Player Matchup

Osiris
Osiris
Gold II
DrMucedaZv
Osiris
Gold II
Level 154
God Stats
2W - 6L
1,381 SR
Queue Stats
287W - 285L
1,578 MMR
Solo
Skadi
Skadi
Platinum V
Nono Shrimpy
Skadi
Platinum V
Level 129
God Stats
3W - 2L
1,375 SR
Queue Stats
87W - 79L
1,619 MMR
Party 1
Artio
Artio
Gold IV
Suaave_K
Artio
Gold IV
Level 148
God Stats
6W - 6L
1,630 SR
Queue Stats
334W - 351L
1,621 MMR
Solo
Ix Chel
Ix Chel
Gold II
THExLESSON
Ix Chel
Gold II
Level 202
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 115L
1,624 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum IV
dxmonssj
Erlang Shen
Platinum IV
Level 82
God Stats
15W - 6L
1,813 SR
Queue Stats
100W - 97L
1,662 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,540 SR
1,621 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,586 SR
1,624 MMR
Bastet
Bastet
Gold II
BrokenSolitude
Bastet
Gold II
Level 129
God Stats
7W - 11L
1,515 SR
Queue Stats
165W - 168L
1,551 MMR
Solo
Zeus
Zeus
Gold II
ChRiSss619
Zeus
Gold II
Level 148
God Stats
8W - 7L
1,623 SR
Queue Stats
152W - 156L
1,549 MMR
Solo
Anhur
Anhur
Gold II
Dеnver
Anhur
Gold II
Level 136
God Stats
9W - 13L
1,615 SR
Queue Stats
208W - 201L
1,680 MMR
Solo
Ares
Ares
Platinum V
Muxie
Ares
Platinum V
Level 88
God Stats
9W - 3L
1,679 SR
Queue Stats
53W - 49L
1,493 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum IV
Swiftbinho
Cu Chulainn
Platinum IV
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 15L
1,847 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DrMucedaZv
Osiris
9
2 / 4 / 0
5,591
559
4,073
11,152
9,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 0
5,620
562
5,305
5,453
1,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Suaave_K
Artio
7
0 / 3 / 0
4,210
421
1,326
7,566
4,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
THExLESSON
Ix Chel
11
1 / 2 / 1
5,815
582
2,503
7,918
3,146
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Erlang Shen
dxmonssj
Erlang Shen
9
1 / 3 / 1
5,106
511
4,057
10,176
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
ThorThothAthenaJanusArachne

VS

Bans
LancelotAgniCabrakanHachimanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
6,078
608
4,457
8,287
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 2 / 2
6,245
625
3,437
4,354
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Dеnver
Anhur
10
1 / 0 / 2
5,430
543
2,390
5,379
1,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Muxie
Ares
9
5 / 1 / 2
5,904
590
7,772
5,788
4,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Swiftbinho
Cu Chulainn
11
3 / 1 / 4
7,071
707
7,918
10,139
7,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
14
14
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
1
2
2
1
L
Osiris
DrMucedaZv
Osiris
2
4
0
0.5
W
Anhur
Dеnver
Anhur
1
0
2
2
W
Ares
Muxie
Ares
5
1
2
6
L
1
2
0
0.5
L
Artio
Suaave_K
Artio
0
3
0
0
W
Cu Chulainn
Swiftbinho
Cu Chulainn
3
1
4
5
L
Ix Chel
THExLESSON
Ix Chel
1
2
1
0.75
L
Erlang Shen
dxmonssj
Erlang Shen
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,264
Damage
25,974
42,265
Taken
33,947
23,672
Mitigated
18,627
13,023
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,457
1,553
0
1,755
8,287
3,241
0
446
7,841
0
42,387
W
3,437
709
0
760
4,354
1,425
0
1,854
2,500
45,779
360
L
Osiris
DrMucedaZv
Osiris
4,073
1,221
0
3,305
11,152
9,440
0
1,216
9,936
0
37,194
W
Anhur
Dеnver
Anhur
2,390
1,245
0
1,995
5,379
1,737
0
422
4,957
0
35,702
W
Ares
Muxie
Ares
7,772
1,309
0
1,586
5,788
4,339
0
862
4,926
16,684
0
L
5,305
1,980
0
404
5,453
1,816
0
1,524
3,929
0
42,808
L
Artio
Suaave_K
Artio
1,326
185
205
1,436
7,566
4,618
0
3,719
3,847
13,160
0
W
Cu Chulainn
Swiftbinho
Cu Chulainn
7,918
1,388
0
2,990
10,139
7,885
0
0
10,139
6,192
46,912
L
Ix Chel
THExLESSON
Ix Chel
2,503
318
0
3,624
7,918
3,146
0
3,633
4,285
43,362
837
L
Erlang Shen
dxmonssj
Erlang Shen
4,057
2,239
0
4,049
10,176
4,652
0
2,570
7,606
0
41,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,342
Gold Earned
30,728
335
Minions Killed
303
0
Camps Cleared
0
944,311
Distance Traveled
1,002,280
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,078
608
65
7
0
228,667
0
W
Zeus
6,245
625
79
8
0
181,457
3
L
Osiris
5,591
559
67
7
0
178,877
1
W
Anhur
5,430
543
65
7
0
197,996
3
W
Ares
5,904
590
12
1
0
201,901
3
L
Skadi
5,620
562
76
8
0
200,344
2
L
Artio
4,210
421
30
3
0
170,229
0
W
Cu Chulainn
7,071
707
82
8
0
192,259
1
L
Ix Chel
5,815
582
89
9
0
171,358
0
L
Erlang Shen
5,106
511
73
7
0
223,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role