Player Matchup

Ymir
Ymir
Blushboy101_
Ymir
Level 123
God Stats
8W - 11L
1,584 SR
Queue Stats
121W - 111L
1,474 Elo+
Solo
Janus
Janus
Chikamiya
Janus
Level 104
God Stats
3W - 6L
1,385 SR
Queue Stats
388W - 345L
1,562 Elo+
Solo
Pele
Pele
Na2CO3
Pele
Level 87
God Stats
27W - 16L
1,633 SR
Queue Stats
59W - 57L
1,566 Elo+
Solo
Bellona
Bellona
Veeloy
Bellona
Level 237
God Stats
14W - 15L
1,619 SR
Queue Stats
67W - 96L
1,468 Elo+
Party 1
Medusa
Medusa
iPh0nx
Medusa
Level 149
God Stats
3W - 3L
1,374 SR
Queue Stats
187W - 259L
1,529 Elo+
Party 1
Team Averages
Level 140
1,519 SR
1,520 Elo+

VS

Team Averages
Level 99
1,494 SR
1,539 Elo+
Hachiman
Hachiman
KarmaL0
Hachiman
Level 109
God Stats
9W - 13L
1,487 SR
Queue Stats
208W - 170L
1,574 Elo+
Solo
Baron Samedi
Baron Samedi
OwOKKavun
Baron Samedi
Level 73
God Stats
13W - 7L
1,651 SR
Queue Stats
87W - 77L
1,532 Elo+
Party 2
Osiris
Osiris
TSM Buuh
Osiris
Level 84
God Stats
16W - 13L
1,646 SR
Queue Stats
148W - 151L
1,480 Elo+
Solo
Fafnir
Fafnir
VederT
Fafnir
Level 102
God Stats
1W - 3L
1,265 SR
Queue Stats
184W - 170L
1,549 Elo+
Party 2
Tsukuyomi
Tsukuyomi
papitaface
Tsukuyomi
Level 125
God Stats
7W - 9L
1,424 SR
Queue Stats
161W - 148L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 7
7,299
521
3,240
13,739
10,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Chikamiya
Janus
15
2 / 1 / 2
8,374
598
6,466
6,965
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Na2CO3
Pele
13
6 / 4 / 6
7,878
563
10,967
12,991
4,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Veeloy
Bellona
15
3 / 1 / 0
8,886
635
10,690
15,765
16,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
iPh0nx
Medusa
14
2 / 2 / 7
7,969
569
9,954
9,036
3,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KarmaL0
Hachiman
9
4 / 3 / 2
6,570
469
6,853
7,434
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
OwOKKavun
Baron Samedi
12
3 / 3 / 1
6,592
471
8,105
9,654
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
TSM Buuh
Osiris
13
0 / 3 / 0
6,986
499
8,557
16,714
14,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Fafnir
VederT
Fafnir
11
0 / 4 / 6
6,113
437
5,529
13,967
16,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
papitaface
Tsukuyomi
14
6 / 2 / 4
7,990
571
10,128
15,050
6,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
15
Kills
13
13
Deaths
15
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
5
7
1.1
W
Janus
Chikamiya
Janus
2
1
2
3
L
Hachiman
KarmaL0
Hachiman
4
3
2
1.67
W
Pele
Na2CO3
Pele
6
4
6
2.25
L
Baron Samedi
OwOKKavun
Baron Samedi
3
3
1
1.17
L
Osiris
TSM Buuh
Osiris
0
3
0
0
L
Fafnir
VederT
Fafnir
0
4
6
0.75
W
Bellona
Veeloy
Bellona
3
1
0
3
W
Medusa
iPh0nx
Medusa
2
2
7
2.75
L
Tsukuyomi
papitaface
Tsukuyomi
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,317
Damage
39,172
58,496
Taken
62,819
38,653
Mitigated
43,670
22,520
Healing
22,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,240
422
0
2,083
13,739
10,661
0
4,630
8,613
14,267
0
W
Janus
Chikamiya
Janus
6,466
135
0
1,529
6,965
2,924
0
3,790
3,175
73,032
1,627
L
Hachiman
KarmaL0
Hachiman
6,853
4,807
0
2,285
7,434
2,313
0
277
7,157
0
36,347
W
Pele
Na2CO3
Pele
10,967
1,390
0
6,572
12,991
4,812
0
2,936
9,922
0
51,717
L
Baron Samedi
OwOKKavun
Baron Samedi
8,105
163
885
2,982
9,654
4,233
0
3,894
5,380
39,530
0
L
Osiris
TSM Buuh
Osiris
8,557
4,863
0
6,943
16,714
14,415
0
0
15,675
0
63,501
L
Fafnir
VederT
Fafnir
5,529
1,295
0
3,351
13,967
16,220
0
3,638
10,159
18,995
888
W
Bellona
Veeloy
Bellona
10,690
4,806
0
9,932
15,765
16,863
432
0
15,765
0
80,880
W
Medusa
iPh0nx
Medusa
9,954
4,038
0
2,404
9,036
3,393
297
1,445
7,394
0
69,833
L
Tsukuyomi
papitaface
Tsukuyomi
10,128
1,830
0
6,042
15,050
6,489
0
1,147
13,808
0
62,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,406
Gold Earned
34,251
477
Minions Killed
346
0
Camps Cleared
0
1,362,408
Distance Traveled
1,263,259
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,299
521
29
2
0
255,942
0
W
Janus
8,374
598
141
10
0
295,262
3
L
Hachiman
6,570
469
67
5
0
165,922
1
W
Pele
7,878
563
78
6
0
305,072
0
L
Baron Samedi
6,592
471
60
4
0
256,531
2
L
Osiris
6,986
499
100
7
0
252,164
0
L
Fafnir
6,113
437
28
2
0
268,537
4
W
Bellona
8,886
635
138
10
0
226,613
0
W
Medusa
7,969
569
91
7
0
279,519
1
L
Tsukuyomi
7,990
571
91
7
0
320,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role