Player Matchup

Kuzenbo
Kuzenbo
Platinum III
 
Kuzenbo
Platinum III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond III
 
Scylla
Diamond III
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum I
BugYelIow
Medusa
Platinum I
Level 100
God Stats
5W - 4L
1,500 SR
Queue Stats
118W - 92L
1,890 MMR
Solo
Ravana
Ravana
Diamond IV
Darsharok
Ravana
Diamond IV
Level 113
God Stats
6W - 3L
1,726 SR
Queue Stats
104W - 92L
2,055 MMR
Solo
Surtr
Surtr
Diamond IV
SirYeTo
Surtr
Diamond IV
Level 189
God Stats
16W - 14L
1,671 SR
Queue Stats
365W - 316L
1,997 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,579 SR
1,789 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,739 SR
1,985 MMR
Awilix
Awilix
Platinum I
NoInsight
Awilix
Platinum I
Level 141
God Stats
2W - 2L
1,796 SR
Queue Stats
77W - 66L
1,879 MMR
Solo
Sobek
Sobek
Diamond IV
PаrtyMonster
Sobek
Diamond IV
Level 156
God Stats
7W - 3L
1,746 SR
Queue Stats
83W - 65L
1,995 MMR
Solo
Cernunnos
Cernunnos
Diamond V
Shaaaarp
Cernunnos
Diamond V
Level 106
God Stats
1W - 1L
1,747 SR
Queue Stats
98W - 84L
2,054 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Zoliee
Sun Wukong
Diamond IV
Level 179
God Stats
8W - 3L
1,849 SR
Queue Stats
110W - 81L
2,072 MMR
Solo
Nu Wa
Nu Wa
Platinum I
iSam1
Nu Wa
Platinum I
Level 158
God Stats
1W - 2L
1,555 SR
Queue Stats
91W - 80L
1,924 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
3 / 0 / 2
6,067
607
5,725
7,048
6,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
 
Scylla
12
0 / 2 / 1
5,996
600
3,429
5,333
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
BugYelIow
Medusa
12
1 / 1 / 6
6,656
666
7,866
6,506
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

Ravana
Darsharok
Ravana
12
5 / 1 / 1
6,306
631
6,166
5,512
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Surtr
SirYeTo
Surtr
13
2 / 1 / 0
7,113
711
7,747
9,771
5,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
ChironAthenaBellonaThor

VS

Bans
NeithCharonThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
NoInsight
Awilix
10
2 / 2 / 2
5,561
556
4,458
10,237
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 2
5,524
552
3,394
10,122
8,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Shaaaarp
Cernunnos
11
1 / 2 / 1
5,935
594
4,330
8,109
3,127
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Zoliee
Sun Wukong
11
1 / 2 / 0
5,727
573
3,993
10,802
5,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
iSam1
Nu Wa
11
0 / 2 / 2
5,764
576
5,549
5,119
1,663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
11
Kills
5
5
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
0
2
4
W
Scylla
 
Scylla
0
2
1
0.25
W
Medusa
BugYelIow
Medusa
1
1
6
4
W
Ravana
Darsharok
Ravana
5
1
1
5.5
L
Awilix
NoInsight
Awilix
2
2
2
1.5
L
1
3
2
0.67
L
Cernunnos
Shaaaarp
Cernunnos
1
2
1
0.75
W
Surtr
SirYeTo
Surtr
2
1
0
2
L
Sun Wukong
Zoliee
Sun Wukong
1
2
0
0.5
L
Nu Wa
iSam1
Nu Wa
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,933
Damage
21,724
34,170
Taken
44,389
19,189
Mitigated
22,667
11,555
Healing
14,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,725
2,319
0
1,831
7,048
6,897
0
2,823
4,225
15,275
1,651
W
Scylla
 
Scylla
3,429
916
0
780
5,333
1,814
0
2,741
2,592
54,154
0
W
Medusa
BugYelIow
Medusa
7,866
2,596
0
1,898
6,506
2,392
0
1,350
5,156
0
55,020
W
Ravana
Darsharok
Ravana
6,166
1,138
0
2,411
5,512
2,375
0
1,453
4,059
0
40,435
L
Awilix
NoInsight
Awilix
4,458
1,663
0
4,406
10,237
3,752
0
2,182
8,055
0
45,400
L
3,394
257
0
3,305
10,122
8,129
0
2,741
7,381
13,846
1,186
L
Cernunnos
Shaaaarp
Cernunnos
4,330
1,948
0
2,848
8,109
3,127
0
1,218
6,891
0
47,575
W
Surtr
SirYeTo
Surtr
7,747
2,530
0
4,635
9,771
5,711
296
422
9,349
2,187
57,926
L
Sun Wukong
Zoliee
Sun Wukong
3,993
299
0
1,807
10,802
5,996
0
451
9,417
0
49,349
L
Nu Wa
iSam1
Nu Wa
5,549
1,029
0
2,084
5,119
1,663
0
3,013
2,106
48,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,138
Gold Earned
28,511
381
Minions Killed
379
0
Camps Cleared
0
1,107,067
Distance Traveled
1,126,827
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,067
607
17
2
0
226,635
3
W
Scylla
5,996
600
107
11
0
196,541
1
W
Medusa
6,656
666
91
9
0
216,575
1
W
Ravana
6,306
631
75
8
0
253,087
0
L
Awilix
5,561
556
84
8
0
253,824
2
L
Sobek
5,524
552
23
2
0
246,082
5
L
Cernunnos
5,935
594
104
10
0
215,099
2
W
Surtr
7,113
711
91
9
0
214,229
1
L
Sun Wukong
5,727
573
87
9
0
212,529
0
L
Nu Wa
5,764
576
81
8
0
199,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role