Player Matchup

Nemesis
Nemesis
ChemCorps96
Nemesis
Level 205
God Stats
11W - 5L
1,636 SR
Queue Stats
584W - 615L
1,475 Elo+
Solo
Cerberus
Cerberus
Decwangchong
Cerberus
Level 159
God Stats
6W - 1L
1,684 SR
Queue Stats
184W - 179L
1,531 Elo+
Solo
Kuzenbo
Kuzenbo
Goku2300-_-666
Kuzenbo
Level 126
God Stats
8W - 5L
1,320 SR
Queue Stats
237W - 226L
1,466 Elo+
Solo
Olorun
Olorun
HooliganThor
Olorun
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 186L
1,512 Elo+
Solo
Charybdis
Charybdis
sahha
Charybdis
Level 187
God Stats
5W - 9L
1,393 SR
Queue Stats
685W - 692L
1,528 Elo+
Solo
Team Averages
Level 156
1,506 SR
1,502 Elo+

VS

Team Averages
Level 141
1,517 SR
1,521 Elo+
Olorun
Olorun
 
Olorun
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Blitzerboi502
Nu Wa
Level 189
God Stats
10W - 11L
1,587 SR
Queue Stats
732W - 756L
1,524 Elo+
Solo
Thanatos
Thanatos
Seiler28
Thanatos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,572 Elo+
Solo
Nemesis
Nemesis
blakester3853
Nemesis
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 192L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChemCorps96
Nemesis
11
2 / 0 / 2
5,670
1,134
2,602
2,839
1,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Decwangchong
Cerberus
10
0 / 0 / 4
5,341
1,068
2,851
4,237
3,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 0 / 4
5,544
1,109
2,348
2,494
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
10
1 / 0 / 4
5,453
1,091
1,801
1,329
617
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
sahha
Charybdis
10
1 / 1 / 3
5,441
1,088
2,554
3,205
1,371
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 2 / 0
4,781
956
2,885
3,681
1,404
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
 
Xbalanque
10
0 / 2 / 0
4,765
953
2,754
3,414
1,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
0 / 0 / 1
5,213
1,043
3,074
2,625
866
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Seiler28
Thanatos
5
0 / 0 / 0
4,216
843
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
7
0 / 2 / 0
4,401
880
1,437
3,709
1,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
6
Kills
0
1
Deaths
6
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
0
0
L
Xbalanque
 
Xbalanque
0
2
0
0
L
0
0
1
0.5
W
Nemesis
ChemCorps96
Nemesis
2
0
2
3
W
Cerberus
Decwangchong
Cerberus
0
0
4
2
W
2
0
4
4
W
Olorun
1
0
4
3
L
Thanatos
Seiler28
Thanatos
0
0
0
0
L
Nemesis
0
2
0
0
W
Charybdis
sahha
Charybdis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,156
Damage
10,150
14,104
Taken
13,429
9,424
Mitigated
5,352
7,287
Healing
3,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,885
930
600
518
3,681
1,404
0
1,906
1,638
5,944
0
L
Xbalanque
 
Xbalanque
2,754
608
144
94
3,414
1,357
0
1,175
2,167
0
8,467
L
3,074
1,042
465
823
2,625
866
78
1,217
1,368
13,102
0
W
Nemesis
ChemCorps96
Nemesis
2,602
51
244
763
2,839
1,795
0
945
1,815
0
10,095
W
Cerberus
Decwangchong
Cerberus
2,851
0
1,196
1,871
4,237
3,163
0
2,445
1,597
11,038
272
W
2,348
543
118
185
2,494
2,478
0
864
1,630
3,691
1,206
W
Olorun
1,801
499
1,620
481
1,329
617
0
685
644
6,448
0
L
Thanatos
Seiler28
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
1,437
207
343
520
3,709
1,725
0
2,180
1,369
0
2,528
W
Charybdis
sahha
Charybdis
2,554
1,266
389
420
3,205
1,371
569
1,020
2,146
0
12,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,449
Gold Earned
23,376
82
Minions Killed
44
0
Camps Cleared
0
493,318
Distance Traveled
374,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,781
956
13
3
0
80,724
0
L
Xbalanque
4,765
953
12
2
0
90,521
0
L
Nu Wa
5,213
1,043
15
3
0
107,176
0
W
Nemesis
5,670
1,134
22
4
0
108,664
0
W
Cerberus
5,341
1,068
24
5
0
84,071
0
W
Kuzenbo
5,544
1,109
4
1
0
92,447
0
W
Olorun
5,453
1,091
5
1
0
108,675
0
L
Thanatos
4,216
843
0
0
0
0
0
L
Nemesis
4,401
880
4
1
0
96,540
0
W
Charybdis
5,441
1,088
27
5
0
99,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role