696
7,648
0
4,091
4,605
0
59,429
L
Cthulhu
TRANQUIL83
Cthulhu
5,590
50
0
1,651
10,477
10,385
0
0
10,477
44,715
1,208
W
Thanatos
Vulonviir
Thanatos
5,629
1,280
0
10,000
10,765
5,019
0
2,624
8,141
0
55,881
W
Artemis
6,017
3,000
0
2,287
8,996
2,822
0
652
8,344
0
50,966
L
Achilles
iFiddleSheep
Achilles
3,242
729
105
1,562
10,747
9,664
0
2,187
8,560
0
19,709
W
Janus
4,903
268
0
1,149
6,142
2,054
0
3,631
2,511
54,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,552
Gold Earned
30,771
375
Minions Killed
392
0
Camps Cleared
0
1,260,882
Distance Traveled
1,242,182
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,948
496
77
6
0
235,014
1
L
Ao Kuang
5,815
485
96
8
0
286,453
0
L
Nut
6,888
574
101
8
0
231,651
2
W
Sobek
6,260
522
18
2
0
233,742
0
W
King Arthur
7,438
620
105
9
0
259,441
0
L
Cthulhu
6,147
512
86
7
0
233,845
0
W
Thanatos
7,521
627
73
6
0
309,711
2
W
Artemis
6,226
519
84
7
0
212,616
0
L
Achilles
5,973
498
32
3
0
255,219
1
W
Janus
7,107
592
95
8
0
245,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role