Player Matchup

Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
HouseOfPeace
Xbalanque
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 136L
1,547 Elo+
Solo
Ah Puch
Ah Puch
Lordofhigh
Ah Puch
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 52L
1,417 Elo+
Party 2
Terra
Terra
Nanersx666
Terra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,452 Elo+
Party 2
Janus
Janus
nomnomturtles
Janus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,471 Elo+
Party 2
Team Averages
Level 122
1,500 SR
1,478 Elo+

VS

Team Averages
Level 140
1,467 SR
1,546 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Gavin234567
Atlas
Level 141
God Stats
4W - 8L
1,330 SR
Queue Stats
351W - 369L
1,484 Elo+
Solo
Apollo
Apollo
Houzini
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,659 Elo+
Party 1
Kali
Kali
LumpyZkeet
Kali
Level 143
God Stats
2W - 4L
1,504 SR
Queue Stats
240W - 249L
1,507 Elo+
Solo
Sylvanus
Sylvanus
iKeffyi
Sylvanus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 77L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 1 / 5
5,876
1,175
5,472
3,418
1,202
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
HouseOfPeace
Xbalanque
11
1 / 1 / 2
6,091
1,218
5,649
4,711
2,016
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Lordofhigh
Ah Puch
12
4 / 1 / 3
6,827
1,365
7,609
4,083
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
9
1 / 0 / 6
5,949
1,190
2,402
2,693
2,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 1 / 5
5,504
1,101
2,240
3,553
1,382
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 3 / 2
5,016
1,003
4,305
8,836
5,909
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

1
0 / 0 / 0
1,300
260
0
0
0
Apollo
Houzini
Apollo
11
1 / 0 / 1
5,267
1,053
3,961
5,327
2,889
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 3 / 2
5,147
1,029
2,672
5,115
3,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
iKeffyi
Sylvanus
10
2 / 1 / 0
5,403
1,081
2,658
6,328
6,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
7
Kills
3
4
Deaths
7
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
5
3.5
L
Cthulhu
 
Cthulhu
0
3
2
0.33
L
0
0
0
0
W
Xbalanque
HouseOfPeace
Xbalanque
1
1
2
2
L
Apollo
Houzini
Apollo
1
0
1
1.5
W
Ah Puch
Lordofhigh
Ah Puch
4
1
3
5.5
L
0
3
2
0.33
W
Terra
1
0
6
4
L
Sylvanus
iKeffyi
Sylvanus
2
1
0
2
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,372
Damage
13,596
18,458
Taken
25,606
8,462
Mitigated
18,672
9,074
Healing
9,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,472
728
0
658
3,418
1,202
68
996
2,341
9,442
0
L
Cthulhu
 
Cthulhu
4,305
67
543
1,859
8,836
5,909
0
6,136
2,700
9,466
168
L
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
HouseOfPeace
Xbalanque
5,649
1,320
0
540
4,711
2,016
285
1,470
3,203
0
15,849
L
Apollo
Houzini
Apollo
3,961
2,201
0
1,394
5,327
2,889
0
3,310
2,017
0
12,203
W
Ah Puch
Lordofhigh
Ah Puch
7,609
226
358
441
4,083
1,818
285
1,556
2,488
17,059
0
L
2,672
693
25
631
5,115
3,034
0
3,518
1,597
0
5,150
W
Terra
2,402
242
5,011
1,817
2,693
2,044
0
1,366
1,327
2,227
1,228
L
Sylvanus
iKeffyi
Sylvanus
2,658
133
3,218
2,239
6,328
6,840
0
4,235
2,093
4,450
0
W
2,240
724
181
68
3,553
1,382
132
1,485
1,989
5,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,247
Gold Earned
22,133
70
Minions Killed
48
0
Camps Cleared
0
499,730
Distance Traveled
408,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,876
1,175
15
3
0
98,982
0
L
Cthulhu
5,016
1,003
7
1
0
95,410
0
L
Atlas
1,300
260
0
0
0
0
0
W
Xbalanque
6,091
1,218
25
5
0
93,649
0
L
Apollo
5,267
1,053
25
5
0
113,712
0
W
Ah Puch
6,827
1,365
25
5
0
112,121
0
L
Kali
5,147
1,029
7
1
0
83,746
0
W
Terra
5,949
1,190
2
0
0
108,869
0
L
Sylvanus
5,403
1,081
9
2
0
115,627
0
W
Janus
5,504
1,101
3
1
0
86,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role