Player Matchup

Surtr
Surtr
Platinum III
FluffyMedic
Surtr
Platinum III
Level 84
God Stats
431W - 335L
1,603 SR
Queue Stats
794W - 804L
1,694 MMR
Solo
Anhur
Anhur
Platinum IV
MrMaster9
Anhur
Platinum IV
Level 154
God Stats
4W - 6L
1,510 SR
Queue Stats
101W - 88L
1,712 MMR
Solo
Poseidon
Poseidon
Gold I
Nobody27
Poseidon
Gold I
Level 153
God Stats
54W - 47L
1,492 SR
Queue Stats
330W - 327L
1,735 MMR
Solo
Mercury
Mercury
Gold II
PORKO RO55O
Mercury
Gold II
Level 150
God Stats
0W - 1L
1,227 SR
Queue Stats
94W - 91L
1,657 MMR
Solo
Geb
Geb
Gold II
TinyPandaa
Geb
Gold II
Level 105
God Stats
0W - 1L
1,841 SR
Queue Stats
19W - 20L
1,695 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,534 SR
1,699 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,633 SR
1,663 MMR
Apollo
Apollo
Platinum V
 
Apollo
Platinum V
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold III
Cistilangung
Awilix
Gold III
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 90L
1,634 MMR
Solo
Bacchus
Bacchus
Platinum III
GES Rocket97
Bacchus
Platinum III
Level 82
God Stats
12W - 8L
1,767 SR
Queue Stats
102W - 93L
1,756 MMR
Solo
Chaac
Chaac
Platinum II
LURF
Chaac
Platinum II
Level 128
God Stats
129W - 99L
1,624 SR
Queue Stats
770W - 751L
1,691 MMR
Solo
Ra
Ra
Diamond V
ZexyKen
Ra
Diamond V
Level 153
God Stats
3W - 1L
1,772 SR
Queue Stats
365W - 348L
1,733 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,499
450
4,029
11,678
11,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
MrMaster9
Anhur
8
0 / 2 / 0
4,734
473
2,823
5,216
1,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
Nobody27
Poseidon
10
0 / 3 / 0
5,201
520
2,721
5,891
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
PORKO RO55O
Mercury
9
0 / 1 / 0
4,944
494
733
7,237
2,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8
0 / 2 / 0
4,948
495
2,579
9,471
4,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AthenaLancelotThothThor

VS

Bans
ThanatosSusanoKaliHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 0 / 2
6,449
645
5,397
4,490
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
12
6 / 0 / 1
6,664
666
5,667
6,345
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
GES Rocket97
Bacchus
10
2 / 0 / 2
5,850
585
3,733
7,053
5,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
LURF
Chaac
12
5 / 0 / 1
7,446
745
9,436
10,219
7,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
0 / 0 / 2
6,360
636
2,912
4,628
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
14
14
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
2
2
W
Awilix
6
0
1
6.5
L
0
6
0
0
W
Bacchus
GES Rocket97
Bacchus
2
0
2
3
W
Chaac
LURF
Chaac
5
0
1
5.5
L
Anhur
MrMaster9
Anhur
0
2
0
0
L
Poseidon
Nobody27
Poseidon
0
3
0
0
L
Mercury
PORKO RO55O
Mercury
0
1
0
0
L
0
2
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,885
Damage
27,145
39,493
Taken
32,735
22,741
Mitigated
19,842
10,233
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,397
3,749
0
2,401
4,490
1,773
846
348
4,142
0
60,158
W
Awilix
5,667
2,117
0
1,114
6,345
2,602
0
191
6,092
0
53,048
L
4,029
1,795
0
3,353
11,678
11,753
0
140
11,538
766
24,811
W
Bacchus
GES Rocket97
Bacchus
3,733
539
0
2,355
7,053
5,907
0
2,038
4,928
19,429
0
W
Chaac
LURF
Chaac
9,436
2,225
0
5,435
10,219
7,953
0
342
9,837
955
60,656
L
Anhur
MrMaster9
Anhur
2,823
1,361
0
771
5,216
1,598
0
1,068
4,148
0
32,944
L
Poseidon
Nobody27
Poseidon
2,721
604
0
653
5,891
1,757
0
2,301
3,539
39,035
798
L
Mercury
PORKO RO55O
Mercury
733
300
0
1,766
7,237
2,883
0
698
6,539
0
41,056
L
2,579
470
1,107
2,583
9,471
4,750
0
2,527
6,944
11,433
2,956
W
2,912
557
144
1,499
4,628
1,607
117
1,842
2,614
44,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,326
Gold Earned
32,769
280
Minions Killed
412
0
Camps Cleared
0
976,203
Distance Traveled
1,046,124
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,449
645
101
10
0
178,801
2
W
Awilix
6,664
666
86
9
0
239,217
0
L
Surtr
4,499
450
38
4
0
162,096
0
W
Bacchus
5,850
585
18
2
0
207,616
4
W
Chaac
7,446
745
114
11
0
205,688
0
L
Anhur
4,734
473
54
5
0
166,540
1
L
Poseidon
5,201
520
88
9
0
217,190
0
L
Mercury
4,944
494
79
8
0
225,494
0
L
Geb
4,948
495
21
2
0
204,883
0
W
Ra
6,360
636
93
9
0
214,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role