Player Matchup

Bakasura
Bakasura
Diamond I
AmericanTangents
Bakasura
Diamond I
Level 186
God Stats
2W - 2L
1,988 SR
Queue Stats
170W - 148L
2,182 MMR
Party 1
Danzaburou
Danzaburou
Diamond III
ShortyMcFly
Danzaburou
Diamond III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 142L
2,118 MMR
Solo
Janus
Janus
Diamond I
Slothity
Janus
Diamond I
Level 149
God Stats
5W - 9L
1,546 SR
Queue Stats
134W - 111L
2,608 MMR
Solo
Chaac
Chaac
Diamond II
Starryisacutie
Chaac
Diamond II
Level 155
God Stats
17W - 12L
1,543 SR
Queue Stats
206W - 169L
2,268 MMR
Party 1
Bacchus
Bacchus
Diamond II
paolo159
Bacchus
Diamond II
Level 173
God Stats
1W - 1L
1,749 SR
Queue Stats
347W - 315L
2,078 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 164
1,665 SR
2,251 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,675 SR
1,999 MMR
Susano
Susano
Masters
 
Susano
Masters
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum V
MMudryk
Tyr
Platinum V
Level 99
God Stats
9W - 4L
1,760 SR
Queue Stats
57W - 44L
1,950 MMR
Solo
Hel
Hel
Diamond II
MrSneaky3
Hel
Diamond II
Level 195
God Stats
10W - 10L
1,673 SR
Queue Stats
378W - 321L
2,224 MMR
Solo
Ullr
Ullr
Diamond I
PaytonPritchard
Ullr
Diamond I
Level 89
God Stats
20W - 14L
1,729 SR
Queue Stats
195W - 171L
2,155 MMR
Solo
Khepri
Khepri
Diamond II
XxXChisxXx
Khepri
Diamond II
Level 149
God Stats
7W - 3L
1,711 SR
Queue Stats
129W - 101L
2,165 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,252
650
2,322
3,294
1,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Danzaburou
ShortyMcFly
Danzaburou
2
0 / 1 / 0
2,638
528
479
1,278
312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
Slothity
Janus
8
1 / 1 / 0
3,863
773
1,995
3,518
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 0
3,970
794
2,398
3,387
1,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
paolo159
Bacchus
6
0 / 1 / 0
3,354
671
766
4,256
2,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
NutSun WukongMorgan Le FayAthena

VS

Bans
LancelotOdinDa JiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
6
0 / 0 / 0
3,283
657
950
2,908
856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
6
0 / 1 / 0
3,649
730
1,223
4,574
1,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 1
3,568
714
2,524
3,292
1,172
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
2 / 0 / 0
3,767
753
2,202
1,571
524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
XxXChisxXx
Khepri
6
1 / 0 / 2
3,884
777
944
2,961
1,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
0
0
0
0
L
0
0
1
0.5
W
Tyr
0
1
0
0
W
0
1
1
0.5
W
2
0
0
2
L
Danzaburou
ShortyMcFly
Danzaburou
0
1
0
0
L
Janus
Slothity
Janus
1
1
0
1
L
1
0
0
1
W
Khepri
XxXChisxXx
Khepri
1
0
2
2
L
Bacchus
paolo159
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,960
Damage
7,843
15,733
Taken
15,306
6,650
Mitigated
6,069
5,970
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
950
514
0
2,242
2,908
856
0
0
2,908
0
18,306
L
2,322
1,626
0
1,630
3,294
1,034
0
712
2,582
0
12,243
W
Tyr
1,223
410
0
2,307
4,574
1,842
0
0
4,574
0
22,951
W
2,524
96
469
1,225
3,292
1,172
0
1,268
1,816
24,478
1,554
W
2,202
1,210
0
472
1,571
524
0
403
1,168
0
22,675
L
Danzaburou
ShortyMcFly
Danzaburou
479
195
0
270
1,278
312
0
285
993
0
5,358
L
Janus
Slothity
Janus
1,995
349
0
1,290
3,518
1,075
0
1,838
1,680
20,607
0
L
2,398
223
0
1,552
3,387
1,729
0
0
3,387
0
23,507
W
Khepri
XxXChisxXx
Khepri
944
155
516
508
2,961
1,675
0
846
1,910
8,296
2,063
L
Bacchus
paolo159
Bacchus
766
256
0
1,228
4,256
2,500
0
303
3,953
14,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,077
Gold Earned
18,151
156
Minions Killed
206
0
Camps Cleared
0
452,881
Distance Traveled
509,553
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
3,283
657
45
9
0
120,328
0
L
Bakasura
3,252
650
27
5
0
124,706
0
W
Tyr
3,649
730
53
11
0
106,514
0
W
Hel
3,568
714
46
9
0
92,895
0
W
Ullr
3,767
753
45
9
0
91,643
0
L
Danzaburou
2,638
528
12
2
0
30,111
0
L
Janus
3,863
773
52
10
0
98,218
1
L
Chaac
3,970
794
41
8
0
98,377
0
W
Khepri
3,884
777
17
3
0
98,173
3
L
Bacchus
3,354
671
24
5
0
101,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role