Player Matchup

Apollo
Apollo
BittchCallMePapi
Apollo
Level 153
God Stats
2W - 2L
1,467 SR
Queue Stats
31W - 27L
1,560 Elo+
Solo
Sylvanus
Sylvanus
ExodSkull
Sylvanus
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 13L
1,338 Elo+
Solo
Awilix
Awilix
Hey Tisumi
Awilix
Level 83
God Stats
375W - 280L
1,584 SR
Queue Stats
534W - 513L
1,501 Elo+
Solo
Kukulkan
Kukulkan
looovelllyy
Kukulkan
Level 89
God Stats
0W - 1L
1,892 SR
Queue Stats
26W - 25L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
medical_embryo28
Gilgamesh
Level 37
God Stats
6W - 8L
1,510 SR
Queue Stats
123W - 138L
1,446 Elo+
Solo
Team Averages
Level 88
1,591 SR
1,470 Elo+

VS

Team Averages
Level 104
1,554 SR
1,541 Elo+
Zhong Kui
Zhong Kui
Barney12354
Zhong Kui
Level 133
God Stats
6W - 2L
1,655 SR
Queue Stats
286W - 265L
1,514 Elo+
Solo
Hun Batz
Hun Batz
Neptia
Hun Batz
Level 125
God Stats
8W - 7L
1,580 SR
Queue Stats
30W - 26L
1,555 Elo+
Party 1
Ymir
Ymir
PiNkYNI
Ymir
Level 27
God Stats
29W - 20L
1,589 SR
Queue Stats
32W - 26L
1,583 Elo+
Party 1
Hou Yi
Hou Yi
Pixx
Hou Yi
Level 109
God Stats
1W - 2L
1,473 SR
Queue Stats
18W - 12L
1,664 Elo+
Party 1
Surtr
Surtr
kopytko118
Surtr
Level 125
God Stats
20W - 11L
1,474 SR
Queue Stats
160W - 160L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 1
7,857
561
6,888
9,685
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
ExodSkull
Sylvanus
10
1 / 3 / 7
7,064
505
6,471
12,128
11,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Awilix
Hey Tisumi
Awilix
15
1 / 2 / 2
7,538
538
4,561
10,092
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
looovelllyy
Kukulkan
11
0 / 7 / 1
6,488
463
2,929
9,904
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
11
0 / 4 / 2
6,592
471
3,470
12,532
8,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Barney12354
Zhong Kui
15
9 / 0 / 5
9,830
702
12,220
4,811
3,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Neptia
Hun Batz
14
2 / 2 / 4
7,800
557
6,997
12,752
5,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
PiNkYNI
Ymir
11
0 / 4 / 5
6,911
494
3,891
12,646
8,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Pixx
Hou Yi
12
1 / 2 / 3
6,814
487
8,245
7,475
2,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
14
5 / 0 / 2
9,336
667
6,755
7,913
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
8
Kills
17
17
Deaths
8
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Barney12354
Zhong Kui
9
0
5
11.5
L
6
1
1
6.5
L
Sylvanus
ExodSkull
Sylvanus
1
3
7
1.5
L
Awilix
Hey Tisumi
Awilix
1
2
2
1
W
Hun Batz
Neptia
Hun Batz
2
2
4
2
W
Ymir
PiNkYNI
Ymir
0
4
5
0.63
W
Hou Yi
Pixx
Hou Yi
1
2
3
1.25
W
Surtr
5
0
2
6
L
Kukulkan
looovelllyy
Kukulkan
0
7
1
0.07
L
Gilgamesh
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,319
Damage
38,108
54,341
Taken
45,597
32,121
Mitigated
26,418
17,072
Healing
17,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Barney12354
Zhong Kui
12,220
1,502
0
3,062
4,811
3,921
895
1,743
3,068
58,583
1,733
L
6,888
3,810
0
4,023
9,685
4,997
0
2,847
6,748
0
62,539
L
Sylvanus
ExodSkull
Sylvanus
6,471
1,470
1,940
4,265
12,128
11,431
0
3,373
8,623
20,909
2,504
L
Awilix
Hey Tisumi
Awilix
4,561
1,737
0
3,756
10,092
3,799
0
2,350
7,586
0
72,174
W
Hun Batz
Neptia
Hun Batz
6,997
1,384
0
6,316
12,752
5,294
0
2,150
10,602
0
65,431
W
Ymir
PiNkYNI
Ymir
3,891
370
238
1,842
12,646
8,831
0
3,713
8,933
24,704
0
W
Hou Yi
Pixx
Hou Yi
8,245
3,039
0
2,244
7,475
2,527
54
1,056
6,419
0
53,083
W
Surtr
6,755
2,521
0
3,468
7,913
5,845
64
736
7,177
2,316
58,737
L
Kukulkan
looovelllyy
Kukulkan
2,929
539
0
511
9,904
3,520
0
5,561
3,797
40,987
1,485
L
Gilgamesh
3,470
1,280
0
2,577
12,532
8,374
0
1,682
10,389
0
48,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,539
Gold Earned
40,691
440
Minions Killed
438
0
Camps Cleared
0
1,402,759
Distance Traveled
1,460,331
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,830
702
117
8
0
303,985
1
L
Apollo
7,857
561
106
8
0
267,401
3
L
Sylvanus
7,064
505
35
3
0
242,437
0
L
Awilix
7,538
538
120
9
0
326,778
0
W
Hun Batz
7,800
557
95
7
0
321,412
0
W
Ymir
6,911
494
41
3
0
286,191
0
W
Hou Yi
6,814
487
70
5
0
261,371
0
W
Surtr
9,336
667
115
8
0
287,372
0
L
Kukulkan
6,488
463
89
6
0
250,056
6
L
Gilgamesh
6,592
471
90
6
0
316,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role