Player Matchup

Ra
Ra
Platinum II
 
Ra
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Gold I
 
Terra
Gold I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Platinum IV
DauraSP
Chiron
Platinum IV
Level 160
God Stats
2W - 3L
1,546 SR
Queue Stats
144W - 134L
1,729 MMR
Solo
Ne Zha
Ne Zha
Platinum V
TheCordodj
Ne Zha
Platinum V
Level 253
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 117L
1,693 MMR
Solo
Mulan
Mulan
Gold I
暴菊专业户
Mulan
Gold I
Level 102
God Stats
8W - 11L
1,228 SR
Queue Stats
204W - 197L
1,679 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 163
1,455 SR
1,620 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,630 SR
1,654 MMR
Loki
Loki
Platinum II
 
Loki
Platinum II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum III
GES Rocket97
Zeus
Platinum III
Level 82
God Stats
11W - 5L
1,745 SR
Queue Stats
102W - 93L
1,738 MMR
Solo
Medusa
Medusa
Platinum IV
PowerIdola
Medusa
Platinum IV
Level 190
God Stats
4W - 7L
1,421 SR
Queue Stats
64W - 55L
1,667 MMR
Solo
Fenrir
Fenrir
Diamond II
Recrz
Fenrir
Diamond II
Level 126
God Stats
23W - 19L
1,659 SR
Queue Stats
372W - 358L
1,692 MMR
Solo
Ymir
Ymir
Platinum V
epoui
Ymir
Platinum V
Level 146
God Stats
7W - 3L
1,824 SR
Queue Stats
119W - 111L
1,675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 1 / 1
5,560
505
2,344
4,469
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
 
Terra
8
0 / 1 / 1
5,106
464
1,624
8,715
4,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
DauraSP
Chiron
11
0 / 2 / 1
5,917
538
2,943
6,651
2,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
TheCordodj
Ne Zha
11
2 / 1 / 0
5,683
517
3,780
7,063
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 0
5,774
525
6,210
12,280
7,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AthenaHeimdallrThorThothSurtr

VS

Bans
OsirisNeithAo KuangThanatosErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 1 / 1
5,469
497
3,716
8,732
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 1
6,814
619
6,195
3,119
1,049
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
PowerIdola
Medusa
13
2 / 1 / 1
6,590
599
5,207
6,097
2,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Recrz
Fenrir
13
4 / 0 / 0
7,632
694
7,165
10,304
7,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ymir
epoui
Ymir
10
0 / 0 / 2
5,832
530
2,339
5,603
4,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
9
9
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
1
0.5
L
Terra
 
Terra
0
1
1
0.5
W
Loki
 
Loki
1
1
1
1.5
L
Chiron
DauraSP
Chiron
0
2
1
0.25
W
2
0
1
2.5
W
Medusa
PowerIdola
Medusa
2
1
1
2.5
W
Fenrir
Recrz
Fenrir
4
0
0
4
L
Ne Zha
TheCordodj
Ne Zha
2
1
0
2
W
Ymir
epoui
Ymir
0
0
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,901
Damage
24,622
39,178
Taken
33,855
19,912
Mitigated
18,259
13,898
Healing
14,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,344
140
788
1,247
4,469
1,697
0
2,635
1,834
48,487
0
L
Terra
 
Terra
1,624
141
1,498
2,240
8,715
4,635
0
3,461
5,254
10,920
0
W
Loki
 
Loki
3,716
1,017
0
4,438
8,732
2,780
0
1,135
7,597
0
41,640
L
Chiron
DauraSP
Chiron
2,943
1,500
220
1,348
6,651
2,755
0
546
6,105
0
51,522
W
6,195
699
0
1,865
3,119
1,049
396
1,313
1,806
61,622
0
W
Medusa
PowerIdola
Medusa
5,207
1,440
0
945
6,097
2,499
0
0
6,097
0
60,156
W
Fenrir
Recrz
Fenrir
7,165
2,736
0
4,952
10,304
7,347
0
0
10,304
0
49,683
L
Ne Zha
TheCordodj
Ne Zha
3,780
504
0
3,299
7,063
3,034
0
1,673
5,390
0
42,335
W
Ymir
epoui
Ymir
2,339
426
0
1,907
5,603
4,584
0
1,520
4,083
14,080
3,985
L
6,210
1,630
0
3,258
12,280
7,791
0
0
12,280
0
43,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,040
Gold Earned
32,337
367
Minions Killed
387
0
Camps Cleared
0
1,109,575
Distance Traveled
1,137,711
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,560
505
100
9
0
217,389
1
L
Terra
5,106
464
26
2
0
239,723
7
W
Loki
5,469
497
66
6
0
240,572
2
L
Chiron
5,917
538
99
9
0
191,950
0
W
Zeus
6,814
619
115
10
0
209,926
2
W
Medusa
6,590
599
99
9
0
229,777
2
W
Fenrir
7,632
694
86
8
0
228,686
1
L
Ne Zha
5,683
517
68
6
0
267,314
0
W
Ymir
5,832
530
21
2
0
228,750
1
L
Mulan
5,774
525
74
7
0
193,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role