Player Matchup

Geb
Geb
Platinum I
ImTheRealOG
Geb
Platinum I
Level 70
God Stats
20W - 22L
1,540 SR
Queue Stats
141W - 125L
1,939 MMR
Solo
Aphrodite
Aphrodite
Diamond IV
StubyOo
Aphrodite
Diamond IV
Level 157
God Stats
1W - 1L
1,769 SR
Queue Stats
83W - 67L
2,005 MMR
Solo
Hachiman
Hachiman
Diamond III
iceQubez
Hachiman
Diamond III
Level 193
God Stats
5W - 5L
1,636 SR
Queue Stats
67W - 53L
2,028 MMR
Solo
Serqet
Serqet
Diamond V
xMarsu-_-
Serqet
Diamond V
Level 158
God Stats
6W - 5L
1,657 SR
Queue Stats
497W - 479L
2,074 MMR
Solo
Bellona
Bellona
Diamond V
Ŭllr
Bellona
Diamond V
Level 143
God Stats
2W - 4L
1,499 SR
Queue Stats
65W - 52L
2,043 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,620 SR
2,018 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,653 SR
1,956 MMR
Charon
Charon
Platinum V
 
Charon
Platinum V
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond I
IAmBolingoli
Thoth
Diamond I
Level 69
God Stats
6W - 4L
1,592 SR
Queue Stats
127W - 114L
2,103 MMR
Solo
Bastet
Bastet
Platinum I
Magechkin
Bastet
Platinum I
Level 135
God Stats
10W - 5L
1,864 SR
Queue Stats
55W - 39L
2,113 MMR
Solo
Chaac
Chaac
Diamond IV
Rekiel97
Chaac
Diamond IV
Level 145
God Stats
12W - 10L
1,620 SR
Queue Stats
239W - 223L
1,877 MMR
Solo
Anhur
Anhur
Diamond III
Sacuille
Anhur
Diamond III
Level 176
God Stats
15W - 7L
1,690 SR
Queue Stats
146W - 124L
2,188 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 8
8,236
484
7,080
14,794
12,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Aphrodite
StubyOo
Aphrodite
13
0 / 8 / 1
7,847
462
3,074
16,466
6,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hachiman
iceQubez
Hachiman
15
2 / 5 / 1
9,019
531
8,911
15,491
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
xMarsu-_-
Serqet
16
7 / 4 / 3
9,359
551
11,667
17,532
7,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Ŭllr
Bellona
15
1 / 1 / 2
9,271
545
12,996
25,287
35,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AthenaAwilixAresAo Kuang

VS

Bans
ThanatosOdinEsetAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
2 / 1 / 13
9,773
575
10,562
16,076
16,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 3 / 4
11,029
649
11,957
7,922
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bastet
Magechkin
Bastet
16
6 / 2 / 8
9,973
587
15,953
14,455
7,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Rekiel97
Chaac
17
1 / 2 / 3
10,138
596
14,611
23,373
35,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Sacuille
Anhur
17
5 / 3 / 5
10,337
608
10,885
15,691
7,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
11
Kills
20
21
Deaths
11
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
1
13
8.5
W
6
3
4
2.67
L
1
3
8
1.67
W
Bastet
Magechkin
Bastet
6
2
8
5
W
Chaac
Rekiel97
Chaac
1
2
3
1.25
W
Anhur
Sacuille
Anhur
5
3
5
2.5
L
Aphrodite
StubyOo
Aphrodite
0
8
1
0.06
L
Hachiman
iceQubez
Hachiman
2
5
1
0.5
L
Serqet
xMarsu-_-
Serqet
7
4
3
2.13
L
Bellona
Ŭllr
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,728
Damage
63,968
89,570
Taken
77,517
68,043
Mitigated
69,145
34,615
Healing
25,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
10,562
2,000
0
2,282
16,076
16,040
546
4,530
11,294
26,668
1,198
W
11,957
419
0
597
7,922
3,723
1,835
1,893
5,777
92,320
1,301
L
7,080
1,049
0
2,709
14,794
12,747
0
6,274
8,520
20,494
2,873
W
Bastet
Magechkin
Bastet
15,953
4,255
0
4,445
14,455
7,008
600
1,704
11,893
0
84,418
W
Chaac
Rekiel97
Chaac
14,611
3,847
0
10,962
23,373
35,253
309
1,097
22,020
0
91,221
W
Anhur
Sacuille
Anhur
10,885
6,790
0
6,729
15,691
7,121
790
1,216
14,185
0
96,461
L
Aphrodite
StubyOo
Aphrodite
3,074
254
2,509
6,824
16,466
6,962
0
6,503
9,963
66,737
0
L
Hachiman
iceQubez
Hachiman
8,911
4,448
0
4,640
15,491
4,967
0
2,402
13,089
0
81,024
L
Serqet
xMarsu-_-
Serqet
11,667
2,346
0
5,692
17,532
7,628
0
4,050
13,482
0
69,125
L
Bellona
Ŭllr
Bellona
12,996
6,760
0
12,241
25,287
35,739
0
2,636
22,651
0
81,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,732
Gold Earned
51,250
552
Minions Killed
558
0
Camps Cleared
0
1,685,498
Distance Traveled
1,827,946
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,773
575
32
2
0
391,059
10
W
Thoth
11,029
649
150
9
0
353,982
3
L
Geb
8,236
484
16
1
0
365,450
6
W
Bastet
9,973
587
105
6
0
414,920
0
W
Chaac
10,138
596
135
8
0
330,599
3
W
Anhur
10,337
608
136
8
0
337,386
0
L
Aphrodite
7,847
462
134
8
0
308,987
2
L
Hachiman
9,019
531
149
9
0
311,098
2
L
Serqet
9,359
551
116
7
0
396,761
2
L
Bellona
9,271
545
137
8
0
303,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role