Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
Three21Shoot
Fenrir
Gold III
Level 158
God Stats
10W - 6L
1,567 SR
Queue Stats
73W - 72L
1,534 MMR
Party 1
Charybdis
Charybdis
Silver I
ToadxSage23
Charybdis
Silver I
Level 155
God Stats
20W - 18L
1,564 SR
Queue Stats
86W - 93L
1,188 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
jonhy22
Sylvanus
Gold IV
Level 157
God Stats
2W - 7L
1,269 SR
Queue Stats
192W - 202L
1,407 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
pedrabarbosa
Sun Wukong
Gold V
Level 157
God Stats
13W - 18L
1,440 SR
Queue Stats
26W - 30L
1,379 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,468 SR
1,402 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,507 SR
1,403 MMR
Persephone
Persephone
Platinum V
FearRonan
Persephone
Platinum V
Level 227
God Stats
3W - 4L
1,490 SR
Queue Stats
231W - 227L
1,423 MMR
Solo
Awilix
Awilix
Gold V
Grimm_Gambit
Awilix
Gold V
Level 168
God Stats
2W - 8L
1,313 SR
Queue Stats
218W - 222L
1,413 MMR
Solo
Cerberus
Cerberus
Gold V
K0smikbr0wny
Cerberus
Gold V
Level 149
God Stats
85W - 75L
1,602 SR
Queue Stats
274W - 282L
1,366 MMR
Solo
Surtr
Surtr
Gold IV
Makani01
Surtr
Gold IV
Level 106
God Stats
0W - 7L
1,680 SR
Queue Stats
68W - 75L
1,415 MMR
Solo
Neith
Neith
Gold IV
byandrs12
Neith
Gold IV
Level 105
God Stats
5W - 10L
1,452 SR
Queue Stats
52W - 60L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 0 / 3
7,560
630
4,815
5,005
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
11
4 / 0 / 4
6,737
561
6,679
10,641
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
ToadxSage23
Charybdis
12
1 / 1 / 2
7,029
586
5,843
6,387
2,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
jonhy22
Sylvanus
10
2 / 4 / 3
6,099
508
7,320
12,573
7,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
pedrabarbosa
Sun Wukong
12
2 / 3 / 0
7,147
596
5,868
12,820
12,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
OsirisOdinOlorunAo Kuang

VS

Bans
ChronosBellonaThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FearRonan
Persephone
11
0 / 1 / 0
6,544
545
2,285
4,937
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
11
1 / 3 / 1
5,698
475
5,045
13,019
5,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
K0smikbr0wny
Cerberus
10
4 / 2 / 1
6,609
551
6,013
13,964
10,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Makani01
Surtr
13
3 / 1 / 1
7,485
624
11,239
9,726
6,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
byandrs12
Neith
11
0 / 4 / 4
5,990
499
4,207
8,020
2,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
10
Kills
8
8
Deaths
11
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
3
2.5
L
Persephone
FearRonan
Persephone
0
1
0
0
L
Awilix
1
3
1
0.5
L
Cerberus
K0smikbr0wny
Cerberus
4
2
1
2.25
L
Surtr
Makani01
Surtr
3
1
1
3.5
W
Fenrir
4
0
4
6
W
Charybdis
ToadxSage23
Charybdis
1
1
2
2
L
Neith
byandrs12
Neith
0
4
4
0.5
W
Sylvanus
jonhy22
Sylvanus
2
4
3
0.88
W
Sun Wukong
pedrabarbosa
Sun Wukong
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,525
Damage
28,789
47,426
Taken
49,666
30,116
Mitigated
27,438
13,124
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,815
271
1,070
2,449
5,005
2,467
156
2,618
2,387
75,389
737
L
Persephone
FearRonan
Persephone
2,285
118
0
1,978
4,937
1,729
0
1,430
3,507
44,457
870
L
Awilix
5,045
2,411
0
1,125
13,019
5,634
0
3,245
9,725
0
43,651
L
Cerberus
K0smikbr0wny
Cerberus
6,013
970
0
4,483
13,964
10,621
0
3,823
10,038
29,821
0
L
Surtr
Makani01
Surtr
11,239
4,498
0
2,847
9,726
6,798
0
504
9,222
2,703
55,463
W
Fenrir
6,679
2,279
0
1,258
10,641
5,151
135
376
10,131
0
38,040
W
Charybdis
ToadxSage23
Charybdis
5,843
2,846
0
2,696
6,387
2,272
1,909
1,342
5,045
0
61,015
L
Neith
byandrs12
Neith
4,207
1,703
0
1,810
8,020
2,656
8
2,078
5,942
0
42,067
W
Sylvanus
jonhy22
Sylvanus
7,320
2,608
628
2,753
12,573
7,779
70
4,132
8,397
21,099
8,780
W
Sun Wukong
pedrabarbosa
Sun Wukong
5,868
1,202
0
2,270
12,820
12,447
0
848
11,036
0
56,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,572
Gold Earned
32,326
429
Minions Killed
383
0
Camps Cleared
0
1,226,081
Distance Traveled
1,165,680
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,560
630
132
11
0
264,967
4
L
Persephone
6,544
545
87
7
0
172,602
3
L
Awilix
5,698
475
61
5
0
267,570
1
L
Cerberus
6,609
551
68
6
0
227,204
0
L
Surtr
7,485
624
93
8
0
255,201
2
W
Fenrir
6,737
561
51
4
0
289,398
0
W
Charybdis
7,029
586
106
9
0
218,072
0
L
Neith
5,990
499
74
6
0
243,103
0
W
Sylvanus
6,099
508
39
3
0
222,306
2
W
Sun Wukong
7,147
596
101
8
0
231,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role