Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Gh0sttBR
Yemoja
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 70L
1,465 Elo+
Solo
Ah Puch
Ah Puch
ImIckBicky
Ah Puch
Level 117
God Stats
4W - 1L
1,723 SR
Queue Stats
198W - 165L
1,541 Elo+
Solo
Bakasura
Bakasura
MikeLmaoski
Bakasura
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 27L
1,609 Elo+
Solo
Team Averages
Level 110
1,545 SR
1,523 Elo+

VS

Team Averages
Level 147
1,563 SR
1,550 Elo+
Vulcan
Vulcan
Airen x512x
Vulcan
Level 129
God Stats
10W - 4L
1,689 SR
Queue Stats
269W - 277L
1,558 Elo+
Party 1
Hou Yi
Hou Yi
Ayee KILtit
Hou Yi
Level 149
God Stats
3W - 2L
1,458 SR
Queue Stats
261W - 256L
1,528 Elo+
Solo
Hel
Hel
MonoGalactic132
Hel
Level 158
God Stats
2W - 2L
1,462 SR
Queue Stats
226W - 237L
1,547 Elo+
Solo
Hera
Hera
Skullcrusher365
Hera
Level 233
God Stats
2W - 0L
1,706 SR
Queue Stats
119W - 106L
1,557 Elo+
Party 1
Martichoras
Martichoras
toungpuncher123
Martichoras
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 71L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 2 / 5
7,398
740
4,575
10,047
5,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
 
Chiron
14
1 / 0 / 4
7,382
738
6,705
5,469
1,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Gh0sttBR
Yemoja
12
1 / 2 / 1
6,854
685
4,606
7,751
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
ImIckBicky
Ah Puch
14
2 / 1 / 2
7,849
785
11,924
7,651
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bakasura
MikeLmaoski
Bakasura
12
1 / 5 / 3
7,219
722
5,682
12,393
12,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
4 / 1 / 3
8,740
874
16,662
6,290
2,730
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
13
2 / 3 / 3
7,893
789
7,250
8,499
3,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 1 / 6
8,033
803
3,483
9,968
7,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
1 / 1 / 7
8,462
846
6,320
5,886
2,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Martichoras
toungpuncher123
Martichoras
15
1 / 2 / 7
8,446
845
6,067
9,580
4,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
6
Kills
10
10
Deaths
8
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
5
1.75
L
Chiron
 
Chiron
1
0
4
3
W
Vulcan
4
1
3
5.5
W
Hou Yi
2
3
3
1.17
L
Yemoja
Gh0sttBR
Yemoja
1
2
1
0.75
L
Ah Puch
ImIckBicky
Ah Puch
2
1
2
3
L
Bakasura
MikeLmaoski
Bakasura
1
5
3
0.5
W
2
1
6
5
W
1
1
7
4.5
W
Martichoras
toungpuncher123
Martichoras
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,492
Damage
39,782
43,311
Taken
40,223
27,259
Mitigated
21,625
20,082
Healing
21,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,575
55
1,724
3,572
10,047
5,549
136
5,461
4,586
15,666
618
L
Chiron
 
Chiron
6,705
722
2,639
2,076
5,469
1,977
41
3,537
1,932
0
24,100
W
Vulcan
16,662
186
1,302
1,397
6,290
2,730
1,069
3,247
2,263
31,821
0
W
Hou Yi
7,250
1,944
0
627
8,499
3,498
844
3,771
4,359
0
15,419
L
Yemoja
Gh0sttBR
Yemoja
4,606
70
1,920
1,645
7,751
4,574
0
5,120
2,631
6,910
0
L
Ah Puch
ImIckBicky
Ah Puch
11,924
154
1,635
2,977
7,651
2,941
76
5,340
2,311
32,831
0
L
Bakasura
MikeLmaoski
Bakasura
5,682
2,895
729
1,165
12,393
12,218
0
6,810
5,583
0
6,365
W
3,483
135
9,644
5,521
9,968
7,927
181
4,418
4,298
7,654
726
W
6,320
1,224
561
159
5,886
2,839
1,464
3,582
2,080
19,850
0
W
Martichoras
toungpuncher123
Martichoras
6,067
581
606
1,223
9,580
4,631
542
4,977
3,945
0
19,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,702
Gold Earned
41,574
139
Minions Killed
137
0
Camps Cleared
0
964,936
Distance Traveled
967,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,398
740
25
3
0
180,899
0
L
Chiron
7,382
738
40
4
0
213,869
0
W
Vulcan
8,740
874
39
4
0
221,679
0
W
Hou Yi
7,893
789
21
2
0
163,498
0
L
Yemoja
6,854
685
11
1
0
185,604
0
L
Ah Puch
7,849
785
42
4
0
203,730
0
L
Bakasura
7,219
722
21
2
0
180,834
0
W
Hel
8,033
803
8
1
0
210,669
0
W
Hera
8,462
846
33
3
0
180,950
0
W
Martichoras
8,446
845
36
4
0
190,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role