Player Matchup

Artio
Artio
Mkel473
Artio
Level 85
God Stats
3W - 1L
1,824 SR
Queue Stats
100W - 118L
1,400 Elo+
Solo
Nu Wa
Nu Wa
Scarfac_Ghost_EX
Nu Wa
Level 88
God Stats
2W - 0L
1,396 SR
Queue Stats
42W - 48L
1,374 Elo+
Party 1
Thoth
Thoth
The_opnipotente
Thoth
Level 97
God Stats
2W - 2L
1,503 SR
Queue Stats
19W - 37L
1,288 Elo+
Party 1
Persephone
Persephone
Wēēd
Persephone
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 40L
1,375 Elo+
Solo
Serqet
Serqet
biizzz
Serqet
Level 128
God Stats
2W - 1L
1,715 SR
Queue Stats
187W - 198L
1,428 Elo+
Solo
Team Averages
Level 89
1,588 SR
1,373 Elo+

VS

Team Averages
Level 96
1,453 SR
1,422 Elo+
Freya
Freya
Kazno666
Freya
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 61L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
R3dFox11
Tsukuyomi
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
317W - 308L
1,386 Elo+
Solo
Artio
Artio
equilibrium07
Artio
Level 126
God Stats
12W - 18L
1,506 SR
Queue Stats
691W - 670L
1,460 Elo+
Solo
Cernunnos
Cernunnos
nadiag404
Cernunnos
Level 92
God Stats
1W - 5L
1,503 SR
Queue Stats
205W - 227L
1,396 Elo+
Solo
Hercules
Hercules
s3b4st0s
Hercules
Level 40
God Stats
2W - 6L
1,257 SR
Queue Stats
315W - 409L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Mkel473
Artio
17
2 / 2 / 20
10,918
840
5,689
20,234
22,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
2 / 4 / 16
9,771
752
13,649
12,169
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

19
4 / 1 / 15
10,805
831
11,432
7,084
3,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Wēēd
Persephone
20
12 / 1 / 12
12,348
950
17,317
13,116
6,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
biizzz
Serqet
19
8 / 2 / 14
11,139
857
12,331
21,158
17,289
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Kazno666
Freya
17
3 / 7 / 4
8,626
664
7,793
17,641
7,943
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
R3dFox11
Tsukuyomi
16
3 / 9 / 2
8,951
689
13,440
15,538
10,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 1
8,171
629
7,852
13,526
15,105
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
nadiag404
Cernunnos
17
0 / 5 / 3
8,651
665
9,685
12,202
4,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hercules
s3b4st0s
Hercules
8
0 / 2 / 3
6,912
532
3,079
7,281
4,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
20
28
Kills
7
10
Deaths
28
77
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Freya
Kazno666
Freya
3
7
4
0.71
W
Artio
Mkel473
Artio
2
2
20
6
L
Tsukuyomi
R3dFox11
Tsukuyomi
3
9
2
0.44
W
2
4
16
2.5
W
4
1
15
11.5
W
Persephone
Wēēd
Persephone
12
1
12
18
W
Serqet
biizzz
Serqet
8
2
14
7.5
L
1
5
1
0.3
L
Cernunnos
nadiag404
Cernunnos
0
5
3
0.3
L
Hercules
s3b4st0s
Hercules
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,418
Damage
41,849
73,761
Taken
66,188
56,465
Mitigated
42,690
29,673
Healing
14,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Kazno666
Freya
7,793
2,059
387
5,205
17,641
7,943
0
12,235
4,569
29,000
0
W
Artio
Mkel473
Artio
5,689
201
5,216
4,863
20,234
22,934
837
4,675
15,559
10,316
2,882
L
Tsukuyomi
R3dFox11
Tsukuyomi
13,440
1,791
0
82
15,538
10,246
0
11,949
3,207
0
25,582
W
13,649
2,702
875
840
12,169
5,544
1,769
3,105
9,064
31,995
1,199
W
11,432
1,050
0
340
7,084
3,751
2,597
1,037
6,047
29,935
0
W
Persephone
Wēēd
Persephone
17,317
1,451
4,870
4,894
13,116
6,947
1,219
3,109
9,994
36,563
610
W
Serqet
biizzz
Serqet
12,331
2,964
993
6,782
21,158
17,289
945
3,706
17,452
0
16,275
L
7,852
463
1,403
3,081
13,526
15,105
0
8,345
4,402
12,944
0
L
Cernunnos
nadiag404
Cernunnos
9,685
2,000
232
1,280
12,202
4,964
0
9,686
2,236
0
29,266
L
Hercules
s3b4st0s
Hercules
3,079
1,064
0
2,370
7,281
4,432
0
4,342
2,512
0
5,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,981
Gold Earned
41,311
144
Minions Killed
108
0
Camps Cleared
0
1,155,500
Distance Traveled
827,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,626
664
31
2
0
185,270
0
W
Artio
10,918
840
7
1
0
248,651
0
L
Tsukuyomi
8,951
689
25
2
0
208,449
0
W
Nu Wa
9,771
752
39
3
0
212,722
0
W
Thoth
10,805
831
43
3
0
203,299
0
W
Persephone
12,348
950
42
3
0
242,605
0
W
Serqet
11,139
857
13
1
0
248,223
0
L
Artio
8,171
629
10
1
0
170,419
0
L
Cernunnos
8,651
665
40
3
0
200,800
0
L
Hercules
6,912
532
2
0
0
63,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role