Player Matchup

Bacchus
Bacchus
DeathScythe88s
Bacchus
Level 61
God Stats
2W - 0L
1,756 SR
Queue Stats
25W - 42L
1,323 Elo+
Solo
Ao Kuang
Ao Kuang
ThatBoii Ace
Ao Kuang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,405 Elo+
Party 1
Da Ji
Da Ji
XxGhosts7933
Da Ji
Level 69
God Stats
1W - 0L
1,471 SR
Queue Stats
82W - 71L
1,470 Elo+
Solo
Neith
Neith
geraramone
Neith
Level 125
God Stats
12W - 14L
1,500 SR
Queue Stats
278W - 273L
1,334 Elo+
Solo
Nu Wa
Nu Wa
xSleepyZee
Nu Wa
Level 129
God Stats
44W - 24L
1,646 SR
Queue Stats
130W - 129L
1,458 Elo+
Party 1
Team Averages
Level 103
1,575 SR
1,398 Elo+

VS

Team Averages
Level 105
1,534 SR
1,489 Elo+
Surtr
Surtr
 
Surtr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Blushboy101_
Ymir
Level 123
God Stats
8W - 17L
1,568 SR
Queue Stats
258W - 245L
1,473 Elo+
Solo
Pele
Pele
Boldeagle221
Pele
Level 68
God Stats
57W - 57L
1,461 SR
Queue Stats
408W - 411L
1,481 Elo+
Party 2
Olorun
Olorun
ReVoRioTs
Olorun
Level 102
God Stats
5W - 2L
1,639 SR
Queue Stats
270W - 256L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 6
5,873
534
3,838
9,508
10,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
ThatBoii Ace
Ao Kuang
11
0 / 1 / 1
5,642
513
1,557
7,376
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 1
6,240
567
4,133
10,677
4,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
11
5 / 0 / 1
6,609
601
4,086
3,410
1,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nu Wa
10
1 / 2 / 1
5,956
541
7,251
4,913
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 1 / 1
6,916
629
2,621
5,764
3,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tiamat
 
Tiamat
7
0 / 3 / 0
4,688
426
686
4,214
1,576
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 2 / 0
4,012
365
591
3,875
2,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 2 / 2
5,482
498
5,345
10,309
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
ReVoRioTs
Olorun
12
4 / 1 / 0
6,589
599
8,610
10,886
3,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
6
6
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
1
1
1.5
L
Tiamat
 
Tiamat
0
3
0
0
L
0
2
0
0
L
1
2
2
1
W
1
2
6
2
L
Olorun
ReVoRioTs
Olorun
4
1
0
4
W
Ao Kuang
ThatBoii Ace
Ao Kuang
0
1
1
0.5
W
2
1
1
2.5
W
Neith
5
0
1
5.5
W
Nu Wa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,865
Damage
17,853
35,884
Taken
35,048
20,738
Mitigated
14,823
10,919
Healing
13,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,621
1,004
0
2,371
5,764
3,571
0
2,196
3,568
236
48,358
L
Tiamat
 
Tiamat
686
242
0
334
4,214
1,576
0
495
3,719
19,368
0
L
591
255
0
968
3,875
2,454
0
1,193
2,682
5,895
0
L
5,345
1,418
0
4,029
10,309
3,598
0
3,036
7,273
0
38,354
W
3,838
840
0
2,151
9,508
10,159
0
2,382
7,087
11,780
2,044
L
Olorun
ReVoRioTs
Olorun
8,610
3,380
0
6,217
10,886
3,624
0
5,456
5,430
51,656
7,860
W
Ao Kuang
ThatBoii Ace
Ao Kuang
1,557
434
0
2,988
7,376
2,680
0
94
7,180
32,812
803
W
4,133
1,088
0
3,710
10,677
4,754
0
2,607
8,070
0
52,048
W
Neith
4,086
1,013
0
1,479
3,410
1,423
294
1,240
2,170
0
47,698
W
Nu Wa
7,251
2,330
0
591
4,913
1,722
387
3,127
1,786
37,565
1,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,320
Gold Earned
27,687
303
Minions Killed
284
0
Camps Cleared
0
1,031,336
Distance Traveled
781,538
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,916
629
100
9
0
191,944
6
L
Tiamat
4,688
426
21
2
0
124,503
0
L
Ymir
4,012
365
5
0
0
59,949
0
L
Pele
5,482
498
60
5
0
207,181
0
W
Bacchus
5,873
534
26
2
0
212,898
0
L
Olorun
6,589
599
98
9
0
197,961
0
W
Ao Kuang
5,642
513
62
6
0
172,027
1
W
Da Ji
6,240
567
79
7
0
244,951
0
W
Neith
6,609
601
79
7
0
201,143
1
W
Nu Wa
5,956
541
57
5
0
200,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role