Player Matchup

Charybdis
Charybdis
ChevalierMagique
Charybdis
Level 127
God Stats
3W - 5L
1,605 SR
Queue Stats
163W - 145L
1,509 Elo+
Party 1
Jormungandr
Jormungandr
Liliemes
Jormungandr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 45L
1,514 Elo+
Party 1
Thanatos
Thanatos
Rogue 179
Thanatos
Level 118
God Stats
8W - 6L
1,655 SR
Queue Stats
268W - 269L
1,489 Elo+
Solo
Ra
Ra
ShakaIaka
Ra
Level 162
God Stats
90W - 91L
1,493 SR
Queue Stats
395W - 384L
1,515 Elo+
Solo
Chang'e
Chang'e
WenSides_JayBird
Chang'e
Level 82
God Stats
6W - 1L
1,712 SR
Queue Stats
121W - 107L
1,528 Elo+
Solo
Team Averages
Level 123
1,593 SR
1,511 Elo+

VS

Team Averages
Level 136
1,491 SR
1,540 Elo+
Chaac
Chaac
AndIthoughtOwl
Chaac
Level 102
God Stats
1W - 2L
1,400 SR
Queue Stats
6W - 4L
1,545 Elo+
Party 2
Fenrir
Fenrir
BloodFist101
Fenrir
Level 129
God Stats
5W - 9L
1,279 SR
Queue Stats
129W - 123L
1,533 Elo+
Party 3
Merlin
Merlin
COAKL
Merlin
Level 146
God Stats
1W - 2L
1,512 SR
Queue Stats
43W - 44L
1,507 Elo+
Party 3
Horus
Horus
DeanTS
Horus
Level 156
God Stats
30W - 10L
1,763 SR
Queue Stats
390W - 359L
1,533 Elo+
Solo
Sol
Sol
iKillYouNoobs
Sol
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
7
0 / 3 / 0
4,078
510
1,907
6,366
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Liliemes
Jormungandr
7
0 / 1 / 0
4,336
542
2,007
5,114
3,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Rogue 179
Thanatos
4
0 / 0 / 0
3,506
438
270
2,004
594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 1 / 0
5,080
635
2,339
3,886
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 0
5,676
710
1,086
4,187
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,340
543
912
3,968
2,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
10
1 / 0 / 0
5,014
627
2,342
6,521
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
COAKL
Merlin
9
0 / 1 / 1
5,141
643
1,159
2,828
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
DeanTS
Horus
8
0 / 0 / 2
5,325
666
2,287
6,148
4,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 0 / 0
5,366
671
3,829
2,983
1,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Fenrir
1
0
0
1
W
Merlin
COAKL
Merlin
0
1
1
0.5
L
Charybdis
0
3
0
0
W
Horus
DeanTS
Horus
0
0
2
1
L
Jormungandr
Liliemes
Jormungandr
0
1
0
0
L
Thanatos
Rogue 179
Thanatos
0
0
0
0
L
1
1
0
1
L
0
0
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,609
Damage
10,529
21,557
Taken
22,448
8,837
Mitigated
10,903
8,374
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
912
0
0
2,344
3,968
2,091
0
708
3,102
0
21,922
W
Fenrir
2,342
790
0
1,497
6,521
2,879
0
963
5,352
0
38,290
W
Merlin
COAKL
Merlin
1,159
0
0
742
2,828
802
633
990
1,644
30,827
1,251
L
Charybdis
1,907
949
0
2,235
6,366
1,997
0
2,256
4,110
0
27,233
W
Horus
DeanTS
Horus
2,287
1,097
323
2,714
6,148
4,065
412
1,396
4,712
0
12,436
L
Jormungandr
Liliemes
Jormungandr
2,007
560
0
807
5,114
3,401
0
1,477
3,637
17,416
0
L
Thanatos
Rogue 179
Thanatos
270
0
0
1,448
2,004
594
0
175
1,829
0
6,729
L
2,339
383
192
1,444
3,886
1,515
0
984
2,902
32,587
0
L
1,086
33
0
2,248
4,187
1,330
0
0
4,023
35,002
1,361
W
3,829
1,460
0
1,498
2,983
1,066
2,385
727
2,216
36,580
3,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,676
Gold Earned
25,186
245
Minions Killed
260
0
Camps Cleared
0
723,214
Distance Traveled
855,017
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,340
543
37
5
0
164,539
0
W
Fenrir
5,014
627
66
8
0
200,182
0
W
Merlin
5,141
643
68
9
0
135,672
0
L
Charybdis
4,078
510
52
7
0
134,077
1
W
Horus
5,325
666
16
2
0
180,121
0
L
Jormungandr
4,336
542
24
3
0
163,569
2
L
Thanatos
3,506
438
22
3
0
87,595
0
L
Ra
5,080
635
75
9
0
187,642
2
L
Chang'e
5,676
710
72
9
0
150,331
2
W
Sol
5,366
671
73
9
0
174,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role