Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
KenaiKalgara
Lancelot
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,192 Elo+
Solo
Apollo
Apollo
Mence8
Apollo
Level 61
God Stats
1W - 1L
1,758 SR
Queue Stats
7W - 5L
1,622 Elo+
Party 2
The Morrigan
The Morrigan
iTaskk
The Morrigan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,417 Elo+
Party 2
Hercules
Hercules
ВеликийМастер
Hercules
Level 134
God Stats
1W - 2L
1,253 SR
Queue Stats
114W - 119L
1,402 Elo+
Solo
Team Averages
Level 86
1,502 SR
1,427 Elo+

VS

Team Averages
Level 69
1,496 SR
1,480 Elo+
Bacchus
Bacchus
SIMONS43645
Bacchus
Level 88
God Stats
1W - 2L
1,237 SR
Queue Stats
37W - 82L
1,367 Elo+
Solo
Nemesis
Nemesis
SenneHannes
Nemesis
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 90L
1,476 Elo+
Party 1
Cabrakan
Cabrakan
ThyWizardOz
Cabrakan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,554 Elo+
Solo
Bake Kujira
Bake Kujira
wardjecamus
Bake Kujira
Level 61
God Stats
5W - 2L
1,742 SR
Queue Stats
111W - 109L
1,460 Elo+
Party 1
Osiris
Osiris
xRSx_kickie123
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
3 / 3 / 8
9,782
752
16,824
12,614
6,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
KenaiKalgara
Lancelot
16
2 / 7 / 6
9,071
698
10,677
17,413
13,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Mence8
Apollo
15
7 / 6 / 2
9,553
735
13,375
14,349
6,521
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
iTaskk
The Morrigan
16
1 / 5 / 12
9,200
708
18,747
10,482
4,963
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 6 / 10
9,360
720
12,584
33,194
20,391
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SIMONS43645
Bacchus
16
2 / 3 / 15
9,732
749
10,683
21,726
21,556
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
SenneHannes
Nemesis
19
10 / 4 / 9
11,160
858
19,550
19,985
21,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
ThyWizardOz
Cabrakan
16
6 / 4 / 14
9,877
760
15,989
18,004
29,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bake Kujira
wardjecamus
Bake Kujira
15
1 / 2 / 18
9,348
719
13,854
16,993
22,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 1 / 15
11,006
847
16,103
12,388
16,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
97
14
Kills
26
27
Deaths
14
38
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
3
8
2.33
L
Lancelot
KenaiKalgara
Lancelot
2
7
6
0.71
L
Apollo
Mence8
Apollo
7
6
2
1.33
W
Bacchus
SIMONS43645
Bacchus
2
3
15
3.17
W
Nemesis
SenneHannes
Nemesis
10
4
9
3.63
W
Cabrakan
ThyWizardOz
Cabrakan
6
4
14
3.25
L
The Morrigan
iTaskk
The Morrigan
1
5
12
1.4
W
Bake Kujira
wardjecamus
Bake Kujira
1
2
18
5
W
7
1
15
14.5
L
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,207
Damage
76,179
88,052
Taken
89,096
51,117
Mitigated
110,782
29,949
Healing
31,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
16,824
6,388
1,355
2,694
12,614
6,206
432
4,828
7,125
0
42,368
L
Lancelot
KenaiKalgara
Lancelot
10,677
1,806
749
2,469
17,413
13,036
324
8,355
8,054
0
17,522
L
Apollo
Mence8
Apollo
13,375
8,547
42
2,375
14,349
6,521
0
5,630
7,925
0
23,737
W
Bacchus
SIMONS43645
Bacchus
10,683
391
2,185
7,278
21,726
21,556
251
4,322
17,404
23,274
1,705
W
Nemesis
SenneHannes
Nemesis
19,550
6,006
4,896
6,566
19,985
21,355
888
5,272
14,713
0
38,060
W
Cabrakan
ThyWizardOz
Cabrakan
15,989
2,075
833
1,955
18,004
29,130
0
2,667
15,337
16,268
4,075
L
The Morrigan
iTaskk
The Morrigan
18,747
5,691
787
1,150
10,482
4,963
0
2,151
7,226
29,377
2,703
W
Bake Kujira
wardjecamus
Bake Kujira
13,854
6,528
1,461
2,631
16,993
22,133
59
2,716
14,277
28,057
1,947
W
16,103
2,696
791
3,003
12,388
16,608
374
1,283
11,105
679
29,125
L
12,584
3,879
2,132
16,196
33,194
20,391
31
12,488
18,602
0
19,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,966
Gold Earned
51,123
142
Minions Killed
149
0
Camps Cleared
0
1,100,867
Distance Traveled
1,254,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,782
752
62
5
0
213,173
0
L
Lancelot
9,071
698
18
1
0
242,142
0
L
Apollo
9,553
735
26
2
0
211,453
0
W
Bacchus
9,732
749
28
2
0
229,742
0
W
Nemesis
11,160
858
45
3
0
256,644
0
W
Cabrakan
9,877
760
13
1
0
229,825
0
L
The Morrigan
9,200
708
24
2
0
201,900
0
W
Bake Kujira
9,348
719
28
2
0
248,095
0
W
Osiris
11,006
847
35
3
0
290,608
0
L
Hercules
9,360
720
12
1
0
232,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role