Player Matchup

Neith
Neith
AntoniusFR
Neith
Level 67
God Stats
11W - 3L
1,902 SR
Queue Stats
196W - 199L
1,428 Elo+
Solo
Ravana
Ravana
Kletsune
Ravana
Level 42
God Stats
5W - 2L
1,566 SR
Queue Stats
32W - 36L
1,425 Elo+
Solo
Bacchus
Bacchus
SanctusDrews
Bacchus
Level 76
God Stats
8W - 13L
1,429 SR
Queue Stats
34W - 37L
1,404 Elo+
Solo
Kukulkan
Kukulkan
ZingSteuch
Kukulkan
Level 118
God Stats
1W - 2L
1,625 SR
Queue Stats
108W - 69L
1,546 Elo+
Party 1
Achilles
Achilles
xenox64
Achilles
Level 97
God Stats
5W - 2L
1,780 SR
Queue Stats
53W - 30L
1,557 Elo+
Party 1
Team Averages
Level 80
1,660 SR
1,472 Elo+

VS

Team Averages
Level 102
1,566 SR
1,454 Elo+
Odin
Odin
Bunthorne
Odin
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
315W - 304L
1,472 Elo+
Solo
The Morrigan
The Morrigan
GabMarks
The Morrigan
Level 174
God Stats
74W - 85L
1,481 SR
Queue Stats
209W - 218L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
Matsey_ToxWillin
Tsukuyomi
Level 57
God Stats
4W - 8L
1,572 SR
Queue Stats
56W - 44L
1,451 Elo+
Party 2
Cthulhu
Cthulhu
PRV99399
Cthulhu
Level 100
God Stats
1W - 2L
1,609 SR
Queue Stats
295W - 272L
1,460 Elo+
Solo
Jing Wei
Jing Wei
zim4ak
Jing Wei
Level 58
God Stats
1W - 1L
1,666 SR
Queue Stats
40W - 32L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 1 / 3
6,115
470
4,490
7,958
2,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
Kletsune
Ravana
12
2 / 3 / 7
6,853
527
5,561
8,203
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
SanctusDrews
Bacchus
11
1 / 2 / 4
6,812
524
3,937
7,664
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
ZingSteuch
Kukulkan
13
3 / 1 / 3
8,001
615
3,965
5,598
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
xenox64
Achilles
14
7 / 2 / 2
8,427
648
11,620
14,025
9,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
2 / 5 / 1
6,219
478
6,610
14,154
11,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
GabMarks
The Morrigan
11
1 / 4 / 1
6,407
493
4,400
7,053
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
13
4 / 4 / 1
7,184
553
4,638
10,440
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
PRV99399
Cthulhu
11
1 / 1 / 4
6,111
470
7,131
8,506
7,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
zim4ak
Jing Wei
9
1 / 1 / 1
5,810
447
3,625
6,375
1,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
15
Kills
9
9
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
2
1
3
3.5
L
Odin
2
5
1
0.5
L
The Morrigan
GabMarks
The Morrigan
1
4
1
0.38
W
Ravana
Kletsune
Ravana
2
3
7
1.83
L
Tsukuyomi
4
4
1
1.13
L
Cthulhu
PRV99399
Cthulhu
1
1
4
3
W
Bacchus
SanctusDrews
Bacchus
1
2
4
1.5
W
Kukulkan
ZingSteuch
Kukulkan
3
1
3
4.5
W
Achilles
xenox64
Achilles
7
2
2
4
L
Jing Wei
zim4ak
Jing Wei
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,573
Damage
26,404
43,448
Taken
46,528
25,565
Mitigated
27,997
12,951
Healing
11,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,490
1,205
119
2,590
7,958
2,958
0
2,680
5,278
0
38,460
L
Odin
6,610
2,012
0
4,424
14,154
11,744
48
356
13,013
0
32,126
L
The Morrigan
GabMarks
The Morrigan
4,400
522
0
936
7,053
2,511
0
2,276
4,025
41,236
7,929
W
Ravana
Kletsune
Ravana
5,561
1,294
0
2,915
8,203
3,517
54
1,606
6,483
0
40,232
L
Tsukuyomi
4,638
656
0
3,070
10,440
3,944
0
1,250
9,095
0
50,571
L
Cthulhu
PRV99399
Cthulhu
7,131
704
86
1,256
8,506
7,861
0
1,796
6,579
44,318
1,794
W
Bacchus
SanctusDrews
Bacchus
3,937
299
239
2,350
7,664
6,913
0
2,384
5,241
16,444
1,601
W
Kukulkan
ZingSteuch
Kukulkan
3,965
552
0
1,274
5,598
2,412
275
2,949
2,649
56,503
866
W
Achilles
xenox64
Achilles
11,620
4,253
0
3,464
14,025
9,765
156
1,427
11,776
0
56,780
L
Jing Wei
zim4ak
Jing Wei
3,625
2,419
0
1,292
6,375
1,937
376
1,194
5,181
0
25,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,208
Gold Earned
31,731
342
Minions Killed
321
0
Camps Cleared
0
1,258,056
Distance Traveled
1,219,795
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,115
470
54
4
0
242,605
8
L
Odin
6,219
478
44
3
0
232,809
0
L
The Morrigan
6,407
493
89
7
0
221,792
6
W
Ravana
6,853
527
66
5
0
277,402
0
L
Tsukuyomi
7,184
553
77
6
0
275,122
0
L
Cthulhu
6,111
470
71
5
0
248,115
0
W
Bacchus
6,812
524
23
2
0
271,420
2
W
Kukulkan
8,001
615
118
9
0
233,544
2
W
Achilles
8,427
648
81
6
0
233,085
0
L
Jing Wei
5,810
447
40
3
0
241,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role