Player Matchup

Rama
Rama
BeeYourself
Rama
Level 87
God Stats
1W - 0L
1,732 SR
Queue Stats
6W - 4L
1,610 Elo+
Solo
Sylvanus
Sylvanus
Player89327
Sylvanus
Level 140
God Stats
7W - 8L
1,113 SR
Queue Stats
208W - 190L
1,516 Elo+
Solo
Janus
Janus
VerzikVitter
Janus
Level 142
God Stats
5W - 4L
1,699 SR
Queue Stats
266W - 237L
1,615 Elo+
Solo
Xing Tian
Xing Tian
Vola SPZ
Xing Tian
Level 101
God Stats
1W - 1L
1,279 SR
Queue Stats
253W - 244L
1,398 Elo+
Solo
Bastet
Bastet
WtbEuphoria
Bastet
Level 105
God Stats
7W - 7L
1,426 SR
Queue Stats
12W - 14L
1,442 Elo+
Solo
Team Averages
Level 115
1,450 SR
1,516 Elo+

VS

Team Averages
Level 116
1,564 SR
1,469 Elo+
Cliodhna
Cliodhna
CasuleAbuse
Cliodhna
Level 64
God Stats
29W - 14L
1,685 SR
Queue Stats
107W - 122L
1,420 Elo+
Solo
Jing Wei
Jing Wei
ProSmiteTrash
Jing Wei
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,455 Elo+
Solo
Ix Chel
Ix Chel
bubbaBballin
Ix Chel
Level 106
God Stats
0W - 1L
1,698 SR
Queue Stats
347W - 334L
1,477 Elo+
Party 1
Shiva
Shiva
iTryEarth---
Shiva
Level 101
God Stats
24W - 22L
1,495 SR
Queue Stats
332W - 312L
1,472 Elo+
Party 1
Jormungandr
Jormungandr
metzzz93
Jormungandr
Level 200
God Stats
1W - 3L
1,441 SR
Queue Stats
50W - 45L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,309
462
7,679
13,708
6,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Player89327
Sylvanus
17
7 / 1 / 4
10,025
557
10,479
15,267
9,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 1 / 4
10,300
572
8,598
6,708
3,236
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Vola SPZ
Xing Tian
12
1 / 4 / 5
8,143
452
6,506
18,491
16,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
14
1 / 2 / 1
8,576
476
8,346
15,785
5,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CasuleAbuse
Cliodhna
15
0 / 2 / 2
8,527
474
5,282
14,343
5,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
ProSmiteTrash
Jing Wei
15
1 / 5 / 3
8,809
489
4,735
14,029
5,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
bubbaBballin
Ix Chel
18
1 / 3 / 0
10,340
574
3,044
8,369
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 0
9,538
530
11,079
13,390
14,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
metzzz93
Jormungandr
16
6 / 2 / 2
10,364
576
21,158
19,019
8,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
13
Kills
10
11
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Cliodhna
CasuleAbuse
Cliodhna
0
2
2
0.5
W
Sylvanus
Player89327
Sylvanus
7
1
4
9
L
Jing Wei
ProSmiteTrash
Jing Wei
1
5
3
0.5
W
3
1
4
5
W
Xing Tian
Vola SPZ
Xing Tian
1
4
5
0.88
W
Bastet
1
2
1
0.75
L
Ix Chel
bubbaBballin
Ix Chel
1
3
0
0.33
L
2
1
0
2
L
Jormungandr
metzzz93
Jormungandr
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,608
Damage
45,298
69,959
Taken
69,150
40,644
Mitigated
37,458
22,900
Healing
22,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,679
6,476
0
2,851
13,708
6,147
292
9,645
4,063
0
62,508
L
Cliodhna
CasuleAbuse
Cliodhna
5,282
333
0
6,908
14,343
5,758
77
4,156
10,187
0
76,801
W
Sylvanus
Player89327
Sylvanus
10,479
2,589
1,564
8,229
15,267
9,789
0
5,192
10,039
56,699
23,496
L
Jing Wei
ProSmiteTrash
Jing Wei
4,735
3,523
0
1,950
14,029
5,196
0
6,212
7,817
0
64,001
W
8,598
578
0
0
6,708
3,236
0
2,877
3,779
104,558
398
W
Xing Tian
Vola SPZ
Xing Tian
6,506
906
0
3,687
18,491
16,011
145
5,604
12,887
25,122
0
W
Bastet
8,346
1,416
0
6,569
15,785
5,461
441
0
14,867
0
59,172
L
Ix Chel
bubbaBballin
Ix Chel
3,044
173
478
3,123
8,369
3,317
0
4,502
3,867
86,429
549
L
11,079
1,737
0
2,458
13,390
14,234
4
1,146
12,244
0
67,877
L
Jormungandr
metzzz93
Jormungandr
21,158
6,732
0
7,431
19,019
8,953
0
9,080
9,939
82,246
4,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,353
Gold Earned
47,578
512
Minions Killed
619
0
Camps Cleared
0
1,913,730
Distance Traveled
1,702,527
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,309
462
104
6
0
328,445
1
L
Cliodhna
8,527
474
131
7
0
381,104
2
W
Sylvanus
10,025
557
126
7
0
410,474
2
L
Jing Wei
8,809
489
96
5
0
332,112
6
W
Janus
10,300
572
179
10
0
400,762
0
W
Xing Tian
8,143
452
21
1
0
385,531
6
W
Bastet
8,576
476
82
5
0
388,518
0
L
Ix Chel
10,340
574
157
9
0
339,661
3
L
Shiva
9,538
530
116
6
0
317,156
2
L
Jormungandr
10,364
576
119
7
0
332,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role