Player Matchup

Sobek
Sobek
AverageeVee
Sobek
Level 136
God Stats
11W - 7L
1,552 SR
Queue Stats
306W - 295L
1,571 Elo+
Solo
King Arthur
King Arthur
Helbrecht7
King Arthur
Level 113
God Stats
1W - 1L
1,310 SR
Queue Stats
245W - 226L
1,597 Elo+
Solo
Anubis
Anubis
Jskiway
Anubis
Level 84
God Stats
2W - 0L
1,752 SR
Queue Stats
18W - 16L
1,415 Elo+
Solo
Ao Kuang
Ao Kuang
LonexSniperx86
Ao Kuang
Level 124
God Stats
7W - 3L
1,910 SR
Queue Stats
280W - 345L
1,561 Elo+
Solo
Rama
Rama
ZomDiscord
Rama
Level 149
God Stats
3W - 3L
1,736 SR
Queue Stats
80W - 107L
1,506 Elo+
Solo
Team Averages
Level 121
1,652 SR
1,530 Elo+

VS

Team Averages
Level 116
1,560 SR
1,498 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
D2LORDS
Anubis
Level 103
God Stats
233W - 214L
1,613 SR
Queue Stats
293W - 290L
1,567 Elo+
Solo
Athena
Athena
Spectre Agent X
Athena
Level 157
God Stats
9W - 5L
1,665 SR
Queue Stats
34W - 32L
1,473 Elo+
Solo
Ravana
Ravana
gvilla0811
Ravana
Level 127
God Stats
1W - 2L
1,523 SR
Queue Stats
177W - 184L
1,498 Elo+
Solo
Ullr
Ullr
lxtwoxlslay
Ullr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
5,315
532
2,001
6,852
5,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Helbrecht7
King Arthur
9
0 / 4 / 3
5,144
514
1,629
7,281
4,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
Jskiway
Anubis
11
3 / 2 / 2
6,420
642
5,928
6,050
2,475
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
11
5 / 2 / 1
6,217
622
3,642
8,549
2,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 0
5,976
598
1,442
3,031
1,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
6
0 / 1 / 1
4,308
431
952
1,627
470
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anubis
D2LORDS
Anubis
11
6 / 4 / 1
6,684
668
9,721
7,866
3,698
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 0 / 1
4,923
492
799
4,653
3,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
gvilla0811
Ravana
10
2 / 3 / 2
5,488
549
3,767
6,806
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
4,773
477
2,017
4,638
1,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
9
Kills
9
9
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
1
0.5
W
0
1
4
2
L
Anubis
D2LORDS
Anubis
6
4
1
1.63
W
King Arthur
Helbrecht7
King Arthur
0
4
3
0.38
W
Anubis
Jskiway
Anubis
3
2
2
2
W
Ao Kuang
5
2
1
2.75
L
1
0
1
1.5
W
1
0
0
1
L
Ravana
gvilla0811
Ravana
2
3
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,642
Damage
17,256
31,763
Taken
25,590
15,950
Mitigated
11,194
10,901
Healing
8,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
952
408
0
320
1,627
470
0
1,108
519
18,123
0
W
2,001
134
0
2,607
6,852
5,135
0
2,215
4,637
11,403
78
L
Anubis
D2LORDS
Anubis
9,721
506
0
3,190
7,866
3,698
0
3,626
4,240
43,555
856
W
King Arthur
Helbrecht7
King Arthur
1,629
259
0
1,510
7,281
4,543
0
3,493
3,788
0
26,460
W
Anubis
Jskiway
Anubis
5,928
327
125
2,911
6,050
2,475
409
1,857
4,193
46,083
731
W
Ao Kuang
3,642
693
0
1,657
8,549
2,688
0
3,680
4,869
42,269
2,210
L
799
154
0
1,586
4,653
3,458
0
1,498
3,155
15,813
0
W
1,442
1,137
0
2,091
3,031
1,109
0
59
2,972
0
53,068
L
Ravana
gvilla0811
Ravana
3,767
672
0
2,237
6,806
2,056
0
3,835
2,971
0
34,003
L
2,017
921
0
1,126
4,638
1,512
0
1,404
3,234
0
36,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,072
Gold Earned
26,176
295
Minions Killed
259
0
Camps Cleared
0
911,655
Distance Traveled
831,587
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,308
431
20
2
0
73,613
0
W
Sobek
5,315
532
12
1
0
189,844
3
L
Anubis
6,684
668
79
8
0
171,583
2
W
King Arthur
5,144
514
32
3
0
168,033
0
W
Anubis
6,420
642
71
7
0
163,074
0
W
Ao Kuang
6,217
622
78
8
0
219,163
0
L
Athena
4,923
492
28
3
0
201,940
0
W
Rama
5,976
598
102
10
0
171,541
0
L
Ravana
5,488
549
71
7
0
207,830
0
L
Ullr
4,773
477
61
6
0
176,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role