Player Matchup

Danzaburou
Danzaburou
Silver III
 
Danzaburou
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver IV
Orrwellz
Bastet
Silver IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,134 MMR
Solo
Bake Kujira
Bake Kujira
Bronze II
SelfC0nquer
Bake Kujira
Bronze II
Level 144
God Stats
0W - 6L
1,099 SR
Queue Stats
9W - 22L
1,196 MMR
Solo
Nemesis
Nemesis
Silver II
UnHandyplotYT
Nemesis
Silver II
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 27L
1,169 MMR
Solo
Nu Wa
Nu Wa
Silver I
psychorival
Nu Wa
Silver I
Level 158
God Stats
20W - 23L
1,623 SR
Queue Stats
323W - 354L
1,292 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,445 SR
1,258 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,538 SR
1,240 MMR
Artio
Artio
Silver I
 
Artio
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver II
ClrRED117
Serqet
Silver II
Level 86
God Stats
2W - 2L
1,431 SR
Queue Stats
85W - 79L
1,136 MMR
Solo
Olorun
Olorun
Gold V
MrBassolutely
Olorun
Gold V
Level 159
God Stats
20W - 19L
1,631 SR
Queue Stats
384W - 387L
1,273 MMR
Solo
Vamana
Vamana
Silver II
Tyburon-TTV
Vamana
Silver II
Level 158
God Stats
4W - 1L
1,894 SR
Queue Stats
108W - 124L
1,178 MMR
Solo
Medusa
Medusa
Silver II
sonic_goose-ttv
Medusa
Silver II
Level 125
God Stats
2W - 4L
1,234 SR
Queue Stats
193W - 199L
1,115 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 7 / 0
4,575
458
2,415
8,627
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bastet
Orrwellz
Bastet
9
0 / 3 / 0
4,889
489
1,966
9,725
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bake Kujira
SelfC0nquer
Bake Kujira
7
0 / 2 / 0
4,614
461
2,887
8,389
4,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
8
1 / 1 / 0
4,766
477
1,659
5,637
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 0
5,221
522
6,263
4,887
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AnhurAh PuchSusanoArachne

VS

Bans
ThanatosAresOsirisSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 0 / 7
6,347
635
3,985
8,341
7,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
ClrRED117
Serqet
10
2 / 0 / 2
5,832
583
3,611
7,842
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 1
6,293
629
6,499
6,274
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Vamana
13
0 / 1 / 1
7,311
731
1,550
4,939
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
8 / 0 / 0
7,340
734
7,425
6,595
2,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
13
14
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
7
0
0
W
Artio
 
Artio
0
0
7
3.5
W
Serqet
ClrRED117
Serqet
2
0
2
3
W
3
0
1
3.5
L
Bastet
Orrwellz
Bastet
0
3
0
0
L
Bake Kujira
SelfC0nquer
Bake Kujira
0
2
0
0
W
Vamana
0
1
1
0.5
L
Nemesis
1
1
0
1
L
0
1
0
0
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,190
Damage
23,070
37,265
Taken
33,991
14,282
Mitigated
20,411
10,806
Healing
12,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,415
1,203
0
540
8,627
2,981
0
770
7,857
0
25,304
W
Artio
 
Artio
3,985
226
346
4,401
8,341
7,948
0
3,849
4,492
22,207
0
W
Serqet
ClrRED117
Serqet
3,611
298
0
1,000
7,842
3,530
1
647
7,195
0
43,088
W
6,499
2,623
262
4,434
6,274
2,436
1,152
4,158
2,116
56,907
3,255
L
Bastet
Orrwellz
Bastet
1,966
387
0
4,521
9,725
3,240
0
838
8,750
0
37,831
L
Bake Kujira
SelfC0nquer
Bake Kujira
2,887
1,504
82
1,928
8,389
4,614
0
4,691
3,512
10,644
0
W
Vamana
1,550
447
0
1,146
4,939
3,803
751
67
4,872
0
60,495
L
Nemesis
1,659
671
0
2,114
5,637
1,817
0
1,328
4,309
0
21,312
L
6,263
2,089
0
1,621
4,887
1,630
0
2,765
1,978
42,042
0
W
7,425
2,981
0
686
6,595
2,694
0
429
6,166
0
50,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,065
Gold Earned
33,123
245
Minions Killed
400
0
Camps Cleared
0
877,438
Distance Traveled
1,043,305
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,575
458
40
4
0
173,060
0
W
Artio
6,347
635
26
3
0
223,546
0
W
Serqet
5,832
583
63
6
0
256,989
0
W
Olorun
6,293
629
123
12
0
185,332
2
L
Bastet
4,889
489
74
7
0
204,160
0
L
Bake Kujira
4,614
461
7
1
0
193,395
0
W
Vamana
7,311
731
116
12
0
173,280
0
L
Nemesis
4,766
477
40
4
0
125,452
1
L
Nu Wa
5,221
522
84
8
0
181,371
0
W
Medusa
7,340
734
72
7
0
204,158
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role