Player Matchup

Raijin
Raijin
Bronze III
 
Raijin
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
Antiblxze
Cu Chulainn
Platinum I
Level 145
God Stats
14W - 9L
1,492 SR
Queue Stats
509W - 459L
1,849 MMR
Party 1
Charon
Charon
Diamond II
CLB Key
Charon
Diamond II
Level 147
God Stats
3W - 10L
1,355 SR
Queue Stats
482W - 446L
2,014 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,449 SR
1,788 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,712 SR
1,526 MMR
Terra
Terra
Gold III
L1gmab00lzz
Terra
Gold III
Level 72
God Stats
1W - 3L
1,495 SR
Queue Stats
138W - 158L
1,445 MMR
Party 2
Chronos
Chronos
Gold II
Ross8999
Chronos
Gold II
Level 157
God Stats
2W - 1L
1,739 SR
Queue Stats
193W - 219L
1,500 MMR
Party 2
Ravana
Ravana
Gold II
littlebighead23
Ravana
Gold II
Level 148
God Stats
21W - 21L
1,901 SR
Queue Stats
503W - 465L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
3 / 2 / 1
10,402
743
10,741
10,754
4,276
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Antiblxze
Cu Chulainn
16
2 / 1 / 3
9,945
710
17,913
16,973
15,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
CLB Key
Charon
14
0 / 2 / 2
8,836
631
14,564
18,231
15,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThothCthulhuFafnirAchillesKuzenbo

VS

Bans
AgniAresVulcanBacchusHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
9,145
653
8,082
19,170
19,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Ross8999
Chronos
15
3 / 1 / 1
9,939
710
14,948
18,344
10,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 2 / 3
9,133
652
11,210
14,277
8,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
5
Kills
5
5
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
2
1
1.75
W
Cu Chulainn
Antiblxze
Cu Chulainn
2
1
3
3.5
W
Charon
CLB Key
Charon
0
2
2
0.5
L
1
2
4
1.5
L
Chronos
Ross8999
Chronos
3
1
1
3.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,218
Damage
34,240
45,958
Taken
51,791
34,810
Mitigated
37,869
16,446
Healing
12,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,741
1,441
0
4,412
10,754
4,276
661
5,215
5,519
45,792
784
W
Cu Chulainn
Antiblxze
Cu Chulainn
17,913
2,106
0
4,213
16,973
15,010
565
7,808
9,125
0
45,287
W
Charon
CLB Key
Charon
14,564
3,126
0
7,821
18,231
15,524
682
9,346
8,839
32,461
0
L
8,082
756
635
4,050
19,170
19,029
116
8,362
10,598
31,951
940
L
Chronos
Ross8999
Chronos
14,948
6,408
0
4,296
18,344
10,064
423
9,757
8,385
44,802
807
L
11,210
2,336
0
3,630
14,277
8,776
0
6,613
7,597
0
40,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,183
Gold Earned
28,217
166
Minions Killed
167
0
Camps Cleared
0
773,156
Distance Traveled
830,553
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,402
743
78
6
0
234,764
3
W
Cu Chulainn
9,945
710
54
4
0
291,171
0
W
Charon
8,836
631
34
2
0
247,221
0
L
Terra
9,145
653
50
4
0
289,139
0
L
Chronos
9,939
710
75
5
0
258,644
0
L
Ravana
9,133
652
42
3
0
282,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role