Player Matchup

Shiva
Shiva
AryaPunisher
Shiva
Level 146
God Stats
8W - 5L
1,749 SR
Queue Stats
165W - 170L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
HappyMushroom
Kuzenbo
Level 157
God Stats
2W - 2L
1,345 SR
Queue Stats
170W - 164L
1,509 Elo+
Solo
Erlang Shen
Erlang Shen
M4rk721
Erlang Shen
Level 93
God Stats
47W - 31L
1,636 SR
Queue Stats
397W - 373L
1,525 Elo+
Solo
Neith
Neith
Qeril
Neith
Level 101
God Stats
219W - 253L
1,399 SR
Queue Stats
267W - 316L
1,359 Elo+
Solo
Ra
Ra
Taz_Supreme
Ra
Level 157
God Stats
8W - 8L
1,499 SR
Queue Stats
195W - 201L
1,478 Elo+
Solo
Team Averages
Level 131
1,525 SR
1,471 Elo+

VS

Team Averages
Level 71
1,385 SR
1,418 Elo+
Xbalanque
Xbalanque
Encito17102008
Xbalanque
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 76L
1,220 Elo+
Solo
Bastet
Bastet
NoxWeL68
Bastet
Level 43
God Stats
1W - 6L
1,266 SR
Queue Stats
36W - 46L
1,482 Elo+
Solo
Achilles
Achilles
PakastajaElvi
Achilles
Level 60
God Stats
0W - 5L
1,385 SR
Queue Stats
77W - 74L
1,335 Elo+
Party 1
Kukulkan
Kukulkan
Shxunnnny
Kukulkan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,702 Elo+
Solo
Cerberus
Cerberus
khullis199
Cerberus
Level 136
God Stats
0W - 2L
1,276 SR
Queue Stats
189W - 173L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,395
581
4,098
7,376
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
10
5 / 0 / 2
6,148
559
6,188
9,229
9,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
M4rk721
Erlang Shen
13
0 / 0 / 1
7,435
676
5,737
9,078
6,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Qeril
Neith
11
1 / 0 / 1
5,702
518
3,306
4,335
1,287
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 0 / 3
6,711
610
881
2,845
1,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Encito17102008
Xbalanque
10
1 / 3 / 0
5,332
485
2,060
6,289
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
NoxWeL68
Bastet
8
0 / 1 / 0
4,864
442
1,204
6,142
2,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Achilles
PakastajaElvi
Achilles
10
0 / 1 / 0
5,622
511
3,768
9,778
8,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
Shxunnnny
Kukulkan
12
0 / 2 / 0
6,157
560
1,536
4,281
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
khullis199
Cerberus
10
0 / 1 / 1
5,751
523
2,638
8,119
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
8
Kills
1
1
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Xbalanque
Encito17102008
Xbalanque
1
3
0
0.33
W
Kuzenbo
5
0
2
6
W
Erlang Shen
M4rk721
Erlang Shen
0
0
1
0.5
L
Bastet
NoxWeL68
Bastet
0
1
0
0
L
Achilles
PakastajaElvi
Achilles
0
1
0
0
W
Neith
Qeril
Neith
1
0
1
1.5
L
Kukulkan
Shxunnnny
Kukulkan
0
2
0
0
W
0
0
3
1.5
L
Cerberus
khullis199
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,210
Damage
11,206
32,863
Taken
34,609
22,826
Mitigated
20,186
12,720
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,098
770
0
1,213
7,376
3,774
0
612
6,764
0
53,407
L
Xbalanque
Encito17102008
Xbalanque
2,060
1,078
0
989
6,289
2,072
0
2,114
4,175
0
29,276
W
Kuzenbo
6,188
2,641
0
899
9,229
9,457
42
1,374
7,855
25,263
0
W
Erlang Shen
M4rk721
Erlang Shen
5,737
2,173
0
6,361
9,078
6,699
0
0
9,078
0
62,422
L
Bastet
NoxWeL68
Bastet
1,204
498
0
1,703
6,142
2,248
0
1,028
5,078
0
26,207
L
Achilles
PakastajaElvi
Achilles
3,768
369
0
1,828
9,778
8,614
0
347
8,753
0
36,483
W
Neith
Qeril
Neith
3,306
2,252
223
2,495
4,335
1,287
779
1,712
2,623
0
37,545
L
Kukulkan
Shxunnnny
Kukulkan
1,536
80
0
719
4,281
1,534
0
2,235
2,046
54,928
0
W
881
215
210
1,319
2,845
1,609
0
476
2,369
57,623
1,767
L
Cerberus
khullis199
Cerberus
2,638
239
0
2,496
8,119
5,718
0
1,339
6,780
31,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,391
Gold Earned
27,726
380
Minions Killed
331
0
Camps Cleared
0
1,116,355
Distance Traveled
1,068,275
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,395
581
74
7
0
280,737
0
L
Xbalanque
5,332
485
63
6
0
207,078
0
W
Kuzenbo
6,148
559
31
3
0
224,445
0
W
Erlang Shen
7,435
676
110
10
0
226,493
4
L
Bastet
4,864
442
55
5
0
172,772
0
L
Achilles
5,622
511
67
6
0
232,910
0
W
Neith
5,702
518
64
6
0
157,400
0
L
Kukulkan
6,157
560
97
9
0
234,739
0
W
Ra
6,711
610
101
9
0
227,280
2
L
Cerberus
5,751
523
49
4
0
220,776
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role