Player Matchup

Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Daw3dx
Xbalanque
Level 48
God Stats
10W - 8L
1,891 SR
Queue Stats
79W - 81L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
Nihil79
Gilgamesh
Level 89
God Stats
3W - 2L
1,701 SR
Queue Stats
193W - 220L
1,438 Elo+
Solo
Chronos
Chronos
Nobeldome
Chronos
Level 126
God Stats
7W - 3L
1,481 SR
Queue Stats
229W - 216L
1,482 Elo+
Solo
Jormungandr
Jormungandr
Urian07
Jormungandr
Level 149
God Stats
2W - 0L
1,739 SR
Queue Stats
112W - 105L
1,490 Elo+
Solo
Team Averages
Level 88
1,663 SR
1,480 Elo+

VS

Team Averages
Level 103
1,568 SR
1,481 Elo+
Ravana
Ravana
MasterSmite007
Ravana
Level 124
God Stats
2W - 7L
1,602 SR
Queue Stats
198W - 203L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
NovaJetx
Ao Kuang
Level 105
God Stats
16W - 10L
1,658 SR
Queue Stats
184W - 169L
1,517 Elo+
Solo
Jing Wei
Jing Wei
X015jwX
Jing Wei
Level 39
God Stats
0W - 1L
1,191 SR
Queue Stats
69W - 70L
1,505 Elo+
Solo
Sylvanus
Sylvanus
megaeagle
Sylvanus
Level 124
God Stats
2W - 2L
1,705 SR
Queue Stats
141W - 131L
1,461 Elo+
Solo
Nu Wa
Nu Wa
thenwaccnt
Nu Wa
Level 123
God Stats
13W - 7L
1,687 SR
Queue Stats
210W - 200L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 0 / 2
3,558
712
536
3,320
1,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Daw3dx
Xbalanque
6
1 / 0 / 1
3,634
727
2,979
2,483
648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Nihil79
Gilgamesh
6
1 / 0 / 1
3,722
744
2,180
3,582
1,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Nobeldome
Chronos
7
0 / 0 / 0
4,162
832
360
2,989
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Jormungandr
Urian07
Jormungandr
8
1 / 1 / 0
4,409
882
3,524
3,811
1,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
3,800
760
2,228
2,476
974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
NovaJetx
Ao Kuang
6
0 / 1 / 1
3,440
688
1,204
6,414
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
X015jwX
Jing Wei
5
0 / 1 / 0
3,146
629
775
3,435
1,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
megaeagle
Sylvanus
5
0 / 1 / 0
3,247
649
1,009
5,543
2,376
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
1
0 / 0 / 0
2,523
505
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
1
1
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
0
2
1
W
Xbalanque
Daw3dx
Xbalanque
1
0
1
1.5
L
1
0
0
1
W
Gilgamesh
Nihil79
Gilgamesh
1
0
1
1.5
W
Chronos
Nobeldome
Chronos
0
0
0
0
L
Ao Kuang
NovaJetx
Ao Kuang
0
1
1
0.5
W
Jormungandr
Urian07
Jormungandr
1
1
0
1
L
Jing Wei
X015jwX
Jing Wei
0
1
0
0
L
Sylvanus
megaeagle
Sylvanus
0
1
0
0
L
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,579
Damage
5,216
16,185
Taken
17,868
5,758
Mitigated
7,290
6,300
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
536
415
0
1,135
3,320
1,232
0
33
3,287
0
18,299
W
Xbalanque
Daw3dx
Xbalanque
2,979
1,646
0
1,783
2,483
648
0
401
2,082
0
20,397
L
2,228
678
0
1,152
2,476
974
0
527
1,911
0
20,042
W
Gilgamesh
Nihil79
Gilgamesh
2,180
478
0
1,229
3,582
1,500
20
575
3,007
0
8,662
W
Chronos
Nobeldome
Chronos
360
62
0
749
2,989
734
166
0
2,989
23,682
1,381
L
Ao Kuang
NovaJetx
Ao Kuang
1,204
383
0
2,568
6,414
2,890
0
2,944
3,470
13,743
1,254
W
Jormungandr
Urian07
Jormungandr
3,524
1,649
0
1,404
3,811
1,644
0
1,183
2,628
24,221
4,695
L
Jing Wei
X015jwX
Jing Wei
775
592
0
788
3,435
1,050
0
0
3,435
0
15,718
L
Sylvanus
megaeagle
Sylvanus
1,009
280
753
1,580
5,543
2,376
0
0
5,543
11,262
0
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,485
Gold Earned
16,156
179
Minions Killed
111
0
Camps Cleared
0
515,194
Distance Traveled
414,225
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,558
712
39
8
0
121,868
0
W
Xbalanque
3,634
727
33
7
0
89,456
0
L
Ravana
3,800
760
48
10
0
117,178
0
W
Gilgamesh
3,722
744
7
1
0
96,114
0
W
Chronos
4,162
832
51
10
0
101,773
1
L
Ao Kuang
3,440
688
23
5
0
94,893
0
W
Jormungandr
4,409
882
49
10
0
105,983
0
L
Jing Wei
3,146
629
22
4
0
97,525
0
L
Sylvanus
3,247
649
18
4
0
98,068
0
L
Nu Wa
2,523
505
0
0
0
6,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role