Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
FancyCylinder52
Tiamat
Level 162
God Stats
15W - 19L
1,471 SR
Queue Stats
713W - 782L
1,554 Elo+
Solo
Loki
Loki
HomemadeAnimal4
Loki
Level 149
God Stats
4W - 8L
1,289 SR
Queue Stats
240W - 295L
1,394 Elo+
Solo
Bastet
Bastet
Loki god6225
Bastet
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 73L
1,457 Elo+
Solo
Cthulhu
Cthulhu
SkebopV1
Cthulhu
Level 69
God Stats
1W - 2L
1,369 SR
Queue Stats
53W - 63L
1,448 Elo+
Solo
Team Averages
Level 131
1,426 SR
1,471 Elo+

VS

Team Averages
Level 151
1,560 SR
1,454 Elo+
Zeus
Zeus
IcantDecideMyTag
Zeus
Level 126
God Stats
15W - 7L
1,693 SR
Queue Stats
269W - 299L
1,380 Elo+
Solo
Ares
Ares
MilitantFir3168
Ares
Level 145
God Stats
6W - 1L
1,964 SR
Queue Stats
354W - 319L
1,468 Elo+
Party 2
Surtr
Surtr
Scam gang3073
Surtr
Level 128
God Stats
1W - 1L
1,222 SR
Queue Stats
225W - 258L
1,474 Elo+
Party 1
Discordia
Discordia
TrojanOdyssey
Discordia
Level 145
God Stats
12W - 10L
1,539 SR
Queue Stats
246W - 281L
1,469 Elo+
Party 1
Shiva
Shiva
beeskneezitem9
Shiva
Level 209
God Stats
4W - 4L
1,383 SR
Queue Stats
329W - 312L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 2 / 1
4,879
813
1,762
3,436
1,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 2
5,285
881
4,453
4,557
3,508
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 2
5,494
916
4,089
5,357
2,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
9
1 / 3 / 1
5,270
878
1,739
4,977
2,039
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SkebopV1
Cthulhu
11
3 / 2 / 1
6,065
1,011
4,997
7,632
7,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
7,034
1,172
10,204
4,568
2,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 2 / 5
6,560
1,093
2,447
7,517
7,684
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 4
6,521
1,087
2,947
6,240
5,715
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
TrojanOdyssey
Discordia
10
0 / 1 / 2
5,695
949
4,119
3,214
1,312
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 4
6,102
1,017
3,782
6,981
6,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
11
11
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
1
0.25
L
0
2
2
0.5
L
1
2
2
1
W
6
0
3
7.5
L
Bastet
1
3
1
0.5
W
2
2
5
2.25
W
2
1
4
4
L
Cthulhu
SkebopV1
Cthulhu
3
2
1
1.75
W
Discordia
TrojanOdyssey
Discordia
0
1
2
1
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,040
Damage
23,499
25,959
Taken
28,520
16,426
Mitigated
23,636
5,989
Healing
7,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,762
489
0
687
3,436
1,206
0
2,492
863
5,510
0
L
4,453
481
46
609
4,557
3,508
0
2,763
1,692
11,138
0
L
4,089
399
1,331
1,477
5,357
2,208
0
3,266
2,015
0
9,751
W
10,204
841
317
500
4,568
2,210
789
2,552
2,016
17,347
543
L
Bastet
1,739
351
0
516
4,977
2,039
0
2,826
2,066
0
4,447
W
2,447
110
201
380
7,517
7,684
0
2,369
5,148
7,468
0
W
2,947
941
655
1,102
6,240
5,715
23
2,057
4,183
196
6,181
L
Cthulhu
SkebopV1
Cthulhu
4,997
247
184
1,139
7,632
7,465
0
5,392
2,091
9,567
31
W
Discordia
TrojanOdyssey
Discordia
4,119
321
111
73
3,214
1,312
30
1,319
1,895
10,723
0
W
3,782
127
1,597
2,075
6,981
6,715
0
2,915
4,066
0
9,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,993
Gold Earned
31,912
59
Minions Killed
70
0
Camps Cleared
0
530,976
Distance Traveled
613,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,879
813
12
2
0
68,072
0
L
Tiamat
5,285
881
14
2
0
101,318
0
L
Loki
5,494
916
12
2
0
148,203
0
W
Zeus
7,034
1,172
30
5
0
121,447
0
L
Bastet
5,270
878
6
1
0
97,938
0
W
Ares
6,560
1,093
7
1
0
128,851
0
W
Surtr
6,521
1,087
9
2
0
127,114
0
L
Cthulhu
6,065
1,011
15
3
0
115,445
0
W
Discordia
5,695
949
10
2
0
111,499
0
W
Shiva
6,102
1,017
14
2
0
124,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role