Player Matchup

Amaterasu
Amaterasu
Chorlemagne
Amaterasu
Level 129
God Stats
11W - 3L
1,577 SR
Queue Stats
73W - 71L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
Lynx636
Nu Wa
Level 88
God Stats
1W - 4L
1,107 SR
Queue Stats
163W - 154L
1,534 Elo+
Party 1
Ganesha
Ganesha
Perantucci
Ganesha
Level 191
God Stats
3W - 2L
1,695 SR
Queue Stats
62W - 69L
1,488 Elo+
Party 1
Medusa
Medusa
TTV_Kidd_Kiddd
Medusa
Level 122
God Stats
3W - 6L
1,441 SR
Queue Stats
76W - 71L
1,474 Elo+
Solo
Susano
Susano
genbuddha
Susano
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 66L
1,582 Elo+
Party 1
Team Averages
Level 141
1,464 SR
1,522 Elo+

VS

Team Averages
Level 143
1,630 SR
1,521 Elo+
Skadi
Skadi
ColdChaosWolf98
Skadi
Level 207
God Stats
5W - 0L
1,889 SR
Queue Stats
80W - 78L
1,543 Elo+
Party 2
Jormungandr
Jormungandr
Cowbella
Jormungandr
Level 84
God Stats
3W - 2L
1,522 SR
Queue Stats
283W - 266L
1,513 Elo+
Solo
Nut
Nut
ImLuxary4
Nut
Level 107
God Stats
9W - 4L
1,605 SR
Queue Stats
22W - 19L
1,491 Elo+
Solo
Shiva
Shiva
StarzzGaming
Shiva
Level 159
God Stats
3W - 3L
1,531 SR
Queue Stats
39W - 42L
1,557 Elo+
Party 2
Ymir
Ymir
YasBroly
Ymir
Level 158
God Stats
15W - 8L
1,603 SR
Queue Stats
91W - 83L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chorlemagne
Amaterasu
11
0 / 2 / 0
6,529
594
4,920
10,564
6,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Lynx636
Nu Wa
12
1 / 3 / 4
6,565
597
5,163
6,936
2,293
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ganesha
Perantucci
Ganesha
10
2 / 3 / 5
6,174
561
6,002
12,376
10,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 3 / 3
5,196
472
3,785
9,456
3,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Susano
genbuddha
Susano
11
3 / 3 / 0
6,051
550
4,080
10,783
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,262
660
4,531
6,357
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Cowbella
Jormungandr
11
3 / 2 / 3
6,149
559
7,086
13,070
7,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 4 / 3
6,327
575
4,768
7,119
2,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 0 / 3
6,349
577
5,461
8,737
6,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
13
6 / 0 / 2
7,203
655
6,825
8,318
4,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
7
Kills
14
14
Deaths
7
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Chorlemagne
Amaterasu
0
2
0
0
W
3
1
1
3.5
W
Jormungandr
Cowbella
Jormungandr
3
2
3
2.25
W
1
4
3
0.63
L
Nu Wa
Lynx636
Nu Wa
1
3
4
1
L
Ganesha
Perantucci
Ganesha
2
3
5
1.5
W
1
0
3
2.5
L
1
3
3
0.83
W
Ymir
6
0
2
7
L
Susano
genbuddha
Susano
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,950
Damage
28,671
50,115
Taken
43,601
27,403
Mitigated
24,049
13,579
Healing
10,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Chorlemagne
Amaterasu
4,920
1,551
0
4,564
10,564
6,930
0
2,105
7,849
0
50,814
W
4,531
1,301
0
1,937
6,357
2,123
64
2,278
4,079
0
54,791
W
Jormungandr
Cowbella
Jormungandr
7,086
2,921
0
3,679
13,070
7,848
84
3,340
9,730
32,988
0
W
4,768
3,018
0
1,134
7,119
2,563
616
2,519
4,600
0
48,379
L
Nu Wa
Lynx636
Nu Wa
5,163
666
0
600
6,936
2,293
0
1,036
5,900
53,584
961
L
Ganesha
Perantucci
Ganesha
6,002
1,339
0
2,056
12,376
10,708
0
4,668
7,625
22,851
0
W
5,461
1,142
350
2,439
8,737
6,828
0
788
7,949
0
38,964
L
3,785
1,053
123
2,164
9,456
3,373
0
3,251
6,205
0
26,332
W
Ymir
6,825
1,736
0
690
8,318
4,687
0
2,117
6,201
55,454
2,199
L
Susano
genbuddha
Susano
4,080
768
0
4,072
10,783
4,099
0
2,963
7,776
0
39,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,515
Gold Earned
33,290
310
Minions Killed
359
0
Camps Cleared
0
1,114,865
Distance Traveled
1,130,892
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,529
594
88
8
0
204,819
0
W
Skadi
7,262
660
94
9
0
217,972
2
W
Jormungandr
6,149
559
49
4
0
221,939
2
W
Nut
6,327
575
76
7
0
192,115
0
L
Nu Wa
6,565
597
88
8
0
220,391
2
L
Ganesha
6,174
561
1
0
0
238,986
4
W
Shiva
6,349
577
61
6
0
225,150
0
L
Medusa
5,196
472
63
6
0
202,348
0
W
Ymir
7,203
655
79
7
0
273,716
4
L
Susano
6,051
550
70
6
0
248,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role