Player Matchup

Anubis
Anubis
K4m1-_-guru
Anubis
Level 158
God Stats
8W - 12L
1,160 SR
Queue Stats
250W - 269L
1,476 Elo+
Party 2
King Arthur
King Arthur
Legit_VDash10
King Arthur
Level 161
God Stats
13W - 19L
1,662 SR
Queue Stats
178W - 221L
1,464 Elo+
Party 2
Anhur
Anhur
N a r d D o g 0
Anhur
Level 118
God Stats
6W - 4L
1,744 SR
Queue Stats
366W - 360L
1,358 Elo+
Solo
Janus
Janus
SLIMEY_223_LNF
Janus
Level 68
God Stats
10W - 19L
1,460 SR
Queue Stats
572W - 596L
1,446 Elo+
Solo
Guan Yu
Guan Yu
Wandos_Speed
Guan Yu
Level 93
God Stats
2W - 1L
1,431 SR
Queue Stats
80W - 84L
1,486 Elo+
Solo
Team Averages
Level 120
1,491 SR
1,446 Elo+

VS

Team Averages
Level 52
1,585 SR
1,415 Elo+
Kuzenbo
Kuzenbo
ClutchVdz16
Kuzenbo
Level 30
God Stats
3W - 1L
1,720 SR
Queue Stats
125W - 111L
1,354 Elo+
Party 3
Kukulkan
Kukulkan
Deltar3ap3r
Kukulkan
Level 77
God Stats
3W - 4L
1,465 SR
Queue Stats
36W - 33L
1,435 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JellyJokerG
Tsukuyomi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,498 Elo+
Party 1
Chiron
Chiron
SOB Herbo
Chiron
Level 38
God Stats
6W - 2L
1,727 SR
Queue Stats
27W - 31L
1,364 Elo+
Solo
Atlas
Atlas
Ttvnato1409
Atlas
Level 51
God Stats
41W - 34L
1,515 SR
Queue Stats
174W - 157L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 7 / 3
7,142
420
10,742
13,175
6,200
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Legit_VDash10
King Arthur
16
7 / 3 / 2
9,234
543
8,448
17,703
9,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 4 / 2
7,089
417
4,159
10,439
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 3 / 4
8,409
495
6,190
7,096
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Wandos_Speed
Guan Yu
12
0 / 3 / 0
7,768
457
4,473
13,834
10,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ClutchVdz16
Kuzenbo
15
2 / 1 / 13
9,929
584
7,824
16,255
15,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Deltar3ap3r
Kukulkan
15
3 / 5 / 2
8,781
517
4,811
9,414
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
JellyJokerG
Tsukuyomi
15
5 / 1 / 5
9,265
545
6,736
12,548
5,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
SOB Herbo
Chiron
14
6 / 3 / 3
8,322
490
10,451
13,522
4,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

15
4 / 0 / 1
9,736
573
9,798
8,529
6,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
10
Kills
20
20
Deaths
10
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ClutchVdz16
Kuzenbo
2
1
13
8.5
W
Kukulkan
Deltar3ap3r
Kukulkan
3
5
2
0.8
W
Tsukuyomi
JellyJokerG
Tsukuyomi
5
1
5
7.5
L
Anubis
1
7
3
0.36
L
King Arthur
Legit_VDash10
King Arthur
7
3
2
2.67
L
0
4
2
0.25
L
2
3
4
1.33
W
Chiron
SOB Herbo
Chiron
6
3
3
2.5
W
4
0
1
4.5
L
Guan Yu
Wandos_Speed
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,012
Damage
39,620
62,247
Taken
60,268
31,805
Mitigated
34,174
16,735
Healing
14,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ClutchVdz16
Kuzenbo
7,824
2,777
2,786
4,439
16,255
15,240
408
5,556
10,612
40,131
1,130
W
Kukulkan
Deltar3ap3r
Kukulkan
4,811
907
0
470
9,414
3,606
0
2,907
6,219
53,034
277
W
Tsukuyomi
JellyJokerG
Tsukuyomi
6,736
1,994
0
792
12,548
5,100
0
3,084
9,264
0
68,372
L
Anubis
10,742
534
124
3,869
13,175
6,200
0
3,655
9,520
53,774
1,115
L
King Arthur
Legit_VDash10
King Arthur
8,448
2,292
0
6,269
17,703
9,071
0
3,140
14,374
0
74,846
L
4,159
2,443
0
2,898
10,439
3,690
0
3,449
6,966
0
37,068
L
6,190
237
0
547
7,096
2,283
350
2,803
4,175
46,234
0
W
Chiron
SOB Herbo
Chiron
10,451
3,456
1,002
3,143
13,522
4,057
558
5,203
8,279
0
58,960
W
9,798
3,481
25
2,210
8,529
6,171
299
0
8,529
56,780
0
L
Guan Yu
Wandos_Speed
Guan Yu
4,473
579
0
3,028
13,834
10,561
0
7,778
5,018
0
45,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,642
Gold Earned
46,033
415
Minions Killed
434
0
Camps Cleared
0
1,486,187
Distance Traveled
1,641,093
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,929
584
53
3
0
336,854
0
W
Kukulkan
8,781
517
107
6
0
267,566
0
W
Tsukuyomi
9,265
545
92
5
0
384,986
0
L
Anubis
7,142
420
69
4
0
272,932
0
L
King Arthur
9,234
543
116
7
0
349,734
1
L
Anhur
7,089
417
70
4
0
278,757
0
L
Janus
8,409
495
86
5
0
329,561
4
W
Chiron
8,322
490
77
5
0
309,104
0
W
Atlas
9,736
573
105
6
0
342,583
1
L
Guan Yu
7,768
457
74
4
0
255,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role