Player Matchup

Surtr
Surtr
Gold II
Combatsmurf42
Surtr
Gold II
Level 157
God Stats
3W - 1L
1,763 SR
Queue Stats
42W - 36L
1,541 MMR
Solo
Arachne
Arachne
Gold III
EveritttheGreat
Arachne
Gold III
Level 148
God Stats
4W - 7L
1,436 SR
Queue Stats
122W - 124L
1,548 MMR
Solo
Charon
Charon
Gold II
HarryScooby
Charon
Gold II
Level 148
God Stats
7W - 6L
1,634 SR
Queue Stats
242W - 251L
1,567 MMR
Solo
Ishtar
Ishtar
Bronze III
Ismael99zapata
Ishtar
Bronze III
Level 137
God Stats
1W - 5L
1,666 SR
Queue Stats
11W - 19L
1,584 MMR
Solo
Aphrodite
Aphrodite
Silver I
omgkae
Aphrodite
Silver I
Level 90
God Stats
11W - 10L
1,566 SR
Queue Stats
11W - 12L
1,547 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,613 SR
1,557 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,648 SR
1,548 MMR
Lancelot
Lancelot
Gold V
 
Lancelot
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
Skri11s
Nu Wa
Gold III
Level 192
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 221L
1,567 MMR
Solo
Jormungandr
Jormungandr
Gold III
foxwarrior112
Jormungandr
Gold III
Level 140
God Stats
126W - 59L
1,709 SR
Queue Stats
341W - 363L
1,522 MMR
Solo
Anhur
Anhur
Gold II
iwuachu
Anhur
Gold II
Level 153
God Stats
9W - 5L
2,031 SR
Queue Stats
58W - 49L
1,649 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,169
475
6,502
12,635
12,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 4 / 0
7,067
544
6,290
17,215
7,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charon
8
0 / 4 / 0
5,695
438
4,113
14,223
9,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 6 / 0
6,676
514
5,321
11,064
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
omgkae
Aphrodite
9
0 / 3 / 0
5,617
432
5,745
9,215
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
KuzenboAo KuangVulcanBastet

VS

Bans
AgniCharybdisOsirisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
6 / 1 / 7
7,951
612
11,322
10,797
5,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ymir
 
Ymir
10
3 / 0 / 10
7,449
573
5,197
10,050
9,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Skri11s
Nu Wa
13
2 / 0 / 8
7,479
575
10,689
4,837
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
foxwarrior112
Jormungandr
15
2 / 2 / 1
9,043
696
8,180
12,066
6,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anhur
iwuachu
Anhur
14
7 / 1 / 3
8,924
686
9,884
7,645
2,846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
4
Kills
20
20
Deaths
4
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
1
7
9.5
W
Ymir
 
Ymir
3
0
10
8
L
1
3
1
0.5
L
2
4
0
0.5
L
Charon
0
4
0
0
L
1
6
0
0.17
W
Nu Wa
Skri11s
Nu Wa
2
0
8
6
W
Jormungandr
foxwarrior112
Jormungandr
2
2
1
1.25
W
Anhur
iwuachu
Anhur
7
1
3
8.5
L
Aphrodite
omgkae
Aphrodite
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,971
Damage
45,272
64,352
Taken
45,395
35,760
Mitigated
26,683
23,877
Healing
16,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
11,322
2,683
0
4,999
10,797
5,674
0
2,412
8,272
0
60,284
W
Ymir
 
Ymir
5,197
1,401
0
1,595
10,050
9,277
0
4,474
5,449
13,384
2,104
L
6,502
1,878
0
2,892
12,635
12,751
0
7,181
5,265
1,336
37,471
L
6,290
4,517
0
9,106
17,215
7,257
0
3,147
13,826
0
47,847
L
Charon
4,113
850
0
1,688
14,223
9,197
0
4,994
8,431
20,960
0
L
5,321
2,572
0
2,516
11,064
2,780
0
1,577
9,415
0
49,760
W
Nu Wa
Skri11s
Nu Wa
10,689
1,827
112
1,206
4,837
1,922
216
3,173
1,664
58,530
1,358
W
Jormungandr
foxwarrior112
Jormungandr
8,180
2,132
0
4,520
12,066
6,964
630
356
11,034
82,940
2,378
W
Anhur
iwuachu
Anhur
9,884
5,185
0
4,130
7,645
2,846
611
487
7,158
0
72,898
L
Aphrodite
omgkae
Aphrodite
5,745
555
3,069
4,606
9,215
3,775
0
4,174
4,333
46,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,224
Gold Earned
40,846
370
Minions Killed
498
0
Camps Cleared
0
1,212,403
Distance Traveled
1,293,142
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,951
612
98
8
0
318,875
0
W
Ymir
7,449
573
18
1
0
248,775
6
L
Surtr
6,169
475
72
6
0
254,583
0
L
Arachne
7,067
544
96
7
0
260,113
2
L
Charon
5,695
438
26
2
0
237,040
5
L
Ishtar
6,676
514
89
7
0
226,746
2
W
Nu Wa
7,479
575
112
9
0
249,278
2
W
Jormungandr
9,043
696
168
13
0
226,306
0
W
Anhur
8,924
686
102
8
0
249,908
2
L
Aphrodite
5,617
432
87
7
0
233,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role