Player Matchup

Terra
Terra
 
Terra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Allakeyy
Danzaburou
Level 84
God Stats
2W - 2L
1,503 SR
Queue Stats
224W - 223L
1,514 Elo+
Solo
Chronos
Chronos
CaffeinatedSloth
Chronos
Level 149
God Stats
2W - 1L
1,267 SR
Queue Stats
36W - 34L
1,490 Elo+
Solo
Mulan
Mulan
MikkaOffical
Mulan
Level 84
God Stats
2W - 2L
1,375 SR
Queue Stats
63W - 68L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
Vidar_-o-_
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 46L
1,523 Elo+
Solo
Team Averages
Level 97
1,429 SR
1,497 Elo+

VS

Team Averages
Level 96
1,572 SR
1,389 Elo+
Yu Huang
Yu Huang
FortisMors
Yu Huang
Level 89
God Stats
1W - 3L
1,301 SR
Queue Stats
288W - 283L
1,495 Elo+
Solo
Neith
Neith
Lekter
Neith
Level 89
God Stats
5W - 4L
1,744 SR
Queue Stats
193W - 189L
1,491 Elo+
Solo
Nut
Nut
LordStegeta
Nut
Level 65
God Stats
0W - 1L
1,817 SR
Queue Stats
0W - 4L
1,098 Elo+
Solo
Guan Yu
Guan Yu
darksoul151066
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 100L
1,435 Elo+
Solo
Athena
Athena
o0WorldWide0
Athena
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
377W - 388L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 0 / 5
5,864
1,173
1,887
5,311
4,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Allakeyy
Danzaburou
10
1 / 1 / 5
5,633
1,127
3,669
4,700
2,439
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 6
5,704
1,141
4,802
5,264
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 4
5,998
1,200
5,607
5,402
3,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Vidar_-o-_
Cthulhu
11
2 / 0 / 5
6,120
1,224
4,108
8,083
5,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FortisMors
Yu Huang
11
1 / 1 / 1
5,298
1,060
6,715
3,742
1,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Lekter
Neith
11
0 / 1 / 2
4,939
988
7,158
4,576
1,670
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
2 / 2 / 1
5,572
1,114
4,335
5,117
2,049
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

1
0 / 0 / 0
1,312
262
0
0
0
Athena
8
0 / 4 / 1
4,727
945
3,385
8,332
6,904
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
8
Kills
3
3
Deaths
8
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
5
3.5
W
Danzaburou
Allakeyy
Danzaburou
1
1
5
3.5
W
1
1
6
4
L
Yu Huang
FortisMors
Yu Huang
1
1
1
1.5
L
Neith
Lekter
Neith
0
1
2
1
L
2
2
1
1.25
W
3
1
4
5
W
Cthulhu
Vidar_-o-_
Cthulhu
2
0
5
4.5
L
0
0
0
0
L
Athena
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,073
Damage
21,593
28,760
Taken
21,767
19,024
Mitigated
12,029
16,950
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
1,887
276
6,371
3,446
5,311
4,705
0
2,522
2,789
3,373
0
W
Danzaburou
Allakeyy
Danzaburou
3,669
626
351
1,018
4,700
2,439
0
2,100
2,600
0
8,988
W
4,802
1,535
0
1,039
5,264
2,317
0
1,534
3,730
11,239
538
L
Yu Huang
FortisMors
Yu Huang
6,715
907
231
1,542
3,742
1,406
0
1,889
1,731
14,630
0
L
Neith
Lekter
Neith
7,158
3,318
301
1,748
4,576
1,670
0
3,192
1,092
0
12,643
L
4,335
2,177
147
857
5,117
2,049
0
1,589
3,322
0
9,239
W
5,607
1,300
865
1,178
5,402
3,897
0
1,268
4,134
0
8,433
W
Cthulhu
Vidar_-o-_
Cthulhu
4,108
269
147
2,535
8,083
5,666
0
2,610
5,473
11,059
1,032
L
0
0
0
0
0
0
0
0
0
0
0
L
Athena
3,385
876
18
569
8,332
6,904
0
2,998
5,009
4,168
81

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,319
Gold Earned
21,848
57
Minions Killed
45
0
Camps Cleared
0
582,222
Distance Traveled
389,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,864
1,173
3
1
0
132,336
0
W
Danzaburou
5,633
1,127
10
2
0
110,930
0
W
Chronos
5,704
1,141
14
3
0
102,716
0
L
Yu Huang
5,298
1,060
16
3
0
105,254
0
L
Neith
4,939
988
12
2
0
99,938
0
L
Nut
5,572
1,114
13
3
0
111,582
0
W
Mulan
5,998
1,200
8
2
0
120,083
0
W
Cthulhu
6,120
1,224
22
4
0
116,157
0
L
Guan Yu
1,312
262
0
0
0
0
0
L
Athena
4,727
945
4
1
0
72,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role