Player Matchup

Olorun
Olorun
LunarionCorvus
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
MK-Konnor
Fenrir
Level 68
God Stats
1W - 0L
1,828 SR
Queue Stats
2W - 2L
1,347 Elo+
Solo
Cabrakan
Cabrakan
Mausepaul
Cabrakan
Level 68
God Stats
2W - 0L
1,687 SR
Queue Stats
7W - 6L
1,475 Elo+
Party 1
Team Averages
Level 46
1,672 SR
1,441 Elo+

VS

Team Averages
Level 96
1,414 SR
1,359 Elo+
Janus
Janus
G lR i lN CH
Janus
Level 84
God Stats
234W - 266L
1,502 SR
Queue Stats
234W - 266L
1,437 Elo+
Solo
Bacchus
Bacchus
Sheiitana
Bacchus
Level 119
God Stats
28W - 29L
1,530 SR
Queue Stats
291W - 334L
1,380 Elo+
Solo
Chronos
Chronos
holay
Chronos
Level 84
God Stats
0W - 1L
1,209 SR
Queue Stats
14W - 16L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,181
598
5,263
9,125
3,697
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
MK-Konnor
Fenrir
14
5 / 1 / 3
8,728
727
8,939
10,448
6,513
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Mausepaul
Cabrakan
14
3 / 1 / 5
8,726
727
7,498
13,260
14,980
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
8,734
728
11,003
7,549
3,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Sheiitana
Bacchus
11
2 / 1 / 2
7,619
635
6,196
9,339
10,504
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
holay
Chronos
11
1 / 5 / 2
7,643
637
6,845
10,495
4,376
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
8
Kills
6
6
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
0
4
2
0.25
W
Fenrir
MK-Konnor
Fenrir
5
1
3
6.5
W
Cabrakan
Mausepaul
Cabrakan
3
1
5
5.5
L
Bacchus
Sheiitana
Bacchus
2
1
2
3
L
Chronos
holay
Chronos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,700
Damage
24,044
32,833
Taken
27,383
25,190
Mitigated
17,985
6,698
Healing
996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,003
1,551
0
0
7,549
3,105
484
3,207
4,336
39,956
0
W
5,263
2,180
515
1,497
9,125
3,697
704
7,404
1,721
26,801
0
W
Fenrir
MK-Konnor
Fenrir
8,939
1,581
0
849
10,448
6,513
743
6,748
3,700
0
25,331
W
Cabrakan
Mausepaul
Cabrakan
7,498
1,259
0
3,837
13,260
14,980
182
9,065
4,195
16,653
3,129
L
Bacchus
Sheiitana
Bacchus
6,196
1,115
0
198
9,339
10,504
84
4,523
4,802
13,895
0
L
Chronos
holay
Chronos
6,845
2,280
0
798
10,495
4,376
42
4,341
6,126
27,897
1,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,635
Gold Earned
23,996
104
Minions Killed
116
0
Camps Cleared
0
599,286
Distance Traveled
593,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,734
728
60
5
0
213,994
0
W
Olorun
7,181
598
49
4
0
153,210
0
W
Fenrir
8,728
727
26
2
0
238,944
0
W
Cabrakan
8,726
727
29
2
0
207,132
0
L
Bacchus
7,619
635
19
2
0
219,157
0
L
Chronos
7,643
637
37
3
0
160,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role