Player Matchup

Vamana
Vamana
Diamond I
CtrlAltIEat
Vamana
Diamond I
Level 184
God Stats
5W - 8L
1,457 SR
Queue Stats
338W - 288L
2,425 MMR
Party 1
Thor
Thor
Grandmaster
Hrup
Thor
Grandmaster
Level 159
God Stats
12W - 10L
1,695 SR
Queue Stats
117W - 69L
2,887 MMR
Solo
Ne Zha
Ne Zha
Diamond I
KDotCiroq
Ne Zha
Diamond I
Level 180
God Stats
2W - 4L
1,303 SR
Queue Stats
238W - 213L
2,248 MMR
Party 2
Nu Wa
Nu Wa
Diamond II
OZY098
Nu Wa
Diamond II
Level 200
God Stats
8W - 5L
1,581 SR
Queue Stats
198W - 167L
2,231 MMR
Party 2
King Arthur
King Arthur
Diamond II
Puninstall
King Arthur
Diamond II
Level 161
God Stats
23W - 27L
1,543 SR
Queue Stats
250W - 220L
2,167 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 177
1,516 SR
2,392 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 190
1,722 SR
2,398 MMR
Geb
Geb
Diamond I
CH405S7YL3
Geb
Diamond I
Level 284
God Stats
37W - 23L
1,721 SR
Queue Stats
337W - 319L
2,427 MMR
Solo
Agni
Agni
Masters
ChrisTDickson
Agni
Masters
Level 264
God Stats
42W - 28L
1,764 SR
Queue Stats
730W - 705L
2,529 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
Slothity
Sun Wukong
Diamond I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 111L
2,286 MMR
Solo
Charybdis
Charybdis
Diamond II
XxXChisxXx
Charybdis
Diamond II
Level 149
God Stats
13W - 9L
1,749 SR
Queue Stats
129W - 101L
2,233 MMR
Solo
Camazotz
Camazotz
Masters
makeupesex
Camazotz
Masters
Level 103
God Stats
3W - 0L
1,876 SR
Queue Stats
108W - 73L
2,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
6
0 / 1 / 0
3,244
649
1,179
3,239
1,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
Hrup
Thor
6
2 / 0 / 0
3,611
722
1,349
2,991
857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ne Zha
KDotCiroq
Ne Zha
5
0 / 0 / 0
3,206
641
2,916
5,235
1,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
OZY098
Nu Wa
7
0 / 1 / 2
3,648
730
2,558
2,021
563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Puninstall
King Arthur
4
0 / 2 / 0
3,014
603
2,707
4,443
2,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BastetThothLokiLancelot

VS

Bans
SusanoAphroditeDa JiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,608
722
1,695
5,581
1,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 0
3,874
775
1,272
2,591
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Slothity
Sun Wukong
7
1 / 0 / 1
4,001
800
2,490
4,246
1,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
XxXChisxXx
Charybdis
6
1 / 0 / 0
3,663
733
1,851
2,728
659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
makeupesex
Camazotz
6
1 / 1 / 1
3,384
677
2,041
3,771
1,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
4
4
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
1
1
0
1
L
Vamana
0
1
0
0
L
Thor
Hrup
Thor
2
0
0
2
L
Ne Zha
KDotCiroq
Ne Zha
0
0
0
0
L
Nu Wa
OZY098
Nu Wa
0
1
2
1
L
King Arthur
Puninstall
King Arthur
0
2
0
0
W
Sun Wukong
Slothity
Sun Wukong
1
0
1
1.5
W
Charybdis
XxXChisxXx
Charybdis
1
0
0
1
W
Camazotz
makeupesex
Camazotz
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,709
Damage
9,349
17,929
Taken
18,917
7,415
Mitigated
6,232
6,427
Healing
8,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,695
605
557
1,770
5,581
1,986
0
631
4,850
8,769
0
W
1,272
81
0
750
2,591
711
0
677
1,826
22,934
0
L
Vamana
1,179
428
0
1,308
3,239
1,348
0
620
2,619
0
15,292
L
Thor
Hrup
Thor
1,349
550
0
1,884
2,991
857
0
634
2,259
0
15,331
L
Ne Zha
KDotCiroq
Ne Zha
2,916
653
0
1,618
5,235
1,993
0
967
4,268
0
14,182
L
Nu Wa
OZY098
Nu Wa
2,558
740
0
742
2,021
563
0
580
1,373
17,864
0
L
King Arthur
Puninstall
King Arthur
2,707
765
0
875
4,443
2,654
0
0
4,443
0
12,597
W
Sun Wukong
Slothity
Sun Wukong
2,490
860
0
1,830
4,246
1,668
0
81
4,125
0
22,886
W
Charybdis
XxXChisxXx
Charybdis
1,851
818
0
1,965
2,728
659
0
0
2,563
0
24,387
W
Camazotz
makeupesex
Camazotz
2,041
1,150
0
1,243
3,771
1,208
0
873
2,797
0
12,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,723
Gold Earned
18,530
144
Minions Killed
174
0
Camps Cleared
0
530,352
Distance Traveled
527,276
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,608
722
7
1
0
114,077
4
W
Agni
3,874
775
54
11
0
105,444
0
L
Vamana
3,244
649
34
7
0
122,493
0
L
Thor
3,611
722
38
8
0
117,045
0
L
Ne Zha
3,206
641
18
4
0
120,109
0
L
Nu Wa
3,648
730
35
7
0
99,409
0
L
King Arthur
3,014
603
19
4
0
71,296
0
W
Sun Wukong
4,001
800
43
9
0
101,508
0
W
Charybdis
3,663
733
48
10
0
92,588
0
W
Camazotz
3,384
677
22
4
0
113,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role