Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Higginz420
Bacchus
Level 59
God Stats
15W - 9L
1,743 SR
Queue Stats
110W - 114L
1,402 Elo+
Party 1
The Morrigan
The Morrigan
KityPryde
The Morrigan
Level 49
God Stats
20W - 24L
1,471 SR
Queue Stats
184W - 169L
1,441 Elo+
Solo
Cu Chulainn
Cu Chulainn
STR8 Walleye
Cu Chulainn
Level 54
God Stats
5W - 12L
1,061 SR
Queue Stats
130W - 158L
1,507 Elo+
Solo
Nu Wa
Nu Wa
ganog
Nu Wa
Level 108
God Stats
19W - 20L
1,504 SR
Queue Stats
292W - 301L
1,455 Elo+
Solo
Team Averages
Level 73
1,456 SR
1,461 Elo+

VS

Team Averages
Level 113
1,415 SR
1,483 Elo+
Anhur
Anhur
Avxzd
Anhur
Level 86
God Stats
5W - 1L
1,440 SR
Queue Stats
14W - 11L
1,376 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cebei
Cu Chulainn
Level 121
God Stats
1W - 0L
1,384 SR
Queue Stats
25W - 19L
1,551 Elo+
Solo
Cerberus
Cerberus
KUSHsalad4yaTHOT
Cerberus
Level 127
God Stats
11W - 7L
1,230 SR
Queue Stats
88W - 84L
1,464 Elo+
Solo
Vulcan
Vulcan
UnholySGTChris
Vulcan
Level 85
God Stats
26W - 18L
1,520 SR
Queue Stats
65W - 45L
1,491 Elo+
Solo
Bastet
Bastet
steadyclimber
Bastet
Level 147
God Stats
26W - 16L
1,499 SR
Queue Stats
506W - 478L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
8 / 4 / 1
8,627
539
11,631
13,501
5,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Bacchus
Higginz420
Bacchus
11
0 / 2 / 7
7,168
448
6,699
14,093
13,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
KityPryde
The Morrigan
12
2 / 8 / 4
7,230
452
8,265
12,214
4,478
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
STR8 Walleye
Cu Chulainn
15
1 / 2 / 0
8,666
542
7,021
14,684
13,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
ganog
Nu Wa
14
1 / 4 / 5
7,851
491
7,314
10,838
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Avxzd
Anhur
13
3 / 4 / 3
7,816
489
3,924
12,200
4,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Cebei
Cu Chulainn
16
3 / 1 / 3
9,630
602
13,280
13,606
13,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 2 / 7
7,888
493
4,590
16,219
12,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
4 / 1 / 4
8,822
551
12,430
7,025
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
9 / 4 / 6
9,287
580
8,975
13,937
6,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
12
Kills
20
20
Deaths
12
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
8
4
1
2.13
W
Anhur
Avxzd
Anhur
3
4
3
1.13
W
Cu Chulainn
Cebei
Cu Chulainn
3
1
3
4.5
L
Bacchus
Higginz420
Bacchus
0
2
7
1.75
W
1
2
7
2.25
L
The Morrigan
KityPryde
The Morrigan
2
8
4
0.5
L
Cu Chulainn
STR8 Walleye
Cu Chulainn
1
2
0
0.5
W
4
1
4
6
L
Nu Wa
ganog
Nu Wa
1
4
5
0.88
W
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,930
Damage
43,199
65,330
Taken
62,987
40,656
Mitigated
40,288
11,358
Healing
14,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
11,631
4,727
0
1,195
13,501
5,479
24
6,096
7,200
0
50,008
W
Anhur
Avxzd
Anhur
3,924
2,821
0
2,820
12,200
4,713
0
5,566
6,634
0
49,014
W
Cu Chulainn
Cebei
Cu Chulainn
13,280
2,169
0
3,459
13,606
13,590
0
2,828
10,778
5,721
76,602
L
Bacchus
Higginz420
Bacchus
6,699
580
0
2,049
14,093
13,397
0
3,663
10,237
27,830
0
W
4,590
29
99
4,969
16,219
12,995
0
5,261
10,958
28,383
1,554
L
The Morrigan
KityPryde
The Morrigan
8,265
1,910
0
1,502
12,214
4,478
0
1,486
10,457
55,420
2,097
L
Cu Chulainn
STR8 Walleye
Cu Chulainn
7,021
1,135
0
3,674
14,684
13,539
0
926
13,758
10,016
70,360
W
12,430
232
46
378
7,025
2,855
1,135
4,358
2,667
66,550
1,550
L
Nu Wa
ganog
Nu Wa
7,314
1,462
0
2,938
10,838
3,763
7
5,071
5,342
59,671
1,389
W
8,975
2,483
83
3,143
13,937
6,135
0
6,537
7,400
0
61,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,542
Gold Earned
43,443
384
Minions Killed
496
0
Camps Cleared
0
1,468,305
Distance Traveled
1,522,658
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,627
539
61
4
0
298,826
3
W
Anhur
7,816
489
86
5
0
270,362
0
W
Cu Chulainn
9,630
602
138
9
0
304,109
0
L
Bacchus
7,168
448
24
2
0
321,009
5
W
Cerberus
7,888
493
100
6
0
313,877
5
L
The Morrigan
7,230
452
80
5
0
291,408
0
L
Cu Chulainn
8,666
542
122
8
0
280,282
0
W
Vulcan
8,822
551
99
6
0
312,191
5
L
Nu Wa
7,851
491
97
6
0
276,780
4
W
Bastet
9,287
580
73
5
0
322,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role