Player Matchup

Ra
Ra
 
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ChevalierMagique
Chang'e
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 148L
1,521 Elo+
Party 1
Neith
Neith
Liliemes
Neith
Level 126
God Stats
14W - 6L
1,693 SR
Queue Stats
63W - 45L
1,526 Elo+
Party 1
Da Ji
Da Ji
Miguelete03
Da Ji
Level 124
God Stats
2W - 1L
1,793 SR
Queue Stats
171W - 173L
1,524 Elo+
Solo
Thanatos
Thanatos
ZANDER1892
Thanatos
Level 67
God Stats
14W - 4L
1,793 SR
Queue Stats
177W - 153L
1,464 Elo+
Solo
Team Averages
Level 103
1,656 SR
1,507 Elo+

VS

Team Averages
Level 87
1,578 SR
1,495 Elo+
Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
GuardianOfYevon
Mulan
Level 46
God Stats
9W - 4L
1,768 SR
Queue Stats
59W - 54L
1,498 Elo+
Solo
Janus
Janus
I Grab Erse
Janus
Level 61
God Stats
5W - 9L
1,368 SR
Queue Stats
64W - 73L
1,441 Elo+
Solo
Cernunnos
Cernunnos
Ivar_Ragnar_Son
Cernunnos
Level 69
God Stats
4W - 4L
1,580 SR
Queue Stats
64W - 58L
1,460 Elo+
Party 2
Erlang Shen
Erlang Shen
rumlit
Erlang Shen
Level 128
God Stats
14W - 5L
1,672 SR
Queue Stats
90W - 73L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 4 / 3
5,821
485
4,302
6,504
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 1
7,421
618
4,437
9,029
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Liliemes
Neith
12
2 / 3 / 3
6,325
527
6,044
9,241
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 5 / 0
6,233
519
3,084
9,001
6,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
ZANDER1892
Thanatos
10
3 / 5 / 0
6,133
511
6,176
12,184
5,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 2 / 5
5,858
488
3,576
8,914
6,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
6 / 0 / 2
8,379
698
8,329
9,989
6,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
0 / 1 / 2
7,530
628
3,209
5,212
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Ivar_Ragnar_Son
Cernunnos
11
4 / 4 / 0
6,589
549
5,442
10,276
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
rumlit
Erlang Shen
15
8 / 0 / 3
8,220
685
10,446
12,087
7,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
19
19
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
3
0.63
W
Artio
 
Artio
1
2
5
1.75
L
0
2
1
0.25
W
6
0
2
7
W
0
1
2
1
W
Cernunnos
Ivar_Ragnar_Son
Cernunnos
4
4
0
1
L
Neith
Liliemes
Neith
2
3
3
1.17
L
0
5
0
0
L
Thanatos
ZANDER1892
Thanatos
3
5
0
0.6
W
Erlang Shen
rumlit
Erlang Shen
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,043
Damage
31,002
45,959
Taken
46,478
21,184
Mitigated
26,363
16,707
Healing
16,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,302
616
560
719
6,504
2,348
54
1,573
4,931
36,526
0
W
Artio
 
Artio
3,576
265
812
2,571
8,914
6,001
217
2,488
6,426
17,123
1,466
L
4,437
424
518
4,715
9,029
3,250
0
2,608
6,125
56,215
4,032
W
8,329
2,127
0
3,938
9,989
6,989
0
751
9,238
0
59,909
W
3,209
206
0
208
5,212
1,962
0
2,147
3,065
57,291
0
W
Cernunnos
Ivar_Ragnar_Son
Cernunnos
5,442
2,843
248
2,927
10,276
3,869
504
1,433
8,789
0
42,602
L
Neith
Liliemes
Neith
6,044
2,223
0
3,341
9,241
3,802
0
966
8,275
0
46,600
L
3,084
1,088
0
1,609
9,001
6,346
0
0
9,001
0
35,368
L
Thanatos
ZANDER1892
Thanatos
6,176
1,817
0
5,245
12,184
5,438
0
1,194
10,958
0
41,065
W
Erlang Shen
rumlit
Erlang Shen
10,446
6,412
0
5,480
12,087
7,542
1,530
1,434
10,653
0
64,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,933
Gold Earned
36,576
352
Minions Killed
400
0
Camps Cleared
0
1,135,322
Distance Traveled
1,124,004
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,821
485
54
5
0
210,181
0
W
Artio
5,858
488
28
2
0
168,519
0
L
Chang'e
7,421
618
110
9
0
237,183
3
W
Mulan
8,379
698
99
8
0
208,450
1
W
Janus
7,530
628
129
11
0
265,225
2
W
Cernunnos
6,589
549
50
4
0
202,449
0
L
Neith
6,325
527
62
5
0
222,892
2
L
Da Ji
6,233
519
62
5
0
224,469
0
L
Thanatos
6,133
511
64
5
0
240,597
0
W
Erlang Shen
8,220
685
94
8
0
279,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role