Player Matchup

The Morrigan
The Morrigan
Ax3ry88
The Morrigan
Level 28
God Stats
0W - 8L
1,226 SR
Queue Stats
406W - 398L
1,463 Elo+
Solo
Vamana
Vamana
BiP_Bravo7
Vamana
Level 111
God Stats
0W - 2L
1,299 SR
Queue Stats
93W - 99L
1,429 Elo+
Solo
Terra
Terra
FrUiTyWaceba
Terra
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 97L
1,286 Elo+
Solo
Persephone
Persephone
HayZeusCries
Persephone
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,440 Elo+
Solo
Da Ji
Da Ji
ThaSwagChef
Da Ji
Level 146
God Stats
4W - 1L
1,930 SR
Queue Stats
232W - 272L
1,426 Elo+
Solo
Team Averages
Level 76
1,491 SR
1,409 Elo+

VS

Team Averages
Level 103
1,437 SR
1,450 Elo+
Chang'e
Chang'e
BAN1617k
Chang'e
Level 128
God Stats
1W - 0L
1,328 SR
Queue Stats
154W - 164L
1,434 Elo+
Solo
Ganesha
Ganesha
Corgan7241
Ganesha
Level 89
God Stats
2W - 2L
1,627 SR
Queue Stats
84W - 83L
1,508 Elo+
Solo
Cthulhu
Cthulhu
MR-WEEB-100
Cthulhu
Level 128
God Stats
10W - 3L
1,594 SR
Queue Stats
639W - 631L
1,448 Elo+
Solo
Janus
Janus
SecludedElk99
Janus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 32L
1,438 Elo+
Solo
King Arthur
King Arthur
テオにゃん0820
King Arthur
Level 62
God Stats
3W - 6L
1,138 SR
Queue Stats
559W - 596L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ax3ry88
The Morrigan
17
1 / 6 / 6
8,672
619
7,841
12,398
5,246
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
BiP_Bravo7
Vamana
15
2 / 7 / 4
8,840
631
7,052
15,398
11,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 4 / 5
7,848
561
3,607
10,660
6,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Persephone
HayZeusCries
Persephone
19
6 / 6 / 3
10,543
753
13,168
17,868
7,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 2
7,245
518
4,087
6,687
3,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BAN1617k
Chang'e
20
7 / 0 / 17
12,068
862
10,908
16,165
8,838
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ganesha
Corgan7241
Ganesha
16
0 / 4 / 23
10,837
774
10,286
17,597
17,230
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
MR-WEEB-100
Cthulhu
17
8 / 5 / 13
10,888
778
16,361
19,202
30,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
9 / 2 / 14
11,791
842
15,262
9,856
5,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
12
3 / 2 / 9
9,678
691
3,227
10,316
10,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
103
11
Kills
27
27
Deaths
13
20
Assists
76
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Ax3ry88
The Morrigan
1
6
6
0.67
W
Chang'e
BAN1617k
Chang'e
7
0
17
15.5
L
Vamana
BiP_Bravo7
Vamana
2
7
4
0.57
W
Ganesha
Corgan7241
Ganesha
0
4
23
2.88
L
1
4
5
0.88
L
Persephone
HayZeusCries
Persephone
6
6
3
1.25
W
Cthulhu
MR-WEEB-100
Cthulhu
8
5
13
2.9
W
9
2
14
8
L
1
4
2
0.5
W
King Arthur
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,755
Damage
56,044
63,011
Taken
73,136
33,927
Mitigated
72,844
13,508
Healing
35,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Ax3ry88
The Morrigan
7,841
1,789
615
1,702
12,398
5,246
0
10,907
1,289
22,579
381
W
Chang'e
BAN1617k
Chang'e
10,908
614
13,223
10,831
16,165
8,838
2,087
7,185
8,893
26,833
847
L
Vamana
BiP_Bravo7
Vamana
7,052
1,495
223
1,739
15,398
11,059
0
13,028
2,064
581
17,875
W
Ganesha
Corgan7241
Ganesha
10,286
560
1,077
1,878
17,597
17,230
1,566
5,283
12,126
20,222
0
L
3,607
269
2,152
1,583
10,660
6,056
0
8,669
1,633
6,663
0
L
Persephone
HayZeusCries
Persephone
13,168
1,101
358
4,538
17,868
7,922
0
13,086
4,373
25,093
0
W
Cthulhu
MR-WEEB-100
Cthulhu
16,361
543
2,170
2,361
19,202
30,467
522
6,004
12,800
33,599
0
W
15,262
1,017
1,126
821
9,856
5,608
2,809
3,623
6,195
38,875
330
L
4,087
264
257
341
6,687
3,644
0
5,244
1,281
0
4,965
W
King Arthur
3,227
195
982
1,527
10,316
10,701
110
2,653
7,561
0
11,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,148
Gold Earned
55,262
74
Minions Killed
148
0
Camps Cleared
0
887,103
Distance Traveled
1,186,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,672
619
29
2
0
206,763
0
W
Chang'e
12,068
862
39
3
0
292,393
0
L
Vamana
8,840
631
14
1
0
173,861
0
W
Ganesha
10,837
774
2
0
0
247,801
0
L
Terra
7,848
561
0
0
0
194,854
0
L
Persephone
10,543
753
29
2
0
233,193
0
W
Cthulhu
10,888
778
34
2
0
238,076
0
W
Janus
11,791
842
56
4
0
255,276
0
L
Da Ji
7,245
518
2
0
0
78,432
0
W
King Arthur
9,678
691
17
1
0
153,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role