Player Matchup

Neith
Neith
Gold IV
 
Neith
Gold IV
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Platinum III
Angryduck1289
Ah Puch
Platinum III
Level 86
God Stats
60W - 69L
1,511 SR
Queue Stats
152W - 153L
1,510 MMR
Solo
Lancelot
Lancelot
Gold I
Okoko7309
Lancelot
Gold I
Level 153
God Stats
4W - 3L
1,647 SR
Queue Stats
195W - 190L
1,646 MMR
Party 1
Terra
Terra
Gold IV
THE P0TS
Terra
Gold IV
Level 110
God Stats
2W - 7L
1,431 SR
Queue Stats
154W - 159L
1,299 MMR
Party 1
Shiva
Shiva
Gold IV
saaarky
Shiva
Gold IV
Level 129
God Stats
9W - 2L
1,785 SR
Queue Stats
100W - 97L
1,452 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,575 SR
1,481 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,626 SR
1,476 MMR
Jormungandr
Jormungandr
Gold III
Ballcadeias
Jormungandr
Gold III
Level 235
God Stats
1W - 2L
1,621 SR
Queue Stats
48W - 56L
1,419 MMR
Solo
Ganesha
Ganesha
Gold II
JanZeeman
Ganesha
Gold II
Level 101
God Stats
32W - 22L
1,637 SR
Queue Stats
137W - 128L
1,547 MMR
Party 2
Scylla
Scylla
Gold II
MopDiep
Scylla
Gold II
Level 109
God Stats
15W - 18L
1,500 SR
Queue Stats
175W - 163L
1,505 MMR
Party 2
Da Ji
Da Ji
Gold II
OnlyDidds
Da Ji
Gold II
Level 145
God Stats
7W - 8L
1,636 SR
Queue Stats
115W - 121L
1,455 MMR
Solo
Cupid
Cupid
Gold IV
Pelkies
Cupid
Gold IV
Level 151
God Stats
2W - 2L
1,738 SR
Queue Stats
125W - 130L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 2 / 1
9,127
537
8,623
9,414
4,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
15
2 / 3 / 3
9,411
554
10,492
10,546
4,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Okoko7309
Lancelot
14
0 / 3 / 4
8,144
479
9,023
14,661
8,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
THE P0TS
Terra
13
2 / 2 / 5
8,379
493
2,707
16,569
15,247
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Shiva
saaarky
Shiva
18
4 / 0 / 4
11,053
650
10,630
16,233
11,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
Ao KuangKaliThothOsiris

VS

Bans
ThanatosBellonaAh Muzen CabCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ballcadeias
Jormungandr
13
0 / 2 / 1
7,860
462
9,972
13,687
11,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
JanZeeman
Ganesha
13
0 / 1 / 7
8,080
475
4,564
13,366
11,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Scylla
MopDiep
Scylla
15
4 / 1 / 2
8,937
526
10,373
8,812
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
OnlyDidds
Da Ji
15
5 / 3 / 1
8,427
496
11,107
15,002
6,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cupid
Pelkies
Cupid
14
1 / 3 / 1
7,880
464
4,817
12,353
5,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
10
Kills
10
10
Deaths
10
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
1
1.25
W
Ah Puch
2
3
3
1.17
L
Jormungandr
Ballcadeias
Jormungandr
0
2
1
0.25
L
Ganesha
JanZeeman
Ganesha
0
1
7
3.5
L
Scylla
MopDiep
Scylla
4
1
2
5
W
Lancelot
Okoko7309
Lancelot
0
3
4
0.67
L
Da Ji
OnlyDidds
Da Ji
5
3
1
1.83
L
Cupid
Pelkies
Cupid
1
3
1
0.5
W
Terra
THE P0TS
Terra
2
2
5
2.25
W
Shiva
saaarky
Shiva
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,475
Damage
40,833
67,423
Taken
63,220
43,825
Mitigated
39,431
19,903
Healing
18,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,623
3,729
0
2,915
9,414
4,329
904
1,660
7,754
0
89,938
W
Ah Puch
10,492
376
0
1,682
10,546
4,664
0
5,299
5,247
79,994
705
L
Jormungandr
Ballcadeias
Jormungandr
9,972
2,555
0
3,541
13,687
11,658
0
1,717
11,884
62,596
1,521
L
Ganesha
JanZeeman
Ganesha
4,564
479
0
2,309
13,366
11,994
33
4,409
8,701
22,198
0
L
Scylla
MopDiep
Scylla
10,373
1,412
0
982
8,812
3,543
0
2,966
5,570
70,425
915
W
Lancelot
Okoko7309
Lancelot
9,023
2,045
0
1,344
14,661
8,222
292
4,369
10,245
0
71,777
L
Da Ji
OnlyDidds
Da Ji
11,107
1,825
0
5,769
15,002
6,795
0
1,815
13,050
0
75,767
L
Cupid
Pelkies
Cupid
4,817
2,819
1,030
5,073
12,353
5,441
0
1,584
10,639
0
67,412
W
Terra
THE P0TS
Terra
2,707
249
3,180
4,224
16,569
15,247
145
5,892
10,654
18,013
0
W
Shiva
saaarky
Shiva
10,630
1,858
0
6,558
16,233
11,363
100
7,536
7,923
0
102,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,114
Gold Earned
41,184
561
Minions Killed
495
0
Camps Cleared
0
1,791,438
Distance Traveled
1,606,359
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,127
537
131
8
0
300,243
7
W
Ah Puch
9,411
554
156
9
0
348,831
2
L
Jormungandr
7,860
462
112
7
0
236,040
2
L
Ganesha
8,080
475
2
0
0
363,869
2
L
Scylla
8,937
526
152
9
0
358,947
8
W
Lancelot
8,144
479
90
5
0
399,623
1
L
Da Ji
8,427
496
96
6
0
353,251
0
L
Cupid
7,880
464
133
8
0
294,252
1
W
Terra
8,379
493
16
1
0
366,033
4
W
Shiva
11,053
650
168
10
0
376,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role