Player Matchup

Surtr
Surtr
AlexTheGrower420
Surtr
Level 24
God Stats
14W - 22L
1,477 SR
Queue Stats
151W - 178L
1,360 Elo+
Party 1
Mercury
Mercury
Golf-3all
Mercury
Level 125
God Stats
6W - 9L
1,471 SR
Queue Stats
248W - 244L
1,473 Elo+
Solo
Neith
Neith
HuuMel
Neith
Level 137
God Stats
2W - 0L
1,597 SR
Queue Stats
83W - 72L
1,510 Elo+
Solo
Poseidon
Poseidon
arma_333_letale
Poseidon
Level 61
God Stats
83W - 92L
1,550 SR
Queue Stats
306W - 342L
1,445 Elo+
Party 1
Charon
Charon
blkninja1234567
Charon
Level 127
God Stats
5W - 1L
1,580 SR
Queue Stats
128W - 110L
1,574 Elo+
Solo
Team Averages
Level 95
1,535 SR
1,472 Elo+

VS

Team Averages
Level 60
1,506 SR
1,403 Elo+
Ymir
Ymir
ChrisBxD
Ymir
Level 45
God Stats
10W - 14L
1,807 SR
Queue Stats
69W - 70L
1,350 Elo+
Solo
Heimdallr
Heimdallr
Dark_Sprinter87
Heimdallr
Level 40
God Stats
0W - 1L
1,275 SR
Queue Stats
9W - 22L
1,369 Elo+
Solo
Fenrir
Fenrir
Kevdzl
Fenrir
Level 114
God Stats
27W - 29L
1,447 SR
Queue Stats
96W - 90L
1,420 Elo+
Solo
Kukulkan
Kukulkan
KyroCross21
Kukulkan
Level 56
God Stats
0W - 5L
1,500 SR
Queue Stats
154W - 149L
1,462 Elo+
Solo
Surtr
Surtr
Marcocosm
Surtr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,918
557
6,253
9,766
8,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mercury
Golf-3all
Mercury
17
9 / 0 / 2
9,927
620
6,655
13,596
7,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
HuuMel
Neith
15
6 / 0 / 4
9,733
608
12,731
6,957
3,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
14
1 / 3 / 3
8,716
545
6,820
6,855
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 0 / 13
9,270
579
7,880
8,392
8,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 3 / 1
7,084
443
3,247
14,212
12,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Dark_Sprinter87
Heimdallr
11
0 / 7 / 0
6,664
417
3,142
11,070
4,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Kevdzl
Fenrir
11
1 / 2 / 1
6,647
415
4,082
12,389
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
KyroCross21
Kukulkan
13
2 / 4 / 0
7,741
484
4,846
8,400
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
Marcocosm
Surtr
12
0 / 5 / 0
7,323
458
6,529
14,162
12,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
21
Kills
3
3
Deaths
21
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Ymir
0
3
1
0.17
L
Heimdallr
Dark_Sprinter87
Heimdallr
0
7
0
0
W
Mercury
Golf-3all
Mercury
9
0
2
10
W
Neith
HuuMel
Neith
6
0
4
8
L
Fenrir
Kevdzl
Fenrir
1
2
1
0.75
L
Kukulkan
KyroCross21
Kukulkan
2
4
0
0.5
L
Surtr
Marcocosm
Surtr
0
5
0
0
W
Poseidon
1
3
3
0.83
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,339
Damage
21,846
45,566
Taken
60,233
30,172
Mitigated
37,782
10,341
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,253
2,353
0
2,686
9,766
8,381
416
277
9,489
2,116
55,339
L
Ymir
3,247
499
0
3,121
14,212
12,528
0
3,354
10,858
32,116
0
L
Heimdallr
Dark_Sprinter87
Heimdallr
3,142
1,160
0
390
11,070
4,284
0
1,411
9,659
0
41,664
W
Mercury
Golf-3all
Mercury
6,655
4,381
0
2,560
13,596
7,349
0
1,828
11,606
0
101,155
W
Neith
HuuMel
Neith
12,731
5,695
0
2,366
6,957
3,261
2,060
740
6,217
0
83,179
L
Fenrir
Kevdzl
Fenrir
4,082
686
0
3,887
12,389
4,808
0
4,826
7,563
0
32,280
L
Kukulkan
KyroCross21
Kukulkan
4,846
519
0
689
8,400
3,990
162
3,101
5,299
56,637
0
L
Surtr
Marcocosm
Surtr
6,529
3,211
0
1,946
14,162
12,172
0
1,500
12,662
1,042
47,260
W
Poseidon
6,820
396
0
372
6,855
2,604
770
2,898
3,791
61,668
0
W
7,880
1,354
0
2,357
8,392
8,577
0
2,744
5,560
25,267
5,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,564
Gold Earned
35,459
496
Minions Killed
350
0
Camps Cleared
0
1,668,474
Distance Traveled
1,323,173
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,918
557
84
5
0
316,470
0
L
Ymir
7,084
443
32
2
0
301,828
0
L
Heimdallr
6,664
417
73
5
0
241,931
0
W
Mercury
9,927
620
142
9
0
394,561
0
W
Neith
9,733
608
122
8
0
294,118
1
L
Fenrir
6,647
415
57
4
0
276,092
0
L
Kukulkan
7,741
484
107
7
0
274,448
2
L
Surtr
7,323
458
81
5
0
228,874
0
W
Poseidon
8,716
545
113
7
0
295,455
0
W
Charon
9,270
579
35
2
0
367,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role