Player Matchup

Yu Huang
Yu Huang
B1um
Yu Huang
Level 127
God Stats
2W - 0L
1,387 SR
Queue Stats
155W - 142L
1,500 Elo+
Party 2
Cerberus
Cerberus
BeefiestTube
Cerberus
Level 126
God Stats
10W - 3L
1,832 SR
Queue Stats
718W - 738L
1,512 Elo+
Solo
Da Ji
Da Ji
Danses
Da Ji
Level 127
God Stats
3W - 5L
1,837 SR
Queue Stats
137W - 158L
1,418 Elo+
Solo
Discordia
Discordia
IV_Bio_VI
Discordia
Level 99
God Stats
15W - 6L
1,811 SR
Queue Stats
423W - 411L
1,472 Elo+
Solo
Nut
Nut
Streets97
Nut
Level 129
God Stats
3W - 2L
1,436 SR
Queue Stats
279W - 286L
1,459 Elo+
Party 2
Team Averages
Level 122
1,660 SR
1,472 Elo+

VS

Team Averages
Level 107
1,518 SR
1,560 Elo+
Susano
Susano
 
Susano
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CreepingGod
Charybdis
Level 131
God Stats
0W - 2L
1,315 SR
Queue Stats
198W - 129L
1,639 Elo+
Solo
Neith
Neith
PoundMyBusset
Neith
Level 129
God Stats
1W - 1L
1,774 SR
Queue Stats
46W - 44L
1,515 Elo+
Solo
Maui
Maui
TheRubino09
Maui
Level 83
God Stats
1W - 1L
1,673 SR
Queue Stats
3W - 4L
1,620 Elo+
Party 1
Mercury
Mercury
TheSpeedyDonut
Mercury
Level 121
God Stats
0W - 1L
1,330 SR
Queue Stats
3W - 5L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
B1um
Yu Huang
13
4 / 3 / 11
7,708
964
7,183
6,911
2,789
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
BeefiestTube
Cerberus
14
4 / 3 / 12
8,050
1,006
7,124
11,352
12,540
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Danses
Da Ji
11
1 / 2 / 12
6,891
861
4,731
5,561
2,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
IV_Bio_VI
Discordia
15
3 / 2 / 14
8,251
1,031
10,888
5,546
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 2 / 8
8,760
1,095
8,926
7,358
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
4 / 6 / 6
7,541
943
8,744
10,888
4,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
CreepingGod
Charybdis
14
2 / 3 / 6
7,190
899
8,572
7,227
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 6
6,136
767
5,021
3,533
1,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
5 / 4 / 6
7,606
951
4,020
10,021
8,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 5 / 6
6,350
794
4,229
9,804
4,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
42
19
Kills
12
12
Deaths
19
57
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
6
6
1.17
W
Yu Huang
B1um
Yu Huang
4
3
11
3.17
W
Cerberus
BeefiestTube
Cerberus
4
3
12
3.33
L
Charybdis
CreepingGod
Charybdis
2
3
6
1.67
W
Da Ji
Danses
Da Ji
1
2
12
3.5
W
Discordia
IV_Bio_VI
Discordia
3
2
14
5
L
0
1
6
3
W
7
2
8
5.5
L
5
4
6
2
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,852
Damage
30,586
36,728
Taken
41,473
23,694
Mitigated
21,091
10,374
Healing
8,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
8,744
386
712
1,610
10,888
4,148
0
5,784
4,894
0
16,833
W
Yu Huang
B1um
Yu Huang
7,183
511
0
734
6,911
2,789
0
1,207
5,704
14,027
568
W
Cerberus
BeefiestTube
Cerberus
7,124
316
1,160
2,564
11,352
12,540
127
2,059
8,921
12,695
1,534
L
Charybdis
CreepingGod
Charybdis
8,572
3,686
0
1,180
7,227
2,907
0
3,824
3,395
0
19,176
W
Da Ji
Danses
Da Ji
4,731
261
46
533
5,561
2,973
0
116
5,373
0
7,390
W
Discordia
IV_Bio_VI
Discordia
10,888
0
134
516
5,546
2,003
789
421
5,086
23,069
562
L
5,021
704
380
1,251
3,533
1,248
0
2,756
651
0
11,224
W
8,926
5,517
1,521
3,166
7,358
3,389
507
0
7,313
0
18,861
L
4,020
771
0
427
10,021
8,039
0
5,651
4,052
11,078
641
L
4,229
1,410
513
2,796
9,804
4,749
0
4,987
4,695
0
6,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,660
Gold Earned
34,823
109
Minions Killed
78
0
Camps Cleared
0
796,316
Distance Traveled
709,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,541
943
18
2
0
152,801
0
W
Yu Huang
7,708
964
23
3
0
166,072
0
W
Cerberus
8,050
1,006
24
3
0
165,344
0
L
Charybdis
7,190
899
25
3
0
140,532
0
W
Da Ji
6,891
861
5
1
0
172,846
0
W
Discordia
8,251
1,031
32
4
0
152,047
0
L
Neith
6,136
767
17
2
0
99,626
0
W
Nut
8,760
1,095
25
3
0
140,007
0
L
Maui
7,606
951
12
2
0
151,595
0
L
Mercury
6,350
794
6
1
0
165,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role