Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Swagaly
Ares
Level 65
God Stats
5W - 7L
1,408 SR
Queue Stats
45W - 53L
1,390 Elo+
Party 1
Amaterasu
Amaterasu
befristet_Passer
Amaterasu
Level 68
God Stats
0W - 1L
1,201 SR
Queue Stats
117W - 128L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
boloraul1
Baron Samedi
Level 101
God Stats
8W - 2L
1,553 SR
Queue Stats
55W - 44L
1,555 Elo+
Solo
Artemis
Artemis
exMDC
Artemis
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 63L
1,409 Elo+
Party 1
Team Averages
Level 71
1,432 SR
1,464 Elo+

VS

Team Averages
Level 101
1,510 SR
1,444 Elo+
Charybdis
Charybdis
Cianlewiss
Charybdis
Level 92
God Stats
3W - 2L
1,797 SR
Queue Stats
114W - 88L
1,510 Elo+
Solo
Da Ji
Da Ji
J-o-n-Yy
Da Ji
Level 85
God Stats
5W - 6L
1,391 SR
Queue Stats
254W - 246L
1,428 Elo+
Solo
King Arthur
King Arthur
JaydenXerxes
King Arthur
Level 80
God Stats
54W - 44L
1,448 SR
Queue Stats
61W - 54L
1,378 Elo+
Solo
Kukulkan
Kukulkan
TCrimson94
Kukulkan
Level 146
God Stats
9W - 11L
1,439 SR
Queue Stats
166W - 166L
1,465 Elo+
Solo
Aphrodite
Aphrodite
czWencator
Aphrodite
Level 102
God Stats
62W - 48L
1,478 SR
Queue Stats
82W - 83L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
5
0 / 2 / 0
3,493
437
173
3,225
787
Ares
Swagaly
Ares
2
0 / 1 / 0
3,415
427
376
2,895
1,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
9
4 / 1 / 0
5,094
637
2,476
8,760
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
boloraul1
Baron Samedi
8
0 / 1 / 2
4,567
571
4,440
4,527
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
exMDC
Artemis
2
0 / 1 / 0
3,267
408
1,310
1,884
472
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cianlewiss
Charybdis
10
2 / 0 / 4
5,656
707
6,068
5,097
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
J-o-n-Yy
Da Ji
8
0 / 2 / 0
4,416
552
1,734
7,317
3,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
JaydenXerxes
King Arthur
10
2 / 0 / 0
6,005
751
1,016
2,894
2,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
TCrimson94
Kukulkan
9
0 / 1 / 2
4,818
602
2,004
3,731
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
czWencator
Aphrodite
8
2 / 1 / 2
5,467
683
2,167
3,349
1,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
6
6
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
W
Charybdis
Cianlewiss
Charybdis
2
0
4
4
W
Da Ji
J-o-n-Yy
Da Ji
0
2
0
0
W
King Arthur
JaydenXerxes
King Arthur
2
0
0
2
L
Ares
Swagaly
Ares
0
1
0
0
W
Kukulkan
TCrimson94
Kukulkan
0
1
2
1
L
Amaterasu
4
1
0
4
L
Baron Samedi
boloraul1
Baron Samedi
0
1
2
1
W
Aphrodite
czWencator
Aphrodite
2
1
2
3
L
Artemis
exMDC
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,775
Damage
12,989
21,291
Taken
22,388
8,868
Mitigated
9,306
7,344
Healing
8,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
173
60
0
0
3,225
787
0
664
2,561
0
6,417
W
Charybdis
Cianlewiss
Charybdis
6,068
3,805
0
3,190
5,097
1,476
2,395
310
4,787
0
42,821
W
Da Ji
J-o-n-Yy
Da Ji
1,734
313
0
1,500
7,317
3,049
0
1,537
5,780
0
24,114
W
King Arthur
JaydenXerxes
King Arthur
1,016
94
0
615
2,894
2,248
990
0
2,894
239
37,194
L
Ares
Swagaly
Ares
376
35
55
1,333
2,895
1,593
0
617
2,278
2,316
0
W
Kukulkan
TCrimson94
Kukulkan
2,004
172
0
640
3,731
1,483
0
2,674
1,057
25,292
0
L
Amaterasu
2,476
628
0
4,070
8,760
4,217
0
1,462
7,298
0
24,238
L
Baron Samedi
boloraul1
Baron Samedi
4,440
849
74
1,145
4,527
1,799
0
1,214
3,313
28,771
800
W
Aphrodite
czWencator
Aphrodite
2,167
438
1,795
1,108
3,349
1,050
347
66
3,283
12,886
363
L
Artemis
exMDC
Artemis
1,310
460
0
667
1,884
472
0
200
1,684
0
9,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,836
Gold Earned
26,362
128
Minions Killed
230
0
Camps Cleared
0
523,039
Distance Traveled
755,433
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,493
437
11
1
0
111,210
0
W
Charybdis
5,656
707
73
9
0
137,509
0
W
Da Ji
4,416
552
38
5
0
183,067
0
W
King Arthur
6,005
751
53
7
0
143,231
0
L
Ares
3,415
427
3
0
0
52,883
0
W
Kukulkan
4,818
602
47
6
0
160,126
0
L
Amaterasu
5,094
637
52
7
0
158,878
0
L
Baron Samedi
4,567
571
43
5
0
148,839
0
W
Aphrodite
5,467
683
19
2
0
131,500
2
L
Artemis
3,267
408
19
2
0
51,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role