Player Matchup

Eset
Eset
 
Eset
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Dying-Young-
Chaac
Level 89
God Stats
6W - 2L
1,423 SR
Queue Stats
259W - 249L
1,473 Elo+
Solo
Ullr
Ullr
TheMayJor
Ullr
Level 171
God Stats
116W - 131L
1,456 SR
Queue Stats
625W - 822L
1,454 Elo+
Party 1
Ares
Ares
YoungOso
Ares
Level 87
God Stats
3W - 2L
1,605 SR
Queue Stats
7W - 5L
1,514 Elo+
Party 1
Kali
Kali
pvpmaster24
Kali
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 28L
1,479 Elo+
Party 1
Team Averages
Level 104
1,497 SR
1,484 Elo+

VS

Team Averages
Level 91
1,549 SR
1,481 Elo+
Sol
Sol
 
Sol
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Iceinfernofox
Bastet
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Zeus
Zeus
Phatdabbinsavage
Zeus
Level 140
God Stats
1W - 3L
1,503 SR
Queue Stats
35W - 51L
1,426 Elo+
Party 3
Charon
Charon
SnipersUp
Charon
Level 159
God Stats
1W - 2L
1,279 SR
Queue Stats
22W - 25L
1,496 Elo+
Party 3
Horus
Horus
rengarballz
Horus
Level 65
God Stats
5W - 2L
1,960 SR
Queue Stats
102W - 89L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
2 / 0 / 5
6,833
1,139
5,008
2,985
1,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 0 / 6
6,886
1,148
5,477
9,210
5,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
13
3 / 0 / 6
7,465
1,244
11,212
7,191
3,020
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
12
4 / 1 / 5
8,083
1,347
5,349
6,133
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 3 / 4
7,197
1,200
4,863
8,533
4,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

384

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 2 / 2
6,021
1,004
4,950
4,830
1,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 4 / 3
6,364
1,061
4,653
8,300
3,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 5 / 2
6,942
1,157
10,994
8,170
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
SnipersUp
Charon
11
0 / 1 / 3
6,848
1,141
5,229
9,510
8,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 0
6,097
1,016
3,710
4,056
3,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
13
Kills
4
4
Deaths
13
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
0
5
4.5
L
Sol
 
Sol
0
2
2
0.5
W
1
0
6
4
L
1
4
3
0.63
L
2
5
2
0.6
L
Charon
SnipersUp
Charon
0
1
3
1.5
W
Ullr
3
0
6
6
W
Ares
4
1
5
6.5
W
3
3
4
1.67
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,909
Damage
29,536
34,052
Taken
34,866
19,581
Mitigated
19,510
5,032
Healing
2,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,008
333
86
153
2,985
1,168
0
1,891
1,055
11,370
0
L
Sol
 
Sol
4,950
1,652
0
144
4,830
1,785
0
1,086
3,705
13,755
1,173
W
5,477
641
0
848
9,210
5,527
0
6,444
2,766
0
22,191
L
4,653
647
0
294
8,300
3,332
0
3,464
4,660
0
7,163
L
10,994
837
0
0
8,170
2,968
0
1,490
6,602
23,804
0
L
Charon
SnipersUp
Charon
5,229
1,410
0
536
9,510
8,049
0
3,219
6,202
14,539
0
W
Ullr
11,212
4,634
0
1,109
7,191
3,020
0
3,229
3,715
0
23,173
W
Ares
5,349
329
0
747
6,133
5,438
0
4,134
1,970
6,858
0
W
4,863
2,051
0
2,089
8,533
4,428
0
5,206
3,291
0
12,470
L
3,710
1,642
400
1,202
4,056
3,376
0
1,098
2,920
0
4,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,464
Gold Earned
32,272
103
Minions Killed
80
6
Camps Cleared
3
591,866
Distance Traveled
516,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,833
1,139
11
2
0
117,050
0
L
Sol
6,021
1,004
21
4
0
79,063
0
W
Chaac
6,886
1,148
39
7
0
112,928
0
L
Bastet
6,364
1,061
6
1
0
108,976
0
L
Zeus
6,942
1,157
36
6
1
108,198
0
L
Charon
6,848
1,141
17
3
2
120,399
0
W
Ullr
7,465
1,244
29
5
1
125,739
0
W
Ares
8,083
1,347
4
1
1
123,235
0
W
Kali
7,197
1,200
20
3
4
112,914
0
L
Horus
6,097
1,016
0
0
0
99,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role