Player Matchup

Fenrir
Fenrir
AJRave
Fenrir
Level 149
God Stats
1W - 3L
1,494 SR
Queue Stats
99W - 109L
1,439 Elo+
Solo
Tiamat
Tiamat
BeefDiesel
Tiamat
Level 82
God Stats
1W - 7L
1,500 SR
Queue Stats
247W - 247L
1,486 Elo+
Party 2
Ymir
Ymir
DieVampire
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Getwhxcked
Ah Muzen Cab
Level 102
God Stats
0W - 1L
1,434 SR
Queue Stats
4W - 4L
1,330 Elo+
Party 1
Mulan
Mulan
Okayalright
Mulan
Level 84
God Stats
8W - 9L
1,347 SR
Queue Stats
271W - 280L
1,469 Elo+
Party 2
Team Averages
Level 84
1,455 SR
1,445 Elo+

VS

Team Averages
Level 110
1,525 SR
1,473 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Moondogsback
Arachne
Level 83
God Stats
3W - 8L
1,374 SR
Queue Stats
133W - 110L
1,419 Elo+
Solo
Kukulkan
Kukulkan
Oradaga4829
Kukulkan
Level 129
God Stats
8W - 4L
1,580 SR
Queue Stats
261W - 257L
1,455 Elo+
Solo
Skadi
Skadi
Tigers X88X
Skadi
Level 98
God Stats
26W - 18L
1,662 SR
Queue Stats
287W - 284L
1,478 Elo+
Solo
Shiva
Shiva
mccloud76
Shiva
Level 131
God Stats
3W - 1L
1,509 SR
Queue Stats
195W - 184L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AJRave
Fenrir
10
1 / 1 / 1
5,843
417
4,216
11,443
5,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
BeefDiesel
Tiamat
11
2 / 5 / 1
6,354
454
6,074
9,103
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 6 / 2
4,978
356
1,961
9,324
4,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Getwhxcked
Ah Muzen Cab
6
1 / 3 / 1
5,446
389
746
5,085
1,419
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
0 / 4 / 0
7,001
500
8,655
15,263
11,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
2 / 2 / 8
7,874
562
3,014
11,439
11,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
Moondogsback
Arachne
12
7 / 1 / 5
7,766
555
5,647
13,834
6,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Oradaga4829
Kukulkan
14
2 / 0 / 5
8,732
624
6,112
4,038
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 2
8,002
572
7,171
5,688
2,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Shiva
mccloud76
Shiva
15
5 / 0 / 2
9,474
677
10,239
14,050
13,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
19
19
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
2
8
3
L
Fenrir
AJRave
Fenrir
1
1
1
1.5
L
Tiamat
BeefDiesel
Tiamat
2
5
1
0.5
L
0
6
2
0.17
L
Ah Muzen Cab
Getwhxcked
Ah Muzen Cab
1
3
1
0.5
W
Arachne
Moondogsback
Arachne
7
1
5
9.5
L
0
4
0
0
W
Kukulkan
Oradaga4829
Kukulkan
2
0
5
4.5
W
3
1
2
4
W
Shiva
mccloud76
Shiva
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,652
Damage
32,183
50,218
Taken
49,049
27,834
Mitigated
35,219
9,032
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,014
561
0
1,996
11,439
11,421
259
2,246
9,193
18,449
2,629
L
Fenrir
AJRave
Fenrir
4,216
1,571
0
1,125
11,443
5,114
0
1,213
10,096
0
35,010
L
Tiamat
BeefDiesel
Tiamat
6,074
836
0
1,458
9,103
5,348
0
2,553
6,322
36,945
917
L
1,961
1,120
74
229
9,324
4,630
0
2,375
6,819
6,788
0
L
Ah Muzen Cab
Getwhxcked
Ah Muzen Cab
746
569
59
763
5,085
1,419
0
434
4,651
0
15,063
W
Arachne
Moondogsback
Arachne
5,647
4,941
0
3,828
13,834
6,212
176
2,290
11,544
0
39,527
L
8,655
1,865
0
5,324
15,263
11,323
0
1,501
13,654
0
59,866
W
Kukulkan
Oradaga4829
Kukulkan
6,112
573
0
1,000
4,038
1,698
933
2,127
1,911
58,795
2,026
W
7,171
3,450
0
635
5,688
2,338
448
1,011
4,677
0
68,529
W
Shiva
mccloud76
Shiva
10,239
2,662
595
5,334
14,050
13,550
463
538
13,512
220
73,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,622
Gold Earned
41,848
256
Minions Killed
445
0
Camps Cleared
0
1,085,731
Distance Traveled
1,401,136
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,874
562
27
2
0
274,377
1
L
Fenrir
5,843
417
49
4
0
283,584
1
L
Tiamat
6,354
454
75
5
0
251,409
0
L
Ymir
4,978
356
9
1
0
140,336
0
L
Ah Muzen Cab
5,446
389
23
2
0
145,985
0
W
Arachne
7,766
555
53
4
0
316,979
0
L
Mulan
7,001
500
100
7
0
264,417
2
W
Kukulkan
8,732
624
132
9
0
281,832
0
W
Skadi
8,002
572
112
8
0
260,652
1
W
Shiva
9,474
677
121
9
0
267,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role