Player Matchup

Ra
Ra
Bodeneffekt
Ra
Level 155
God Stats
2W - 4L
1,723 SR
Queue Stats
115W - 92L
1,555 Elo+
Solo
Bacchus
Bacchus
Forskarn
Bacchus
Level 111
God Stats
43W - 34L
1,599 SR
Queue Stats
326W - 329L
1,457 Elo+
Solo
Xbalanque
Xbalanque
IESEDEDE
Xbalanque
Level 55
God Stats
5W - 3L
1,739 SR
Queue Stats
109W - 113L
1,528 Elo+
Solo
Achilles
Achilles
ProductShard
Achilles
Level 127
God Stats
2W - 3L
1,619 SR
Queue Stats
27W - 20L
1,629 Elo+
Party 3
Kali
Kali
analpandemonium
Kali
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,588 Elo+
Party 3
Team Averages
Level 118
1,636 SR
1,551 Elo+

VS

Team Averages
Level 91
1,642 SR
1,519 Elo+
Nike
Nike
Kratoss1996
Nike
Level 103
God Stats
90W - 53L
1,727 SR
Queue Stats
346W - 329L
1,539 Elo+
Party 2
Erlang Shen
Erlang Shen
UpheavlZ
Erlang Shen
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
Watermeloen69
Sylvanus
Level 114
God Stats
7W - 3L
1,640 SR
Queue Stats
75W - 63L
1,536 Elo+
Party 1
Ra
Ra
iBeSirx
Ra
Level 77
God Stats
3W - 2L
1,601 SR
Queue Stats
66W - 54L
1,543 Elo+
Party 1
Chiron
Chiron
kirinai77
Chiron
Level 158
God Stats
2W - 2L
1,740 SR
Queue Stats
43W - 62L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
3,933
656
1,209
3,512
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
Forskarn
Bacchus
6
0 / 0 / 0
3,593
599
1,173
2,548
1,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
IESEDEDE
Xbalanque
2
0 / 1 / 0
2,784
464
344
1,064
233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
ProductShard
Achilles
6
0 / 3 / 0
3,474
579
1,841
5,453
3,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 0
3,563
594
1,664
5,019
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 1
4,878
813
3,848
4,091
1,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Erlang Shen
UpheavlZ
Erlang Shen
8
2 / 0 / 0
4,016
669
1,728
4,518
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sylvanus
Watermeloen69
Sylvanus
6
0 / 0 / 1
4,147
691
1,309
3,548
1,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 1
4,206
701
1,088
1,170
372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chiron
kirinai77
Chiron
6
1 / 0 / 0
4,041
674
1,289
2,717
883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
6
6
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Bacchus
Forskarn
Bacchus
0
0
0
0
L
Xbalanque
IESEDEDE
Xbalanque
0
1
0
0
W
3
0
1
3.5
L
Achilles
ProductShard
Achilles
0
3
0
0
W
Erlang Shen
UpheavlZ
Erlang Shen
2
0
0
2
W
Sylvanus
Watermeloen69
Sylvanus
0
0
1
0.5
L
0
0
0
0
W
0
0
1
0.5
W
Chiron
kirinai77
Chiron
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,231
Damage
9,262
17,596
Taken
16,044
8,893
Mitigated
6,560
4,061
Healing
7,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,209
249
384
1,166
3,512
1,070
0
1,113
2,354
22,388
1,061
L
Bacchus
Forskarn
Bacchus
1,173
0
0
445
2,548
1,944
0
250
2,298
10,491
0
L
Xbalanque
IESEDEDE
Xbalanque
344
62
0
156
1,064
233
0
142
922
0
3,200
W
3,848
969
0
1,082
4,091
1,338
0
0
3,839
0
28,407
L
Achilles
ProductShard
Achilles
1,841
474
0
977
5,453
3,548
0
0
5,453
0
11,288
W
Erlang Shen
UpheavlZ
Erlang Shen
1,728
1,217
0
1,882
4,518
2,143
0
301
4,147
0
19,731
W
Sylvanus
Watermeloen69
Sylvanus
1,309
324
442
1,848
3,548
1,824
410
984
2,512
12,647
1,226
L
1,664
1,248
0
933
5,019
2,098
0
788
4,231
0
19,759
W
1,088
204
645
751
1,170
372
0
118
1,004
29,525
591
W
Chiron
kirinai77
Chiron
1,289
182
62
896
2,717
883
345
735
1,982
0
18,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,347
Gold Earned
21,288
146
Minions Killed
200
0
Camps Cleared
0
521,516
Distance Traveled
626,066
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,933
656
55
9
0
114,386
1
L
Bacchus
3,593
599
18
3
0
121,337
2
L
Xbalanque
2,784
464
6
1
0
23,223
0
W
Nike
4,878
813
48
8
0
117,306
0
L
Achilles
3,474
579
24
4
0
117,190
0
W
Erlang Shen
4,016
669
42
7
0
153,468
1
W
Sylvanus
4,147
691
15
3
0
116,533
0
L
Kali
3,563
594
43
7
0
145,380
0
W
Ra
4,206
701
62
10
0
128,615
1
W
Chiron
4,041
674
33
6
0
110,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role