Player Matchup

Sol
Sol
Cobravenom69
Sol
Level 108
God Stats
2W - 0L
1,808 SR
Queue Stats
23W - 11L
1,587 Elo+
Party 1
Sobek
Sobek
EriiPls
Sobek
Level 98
God Stats
2W - 0L
1,986 SR
Queue Stats
15W - 4L
1,698 Elo+
Party 1
Medusa
Medusa
Ikaros473
Medusa
Level 119
God Stats
2W - 0L
1,813 SR
Queue Stats
22W - 11L
1,583 Elo+
Party 1
Team Averages
Level 108
1,869 SR
1,623 Elo+

VS

Team Averages
Level 69
1,471 SR
1,339 Elo+
Surtr
Surtr
CausticStar
Surtr
Level 89
God Stats
2W - 2L
1,615 SR
Queue Stats
10W - 7L
1,502 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LaneBlazer420
Morgan Le Fay
Level 44
God Stats
0W - 2L
1,299 SR
Queue Stats
48W - 56L
1,372 Elo+
Solo
Erlang Shen
Erlang Shen
TurboSmegma
Erlang Shen
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,144 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 6
11,849
790
15,309
7,398
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
EriiPls
Sobek
16
4 / 0 / 12
10,863
724
10,093
14,686
21,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Ikaros473
Medusa
16
3 / 2 / 10
10,716
714
18,311
9,373
4,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
8,540
569
4,059
19,833
20,488
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
LaneBlazer420
Morgan Le Fay
14
0 / 6 / 0
8,573
572
7,154
11,972
5,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
TurboSmegma
Erlang Shen
14
2 / 6 / 0
9,178
612
6,552
17,744
16,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
16
Kills
2
2
Deaths
16
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
9
0
6
12
W
Sobek
EriiPls
Sobek
4
0
12
10
W
Medusa
Ikaros473
Medusa
3
2
10
4
L
Morgan Le Fay
LaneBlazer420
Morgan Le Fay
0
6
0
0
L
Erlang Shen
TurboSmegma
Erlang Shen
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,713
Damage
17,765
31,457
Taken
49,549
29,084
Mitigated
42,635
8,930
Healing
5,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,059
810
0
2,826
19,833
20,488
0
10,737
9,008
713
32,313
W
15,309
4,484
0
4,706
7,398
3,586
1,490
1,906
5,492
54,172
3,255
W
Sobek
EriiPls
Sobek
10,093
518
0
4,224
14,686
21,021
29
2,729
11,957
27,647
2,173
W
Medusa
Ikaros473
Medusa
18,311
6,372
0
0
9,373
4,477
161
2,728
6,645
0
67,826
L
Morgan Le Fay
LaneBlazer420
Morgan Le Fay
7,154
1,304
0
175
11,972
5,852
0
5,441
6,451
27,073
0
L
Erlang Shen
TurboSmegma
Erlang Shen
6,552
3,371
0
2,951
17,744
16,295
0
8,138
9,494
0
24,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,428
Gold Earned
26,291
216
Minions Killed
123
0
Camps Cleared
0
792,048
Distance Traveled
760,429
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,540
569
49
3
0
266,486
6
W
Sol
11,849
790
96
6
0
256,105
0
W
Sobek
10,863
724
18
1
0
299,863
3
W
Medusa
10,716
714
102
7
0
236,080
0
L
Morgan Le Fay
8,573
572
38
3
0
228,318
0
L
Erlang Shen
9,178
612
36
2
0
265,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role