Player Matchup

Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
KamiXZ
Fafnir
Level 127
God Stats
7W - 2L
1,741 SR
Queue Stats
134W - 98L
1,551 Elo+
Solo
Chang'e
Chang'e
TwinsShadows
Chang'e
Level 157
God Stats
18W - 17L
1,563 SR
Queue Stats
206W - 184L
1,579 Elo+
Solo
Osiris
Osiris
Zehltach
Osiris
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,580 Elo+
Solo
Nemesis
Nemesis
iiMaXx___
Nemesis
Level 195
God Stats
8W - 8L
1,568 SR
Queue Stats
197W - 221L
1,532 Elo+
Solo
Team Averages
Level 134
1,574 SR
1,548 Elo+

VS

Team Averages
Level 92
1,546 SR
1,557 Elo+
Bakasura
Bakasura
LapisOW
Bakasura
Level 23
God Stats
1W - 3L
1,392 SR
Queue Stats
36W - 39L
1,593 Elo+
Party 1
Thoth
Thoth
Swirlyyyy
Thoth
Level 113
God Stats
0W - 4L
1,682 SR
Queue Stats
92W - 72L
1,605 Elo+
Party 1
Cu Chulainn
Cu Chulainn
aldeano26112019
Cu Chulainn
Level 128
God Stats
2W - 4L
1,736 SR
Queue Stats
140W - 134L
1,589 Elo+
Solo
Kuzenbo
Kuzenbo
einStain777
Kuzenbo
Level 109
God Stats
13W - 7L
1,768 SR
Queue Stats
150W - 138L
1,453 Elo+
Solo
Skadi
Skadi
wllysmith
Skadi
Level 85
God Stats
0W - 3L
1,150 SR
Queue Stats
109W - 67L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
0 / 2 / 1
7,484
499
6,052
11,129
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
KamiXZ
Fafnir
12
0 / 1 / 2
7,796
520
5,900
17,257
20,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
TwinsShadows
Chang'e
17
5 / 2 / 3
10,268
685
6,095
9,653
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Osiris
Zehltach
Osiris
14
1 / 0 / 3
8,418
561
5,441
13,986
17,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
iiMaXx___
Nemesis
16
5 / 1 / 3
8,837
589
8,728
16,002
6,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LapisOW
Bakasura
9
0 / 4 / 0
5,767
384
3,226
9,643
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thoth
Swirlyyyy
Thoth
16
2 / 2 / 0
9,342
623
7,286
7,785
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
aldeano26112019
Cu Chulainn
15
0 / 3 / 0
9,116
608
9,301
13,100
10,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
einStain777
Kuzenbo
13
1 / 1 / 1
8,225
548
5,973
9,712
9,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
wllysmith
Skadi
15
3 / 1 / 0
8,756
584
9,049
9,359
3,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
11
Kills
6
6
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
2
1
0.25
W
Fafnir
KamiXZ
Fafnir
0
1
2
1
L
Bakasura
LapisOW
Bakasura
0
4
0
0
L
Thoth
Swirlyyyy
Thoth
2
2
0
1
W
Chang'e
TwinsShadows
Chang'e
5
2
3
3.25
W
Osiris
Zehltach
Osiris
1
0
3
2.5
L
Cu Chulainn
aldeano26112019
Cu Chulainn
0
3
0
0
L
Kuzenbo
einStain777
Kuzenbo
1
1
1
1.5
W
Nemesis
iiMaXx___
Nemesis
5
1
3
6.5
L
Skadi
wllysmith
Skadi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,216
Damage
34,835
68,027
Taken
49,599
50,906
Mitigated
28,709
21,935
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,052
2,606
0
2,899
11,129
4,101
481
1,780
9,349
0
72,738
W
Fafnir
KamiXZ
Fafnir
5,900
1,611
0
4,547
17,257
20,118
377
4,635
12,408
32,765
3,569
L
Bakasura
LapisOW
Bakasura
3,226
2,218
0
3,615
9,643
3,312
0
480
9,075
0
23,500
L
Thoth
Swirlyyyy
Thoth
7,286
192
0
623
7,785
2,494
0
2,663
4,911
81,659
0
W
Chang'e
TwinsShadows
Chang'e
6,095
542
1,476
4,617
9,653
2,986
312
3,861
5,402
81,703
3,504
W
Osiris
Zehltach
Osiris
5,441
1,163
0
2,911
13,986
17,065
200
973
12,957
0
56,036
L
Cu Chulainn
aldeano26112019
Cu Chulainn
9,301
854
0
1,770
13,100
10,081
152
3,039
9,017
4,098
76,606
L
Kuzenbo
einStain777
Kuzenbo
5,973
2,687
0
2,678
9,712
9,652
0
3,222
6,411
23,592
0
W
Nemesis
iiMaXx___
Nemesis
8,728
4,181
0
5,485
16,002
6,636
73
2,101
13,332
0
79,158
L
Skadi
wllysmith
Skadi
9,049
3,082
0
2,217
9,359
3,170
0
1,838
7,521
0
93,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,803
Gold Earned
41,206
543
Minions Killed
519
0
Camps Cleared
0
1,517,796
Distance Traveled
1,440,036
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,484
499
126
8
0
252,042
2
W
Fafnir
7,796
520
43
3
0
282,651
0
L
Bakasura
5,767
384
36
2
0
224,406
0
L
Thoth
9,342
623
155
10
0
319,676
1
W
Chang'e
10,268
685
160
11
0
323,157
3
W
Osiris
8,418
561
107
7
0
292,258
5
L
Cu Chulainn
9,116
608
129
9
0
286,201
0
L
Kuzenbo
8,225
548
43
3
0
323,497
3
W
Nemesis
8,837
589
107
7
0
367,688
0
L
Skadi
8,756
584
156
10
0
286,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role