Player Matchup

Mercury
Mercury
 
Mercury
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AnGlObAnGa
Chaac
Level 124
God Stats
3W - 0L
1,670 SR
Queue Stats
96W - 104L
1,422 Elo+
Solo
Xbalanque
Xbalanque
GODLIKEYO
Xbalanque
Level 73
God Stats
30W - 27L
1,531 SR
Queue Stats
1,163W - 1,189L
1,415 Elo+
Solo
Cernunnos
Cernunnos
Starcrafx
Cernunnos
Level 146
God Stats
7W - 4L
1,598 SR
Queue Stats
138W - 138L
1,464 Elo+
Solo
Khepri
Khepri
テオにゃん0820
Khepri
Level 62
God Stats
4W - 8L
1,162 SR
Queue Stats
798W - 824L
1,406 Elo+
Solo
Team Averages
Level 94
1,492 SR
1,441 Elo+

VS

Team Averages
Level 98
1,375 SR
1,382 Elo+
Ah Puch
Ah Puch
Getwhxcked
Ah Puch
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,397 Elo+
Solo
Baba Yaga
Baba Yaga
ItsJoeMomma
Baba Yaga
Level 89
God Stats
3W - 4L
1,257 SR
Queue Stats
276W - 225L
1,509 Elo+
Solo
Scylla
Scylla
Jpowirrr_
Scylla
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,196 Elo+
Solo
Ymir
Ymir
tima02112007
Ymir
Level 122
God Stats
4W - 8L
1,380 SR
Queue Stats
826W - 898L
1,350 Elo+
Solo
Tiamat
Tiamat
wooten3000
Tiamat
Level 158
God Stats
2W - 4L
1,240 SR
Queue Stats
237W - 257L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
4 / 3 / 9
8,540
854
7,730
8,083
4,187
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
16
5 / 0 / 13
8,911
891
10,554
14,438
10,681
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
GODLIKEYO
Xbalanque
13
4 / 1 / 9
7,979
798
10,909
5,731
2,783
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Starcrafx
Cernunnos
16
7 / 1 / 9
9,805
981
13,519
10,192
6,266
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 1 / 17
9,190
919
5,415
11,690
16,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Getwhxcked
Ah Puch
13
2 / 4 / 2
7,225
723
10,163
8,271
3,829
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
ItsJoeMomma
Baba Yaga
13
1 / 4 / 4
7,146
715
7,931
8,933
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Jpowirrr_
Scylla
13
0 / 4 / 4
6,840
684
6,687
8,270
3,459
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
0 / 8 / 2
6,637
664
4,360
19,386
17,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
wooten3000
Tiamat
15
3 / 2 / 2
7,523
752
7,914
8,832
9,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
22
Kills
6
6
Deaths
22
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
3
9
2.83
W
Chaac
5
0
13
11.5
W
Xbalanque
GODLIKEYO
Xbalanque
4
1
9
8.5
L
Ah Puch
Getwhxcked
Ah Puch
2
4
2
0.75
L
Baba Yaga
ItsJoeMomma
Baba Yaga
1
4
4
0.75
L
Scylla
Jpowirrr_
Scylla
0
4
4
0.5
W
Cernunnos
Starcrafx
Cernunnos
7
1
9
11.5
L
0
8
2
0.13
L
Tiamat
wooten3000
Tiamat
3
2
2
2
W
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,127
Damage
37,055
50,134
Taken
53,692
40,066
Mitigated
38,143
25,200
Healing
11,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,730
2,236
1,359
1,513
8,083
4,187
0
4,762
3,321
0
8,952
W
Chaac
10,554
736
1,417
7,245
14,438
10,681
219
10,245
4,193
0
20,625
W
Xbalanque
GODLIKEYO
Xbalanque
10,909
4,228
1,661
2,516
5,731
2,783
1,294
4,885
846
0
21,066
L
Ah Puch
Getwhxcked
Ah Puch
10,163
144
0
904
8,271
3,829
0
526
7,745
14,640
0
L
Baba Yaga
ItsJoeMomma
Baba Yaga
7,931
699
645
1,672
8,933
4,246
0
906
8,027
20,339
0
L
Scylla
Jpowirrr_
Scylla
6,687
881
0
1,800
8,270
3,459
0
1,245
7,025
14,859
0
W
Cernunnos
Starcrafx
Cernunnos
13,519
8,291
533
4,092
10,192
6,266
1,907
8,318
1,874
0
36,351
L
4,360
612
247
1,256
19,386
17,549
0
1,902
17,484
6,803
147
L
Tiamat
wooten3000
Tiamat
7,914
432
916
4,483
8,832
9,060
0
836
7,996
21,620
0
W
5,415
410
1,088
3,776
11,690
16,149
0
8,803
2,887
10,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,425
Gold Earned
35,371
126
Minions Killed
89
0
Camps Cleared
0
904,974
Distance Traveled
796,419
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,540
854
4
0
0
192,206
0
W
Chaac
8,911
891
14
1
0
222,907
0
W
Xbalanque
7,979
798
29
3
0
134,138
2
L
Ah Puch
7,225
723
8
1
0
154,629
0
L
Baba Yaga
7,146
715
29
3
0
151,011
0
L
Scylla
6,840
684
25
3
0
161,534
0
W
Cernunnos
9,805
981
67
7
0
155,099
0
L
Ymir
6,637
664
2
0
0
135,375
0
L
Tiamat
7,523
752
25
3
0
193,870
0
W
Khepri
9,190
919
12
1
0
200,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role