Player Matchup

Merlin
Merlin
DieAvoider
Merlin
Level 148
God Stats
3W - 3L
1,699 SR
Queue Stats
252W - 250L
1,553 Elo+
Solo
King Arthur
King Arthur
JHRKampery0
King Arthur
Level 157
God Stats
1W - 2L
1,447 SR
Queue Stats
159W - 163L
1,501 Elo+
Solo
Pele
Pele
TITOSRT4
Pele
Level 117
God Stats
8W - 8L
1,472 SR
Queue Stats
64W - 64L
1,502 Elo+
Solo
Hera
Hera
fisher408
Hera
Level 208
God Stats
0W - 3L
1,202 SR
Queue Stats
303W - 266L
1,530 Elo+
Solo
Anhur
Anhur
sabers_perez
Anhur
Level 163
God Stats
0W - 3L
1,242 SR
Queue Stats
102W - 103L
1,519 Elo+
Solo
Team Averages
Level 159
1,413 SR
1,521 Elo+

VS

Team Averages
Level 112
1,460 SR
1,521 Elo+
Raijin
Raijin
All_MightySmiter
Raijin
Level 157
God Stats
1W - 0L
1,647 SR
Queue Stats
23W - 19L
1,547 Elo+
Solo
Ymir
Ymir
AveryYellow
Ymir
Level 63
God Stats
1W - 2L
1,329 SR
Queue Stats
65W - 53L
1,533 Elo+
Solo
Xing Tian
Xing Tian
ChristianRG
Xing Tian
Level 149
God Stats
27W - 15L
1,604 SR
Queue Stats
139W - 119L
1,517 Elo+
Solo
Artemis
Artemis
RAS-Daryelis-_-
Artemis
Level 100
God Stats
25W - 35L
1,455 SR
Queue Stats
148W - 154L
1,507 Elo+
Solo
Loki
Loki
Slay3232
Loki
Level 90
God Stats
1W - 3L
1,266 SR
Queue Stats
104W - 92L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DieAvoider
Merlin
12
1 / 3 / 1
6,574
470
5,927
7,913
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
JHRKampery0
King Arthur
12
1 / 3 / 1
7,266
519
8,646
17,390
9,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Pele
14
0 / 2 / 1
7,129
509
3,943
11,486
5,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
10
0 / 0 / 1
6,079
434
5,261
8,528
5,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 1 / 0
7,612
544
4,982
10,664
4,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,262
519
6,441
4,168
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 3
6,771
484
4,999
12,591
10,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xing Tian
ChristianRG
Xing Tian
15
4 / 0 / 0
8,786
628
11,543
13,694
9,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 0 / 1
7,751
554
6,594
6,888
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
13
3 / 1 / 2
7,617
544
7,021
10,572
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
9
9
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
1
0
3
2.5
W
Xing Tian
ChristianRG
Xing Tian
4
0
0
4
L
Merlin
DieAvoider
Merlin
1
3
1
0.5
L
King Arthur
JHRKampery0
King Arthur
1
3
1
0.5
W
0
0
1
0.5
W
Loki
3
1
2
4
L
Pele
0
2
1
0.25
L
Hera
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,759
Damage
36,598
55,981
Taken
47,913
27,499
Mitigated
26,987
18,965
Healing
14,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,441
610
0
316
4,168
1,271
0
2,137
2,031
50,949
773
W
4,999
662
0
1,646
12,591
10,730
0
7,506
5,085
22,699
1,549
W
Xing Tian
ChristianRG
Xing Tian
11,543
596
0
2,250
13,694
9,102
0
454
13,240
58,917
1,847
L
Merlin
DieAvoider
Merlin
5,927
282
0
625
7,913
2,876
0
4,790
2,569
51,419
0
L
King Arthur
JHRKampery0
King Arthur
8,646
1,607
0
5,623
17,390
9,826
0
8,359
7,442
0
58,469
W
6,594
2,136
0
4,031
6,888
2,164
471
358
6,530
0
73,443
W
Loki
7,021
2,237
0
6,665
10,572
3,720
296
733
9,839
0
57,752
L
Pele
3,943
1,301
0
3,735
11,486
5,403
0
2,947
8,144
0
76,436
L
Hera
5,261
1,321
0
4,085
8,528
5,155
0
3,000
5,372
22,275
0
L
4,982
2,633
0
4,897
10,664
4,239
0
205
10,459
0
67,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,660
Gold Earned
38,187
450
Minions Killed
453
0
Camps Cleared
0
1,320,008
Distance Traveled
1,396,002
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,262
519
92
7
0
262,371
1
W
Ymir
6,771
484
42
3
0
273,347
0
W
Xing Tian
8,786
628
119
9
0
277,056
0
L
Merlin
6,574
470
79
6
0
258,736
3
L
King Arthur
7,266
519
104
7
0
242,760
0
W
Artemis
7,751
554
98
7
0
259,925
0
W
Loki
7,617
544
102
7
0
323,303
0
L
Pele
7,129
509
124
9
0
313,773
0
L
Hera
6,079
434
28
2
0
268,148
2
L
Anhur
7,612
544
115
8
0
236,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role