Player Matchup

Mulan
Mulan
Adaptinga
Mulan
Level 47
God Stats
9W - 12L
1,478 SR
Queue Stats
161W - 182L
1,469 Elo+
Solo
Nu Wa
Nu Wa
DarkAngelShadow2
Nu Wa
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,144 Elo+
Solo
Zhong Kui
Zhong Kui
GMickey
Zhong Kui
Level 121
God Stats
17W - 13L
1,645 SR
Queue Stats
208W - 198L
1,532 Elo+
Solo
Anubis
Anubis
Tidanny17
Anubis
Level 68
God Stats
134W - 95L
1,555 SR
Queue Stats
382W - 385L
1,473 Elo+
Solo
Cerberus
Cerberus
nuriks
Cerberus
Level 116
God Stats
17W - 16L
1,644 SR
Queue Stats
242W - 227L
1,473 Elo+
Solo
Team Averages
Level 88
1,564 SR
1,418 Elo+

VS

Team Averages
Level 108
1,637 SR
1,496 Elo+
Mercury
Mercury
 
Mercury
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
estrellaxs
Anubis
Level 126
God Stats
9W - 5L
1,880 SR
Queue Stats
168W - 169L
1,501 Elo+
Solo
Fafnir
Fafnir
mrnayr
Fafnir
Level 153
God Stats
6W - 2L
1,807 SR
Queue Stats
214W - 208L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Adaptinga
Mulan
12
5 / 1 / 1
6,304
630
4,208
8,626
4,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 1 / 5
6,113
611
3,070
3,068
1,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
GMickey
Zhong Kui
12
1 / 1 / 5
6,271
627
4,361
3,858
2,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
Tidanny17
Anubis
12
5 / 0 / 0
7,454
745
7,563
5,604
2,759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
nuriks
Cerberus
11
1 / 0 / 3
6,401
640
4,647
7,692
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 3 / 2
4,936
494
2,809
7,929
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
 
Hou Yi
8
1 / 3 / 1
4,867
487
2,243
7,327
2,336
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
 
Xing Tian
8
0 / 0 / 0
4,491
449
1,750
6,999
3,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
estrellaxs
Anubis
10
2 / 4 / 0
5,713
571
3,447
6,987
3,020
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
mrnayr
Fafnir
10
0 / 3 / 1
5,219
522
4,098
9,538
7,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
3
3
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
3
2
0.33
L
Hou Yi
 
Hou Yi
1
3
1
0.5
L
Xing Tian
 
Xing Tian
0
0
0
0
W
Mulan
Adaptinga
Mulan
5
1
1
5.5
W
1
1
5
3.5
W
Zhong Kui
GMickey
Zhong Kui
1
1
5
3.5
W
Anubis
Tidanny17
Anubis
5
0
0
5
L
Anubis
estrellaxs
Anubis
2
4
0
0.5
L
Fafnir
mrnayr
Fafnir
0
3
1
0.17
W
Cerberus
nuriks
Cerberus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,849
Damage
14,347
28,848
Taken
38,780
15,407
Mitigated
19,631
10,601
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,809
1,878
0
250
7,929
2,669
0
3,636
4,243
0
24,646
L
Hou Yi
 
Hou Yi
2,243
371
0
589
7,327
2,336
0
5,069
2,258
0
21,856
L
Xing Tian
 
Xing Tian
1,750
120
0
1,983
6,999
3,615
0
2,205
4,794
17,349
731
W
Mulan
Adaptinga
Mulan
4,208
295
0
1,939
8,626
4,273
0
1,636
6,908
0
48,419
W
3,070
360
776
928
3,068
1,103
0
311
2,757
19,586
2,299
W
Zhong Kui
GMickey
Zhong Kui
4,361
1,663
0
1,035
3,858
2,882
0
642
3,216
38,431
12,067
W
Anubis
Tidanny17
Anubis
7,563
474
0
3,199
5,604
2,759
692
1,848
3,756
53,123
3,071
L
Anubis
estrellaxs
Anubis
3,447
0
0
1,723
6,987
3,020
0
4,113
2,844
35,126
623
L
Fafnir
mrnayr
Fafnir
4,098
524
0
3,896
9,538
7,991
0
3,088
5,730
25,384
2,189
W
Cerberus
nuriks
Cerberus
4,647
312
0
2,724
7,692
4,390
0
3,960
3,233
36,451
575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,543
Gold Earned
25,226
410
Minions Killed
201
0
Camps Cleared
0
937,075
Distance Traveled
905,822
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,936
494
47
5
0
215,578
0
L
Hou Yi
4,867
487
30
3
0
184,268
0
L
Xing Tian
4,491
449
29
3
0
168,536
0
W
Mulan
6,304
630
73
7
0
221,392
0
W
Nu Wa
6,113
611
39
4
0
185,885
0
W
Zhong Kui
6,271
627
90
9
0
169,386
1
W
Anubis
7,454
745
90
9
0
173,985
0
L
Anubis
5,713
571
58
6
0
164,096
0
L
Fafnir
5,219
522
37
4
0
173,344
0
W
Cerberus
6,401
640
118
12
0
186,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role